icon = GFX_district_specialization_exotic_gases base_buildtime = @zone_buildtime potential = { # planet scope has_exotic_gases_deposit = yes } unlock = { # planet scope hidden_trigger = { has_exotic_gases_deposit = yes exists = owner } owner = { has_technology = tech_mine_exotic_gases } } resources = { category = planet_zones cost = { minerals = @zone_cost } } included_building_sets = { farming hydroponics fallen_empire_farming farming_automation } convert_to = { zone_exotic_gases zone_exotic_gases_nexus zone_exotic_gases_hive } inline_script = { script = jobs/zone_farmers_add AMOUNT = $AMOUNT$ } planet_modifier = { zone_building_slots_add = 3 planet_farmers_exotic_gases_produces_add = 0.75 planet_farmers_food_produces_add = -3 } ai_priority = 10 triggered_desc = { text = farmer_is_gas_extractor_tt trigger = { exists = owner owner = { is_gestalt = no } } } triggered_desc = { text = agri_drone_is_gas_extractor_tt trigger = { exists = owner owner = { is_gestalt = yes } } }