icon = GFX_district_specialization_rare_crystals base_buildtime = @zone_buildtime potential = { # planet scope has_rare_crystals_deposit = yes } unlock = { # planet scope hidden_trigger = { has_rare_crystals_deposit = yes exists = owner } owner = { has_technology = tech_mine_rare_crystals } } resources = { category = planet_zones cost = { minerals = @zone_cost } } included_building_sets = { mining fallen_empire_mining mining_automation } convert_to = { zone_rare_crystals zone_rare_crystals_nexus zone_rare_crystals_hive } inline_script = { script = jobs/zone_miner_add AMOUNT = $AMOUNT$ } planet_modifier = { zone_building_slots_add = 3 planet_miners_rare_crystals_produces_add = 0.75 planet_miners_minerals_produces_add = -2 } ai_priority = 10 triggered_desc = { text = miner_is_crystal_miner_tt trigger = { exists = owner owner = { is_gestalt = no } } } triggered_desc = { text = mining_drone_is_crystal_miner_tt trigger = { exists = owner owner = { is_gestalt = yes } } }