# Strategic Coordination Center strategic_coordination_center_0 = { entity = "construction_platform_entity" construction_entity = "construction_platform_entity" portrait = "GFX_megastructure_construction_background" place_entity_on_planet_plane = no entity_offset = { x = -27 y = -27 } build_time = 1800 resources = { category = megastructures cost = { alloys = 5000 unity = 2500 } cost = { trigger = { country_uses_bio_ships = no } alloys = 5000 } cost = { trigger = { country_uses_bio_ships = yes } alloys = 5000 mult = 0.5 } cost = { trigger = { country_uses_bio_ships = yes } food = 5000 mult = @halved_alloy_to_food_cost_ratio } upkeep = { energy = 5 } } custom_tooltip_requirements = "MEGASTRUCTURE_TOOLTIP_REQUIREMENTS_ONE_PER_COUNTRY" prerequisites = { "tech_strategic_coordination" } possible = { hidden_trigger = { exists = starbase } custom_tooltip = { fail_text = "requires_inside_border" is_inside_border = from } custom_tooltip = { fail_text = "requires_no_existing_megastructure" has_no_non_gate_megastructure = yes NOT = { any_system_planet = { is_planet_class = pc_cosmogenesis_world } } } custom_tooltip = { fail_text = "requires_surveyed_system" NOT = { any_system_planet = { is_surveyed = { who = prev.from status = no } } } } custom_tooltip = { fail_text = "requires_no_existing_strategic_coordination_center" from = { OR = { has_relic = r_contingency_core NOT = { has_country_flag = built_strategic_coordination_center_site } } } } custom_tooltip = { fail_text = "requires_no_existing_strategic_coordination_center_two" from = { NOT = { has_country_flag = built_strategic_coordination_center_site_contingency } } } } placement_rules = { planet_possible = { custom_tooltip = { fail_text = "requires_survey_not_habitable" is_surveyed = { # prevent leaking habitability information who = prev.from status = yes } colonizable_planet = no } custom_tooltip = { fail_text = "requires_no_anomaly" NOT = { has_anomaly = yes } } custom_tooltip = { fail_text = "requires_not_minor_planetary_body" NOR = { is_asteroid = yes is_moon = yes } } custom_tooltip = { fail_text = "requires_not_star" is_star = no } custom_tooltip = { fail_text = "requires_not_astral_scar" is_astral_scar = no } custom_tooltip = { fail_text = "requires_not_ring_world" is_ringworld = no } custom_tooltip = { fail_text = "requires_no_existing_megastructure" NOT = { has_planet_flag = megastructure } } } } # root = system # from = country ai_weight = { factor = 15 modifier = { factor = 0.1 starbase = { NOT = { has_starbase_size >= starbase_starfortress } } } modifier = { factor = 0.1 any_neighbor_system = { exists = owner NOT = { owner = { is_same_value = from } } } } } on_build_start = {} on_build_cancel = {} on_build_complete = { from = { if = { limit = { has_relic = r_contingency_core has_country_flag = built_strategic_coordination_center_site } set_country_flag = built_strategic_coordination_center_site_contingency } set_country_flag = built_strategic_coordination_center_site } } } # Strategic Coordination Center 1 strategic_coordination_center_1 = { entity = "strategic_coordination_center_stage_1_entity" construction_entity = "strategic_coordination_center_stage_1_entity" portrait = "GFX_megastructure_construction_background" place_entity_on_planet_plane = no entity_offset = { x = -27 y = -27 } build_time = 3600 resources = { category = megastructures cost = { unity = 2500 } cost = { trigger = { country_uses_bio_ships = no } alloys = 15000 } cost = { trigger = { country_uses_bio_ships = yes } alloys = 15000 mult = 0.5 } cost = { trigger = { country_uses_bio_ships = yes } food = 15000 mult = @halved_alloy_to_food_cost_ratio } upkeep = { energy = 25 } } upgrade_from = { strategic_coordination_center_0 } prerequisites = { "tech_strategic_coordination" } country_modifier = { country_naval_cap_add = 200 country_starbase_capacity_add = 2 starbase_defense_platform_capacity_add = 4 ship_speed_mult = 0.05 } on_build_complete = { set_star_flag = strategic_coordination_center_built from = { country_event = { id = mega.9003 } } } } # Strategic Coordination Center 2 strategic_coordination_center_2 = { entity = "strategic_coordination_center_stage_2_entity" construction_entity = "strategic_coordination_center_stage_2_entity" portrait = "GFX_megastructure_construction_background" place_entity_on_planet_plane = no entity_offset = { x = -27 y = -27 } build_time = 3600 resources = { category = megastructures cost = { unity = 2500 } cost = { trigger = { country_uses_bio_ships = no } alloys = 15000 } cost = { trigger = { country_uses_bio_ships = yes } alloys = 15000 mult = 0.5 } cost = { trigger = { country_uses_bio_ships = yes } food = 15000 mult = @halved_alloy_to_food_cost_ratio } upkeep = { energy = 50 } } upgrade_from = { strategic_coordination_center_1 } prerequisites = { "tech_strategic_coordination" } country_modifier = { country_naval_cap_add = 200 country_starbase_capacity_add = 4 starbase_defense_platform_capacity_add = 8 ship_speed_mult = 0.10 } on_build_complete = { set_star_flag = strategic_coordination_center_built from = { country_event = { id = mega.9004 } } } } # Strategic Coordination Center 3 strategic_coordination_center_3 = { entity = "strategic_coordination_center_stage_3_entity" construction_entity = "strategic_coordination_center_stage_3_entity" portrait = "GFX_megastructure_strategic_coordination_center_background" place_entity_on_planet_plane = no entity_offset = { x = -27 y = -27 } build_time = 3600 resources = { category = megastructures cost = { unity = 2500 } cost = { trigger = { country_uses_bio_ships = no } alloys = 15000 } cost = { trigger = { country_uses_bio_ships = yes } alloys = 15000 mult = 0.5 } cost = { trigger = { country_uses_bio_ships = yes } food = 15000 mult = @halved_alloy_to_food_cost_ratio } upkeep = { energy = 75 } } upgrade_from = { strategic_coordination_center_2 } prerequisites = { "tech_strategic_coordination" } show_prereqs = yes country_modifier = { country_naval_cap_add = 300 country_starbase_capacity_add = 6 starbase_defense_platform_capacity_add = 12 ship_speed_mult = 0.15 } on_build_complete = { set_star_flag = strategic_coordination_center_built from = { set_country_flag = has_built_or_repaired_megastructure country_event = { id = mega.9005 } } } } # Permanently Ruined Strategic Coordination Center strategic_coordination_center_permanently_ruined = { entity = "strategic_coordination_center_01_destroyed_entity" construction_entity = "strategic_coordination_center_01_destroyed_entity" portrait = "GFX_megastructure_construction_background" place_entity_on_planet_plane = no entity_offset = { x = -27 y = -27 } show_galactic_map_icon = no show_in_outliner = no potential = { always = no } } # Ruined Strategic Coordination Center strategic_coordination_center_ruined = { entity = "strategic_coordination_center_01_destroyed_entity" construction_entity = "strategic_coordination_center_01_destroyed_entity" portrait = "GFX_megastructure_construction_background" place_entity_on_planet_plane = no entity_offset = { x = -27 y = -27 } potential = { always = no } } # Restored Strategic Coordination Center strategic_coordination_center_restored = { entity = "strategic_coordination_center_stage_3_entity" construction_entity = "strategic_coordination_center_stage_3_entity" portrait = "GFX_megastructure_strategic_coordination_center_background" place_entity_on_planet_plane = no entity_offset = { x = -27 y = -27 } build_time = 4800 resources = { category = megastructures cost = { unity = 3200 } cost = { trigger = { country_uses_bio_ships = no } alloys = 15000 } cost = { trigger = { country_uses_bio_ships = yes } alloys = 15000 mult = 0.5 } cost = { trigger = { country_uses_bio_ships = yes } food = 15000 mult = @halved_alloy_to_food_cost_ratio } upkeep = { energy = 75 } } upgrade_from = { strategic_coordination_center_ruined } possible = { from = { has_technology = tech_mega_engineering } } country_modifier = { country_naval_cap_add = 300 country_starbase_capacity_add = 6 starbase_defense_platform_capacity_add = 12 ship_speed_mult = 0.15 } on_build_start = { fromfrom = { set_graphical_culture = root.from } } on_build_complete = { set_star_flag = strategic_coordination_center_built every_system_ambient_object = { limit = { OR = { is_ambient_object_type = large_debris_object is_ambient_object_type = medium_debris_01_object is_ambient_object_type = medium_debris_02_object is_ambient_object_type = small_debris_object } } destroy_ambient_object = this } from = { set_country_flag = has_built_or_repaired_megastructure country_event = { id = mega.9111 } } } }