# Interstellar Assembly interstellar_assembly_0 = { entity = "construction_platform_entity" construction_entity = "construction_platform_entity" portrait = "GFX_megastructure_construction_background" place_entity_on_planet_plane = no entity_offset = { x = -27 y = -27 } build_time = 1800 resources = { category = megastructures cost = { unity = 2500 } cost = { trigger = { country_uses_bio_ships = no } alloys = 5000 } cost = { trigger = { country_uses_bio_ships = yes } alloys = 5000 mult = 0.5 } cost = { trigger = { country_uses_bio_ships = yes } food = 5000 mult = @halved_alloy_to_food_cost_ratio } upkeep = { energy = 5 } } custom_tooltip_requirements = "MEGASTRUCTURE_TOOLTIP_REQUIREMENTS_ONE_PER_COUNTRY" prerequisites = { "tech_interstellar_assembly" } possible = { hidden_trigger = { exists = starbase } custom_tooltip = { fail_text = "requires_inside_border" is_inside_border = from } custom_tooltip = { fail_text = "requires_no_existing_megastructure" has_no_non_gate_megastructure = yes NOT = { any_system_planet = { is_planet_class = pc_cosmogenesis_world } } } custom_tooltip = { fail_text = "requires_surveyed_system" NOT = { any_system_planet = { is_surveyed = { who = prev.from status = no } } } } custom_tooltip = { fail_text = "requires_no_existing_interstellar_assembly" from = { OR = { has_relic = r_contingency_core NOT = { has_country_flag = built_interstellar_assembly_site } } } } custom_tooltip = { fail_text = "requires_no_existing_interstellar_assembly_two" from = { NOT = { has_country_flag = built_interstellar_assembly_site_contingency } } } custom_tooltip = { fail_text = "requires_no_existing_interstellar_assembly_two" from = { NOT = { has_country_flag = built_interstellar_assembly_site_contingency } } } #custom_tooltip = { # fail_text = "requires_capital_system" # from.capital_scope.solar_system = { is_same_value = root } #} } placement_rules = { planet_possible = { custom_tooltip = { fail_text = "requires_survey_not_habitable" is_surveyed = { # prevent leaking habitability information who = prev.from status = yes } colonizable_planet = no } custom_tooltip = { fail_text = "requires_no_anomaly" NOT = { has_anomaly = yes } } custom_tooltip = { fail_text = "requires_not_minor_planetary_body" NOR = { is_asteroid = yes is_moon = yes } } custom_tooltip = { fail_text = "requires_not_star" is_star = no } custom_tooltip = { fail_text = "requires_not_astral_scar" is_astral_scar = no } custom_tooltip = { fail_text = "requires_not_ring_world" is_ringworld = no } custom_tooltip = { fail_text = "requires_no_existing_megastructure" NOT = { has_planet_flag = megastructure } } } } # root = system # from = country ai_weight = { factor = 15 modifier = { factor = 0.1 starbase = { NOT = { has_starbase_size >= starbase_starfortress } } } modifier = { factor = 0.1 any_neighbor_system = { exists = owner NOT = { owner = { is_same_value = from } } } } } on_build_start = {} on_build_cancel = {} on_build_complete = { from = { if = { limit = { has_relic = r_contingency_core has_country_flag = built_mega_shipyard_site } set_country_flag = built_interstellar_assembly_site_contingency } set_country_flag = built_interstellar_assembly_site } } } # Interstellar Assembly 1 interstellar_assembly_1 = { entity = "interstellar_assembly_stage_1_entity" construction_entity = "interstellar_assembly_stage_1_entity" portrait = GFX_megastructure_construction_background place_entity_on_planet_plane = no entity_offset = { x = -27 y = -27 } build_time = 1800 resources = { category = megastructures cost = { unity = 2500 } cost = { trigger = { country_uses_bio_ships = no } alloys = 10000 } cost = { trigger = { country_uses_bio_ships = yes } alloys = 10000 mult = 0.5 } cost = { trigger = { country_uses_bio_ships = yes } food = 10000 mult = @halved_alloy_to_food_cost_ratio } upkeep = { energy = 10 } } upgrade_from = { interstellar_assembly_0 } prerequisites = { "tech_interstellar_assembly" } country_modifier = { diplo_weight_mult = 0.10 # enables triggered_opinion_of_interstellar_assembly_1 } on_build_complete = { from = { country_event = { id = mega.9006 } } } } # Interstellar Assembly 2 interstellar_assembly_2 = { entity = "interstellar_assembly_stage_2_entity" construction_entity = "interstellar_assembly_stage_2_entity" portrait = GFX_megastructure_construction_background place_entity_on_planet_plane = no entity_offset = { x = -27 y = -27 } build_time = 1800 resources = { category = megastructures cost = { unity = 2500 } cost = { trigger = { country_uses_bio_ships = no } alloys = 10000 } cost = { trigger = { country_uses_bio_ships = yes } alloys = 10000 mult = 0.5 } cost = { trigger = { country_uses_bio_ships = yes } food = 10000 mult = @halved_alloy_to_food_cost_ratio } upkeep = { energy = 20 } } upgrade_from = { interstellar_assembly_1 } prerequisites = { "tech_interstellar_assembly" } country_modifier = { diplo_weight_mult = 0.20 empire_size_mult = -0.05 envoys_add = 1 # enables triggered_opinion_of_interstellar_assembly_2 } on_build_complete = { from = { country_event = { id = mega.9007 } } } } # Interstellar Assembly 3 interstellar_assembly_3 = { entity = "interstellar_assembly_stage_3_entity" construction_entity = "interstellar_assembly_stage_3_entity" portrait = GFX_megastructure_construction_background place_entity_on_planet_plane = no entity_offset = { x = -27 y = -27 } build_time = 1800 resources = { category = megastructures cost = { unity = 2500 } cost = { trigger = { country_uses_bio_ships = no } alloys = 10000 } cost = { trigger = { country_uses_bio_ships = yes } alloys = 10000 mult = 0.5 } cost = { trigger = { country_uses_bio_ships = yes } food = 10000 mult = @halved_alloy_to_food_cost_ratio } upkeep = { energy = 30 } } upgrade_from = { interstellar_assembly_2 } prerequisites = { "tech_interstellar_assembly" } country_modifier = { diplo_weight_mult = 0.30 empire_size_mult = -0.05 envoys_add = 1 # enables triggered_opinion_of_interstellar_assembly_3 } on_build_complete = { from = { country_event = { id = mega.9008 } } } } # Interstellar Assembly 4 interstellar_assembly_4 = { entity = "interstellar_assembly_stage_4_entity" construction_entity = "interstellar_assembly_stage_4_entity" portrait = "GFX_megastructure_interstellar_assembly_background" place_entity_on_planet_plane = no entity_offset = { x = -27 y = -27 } build_time = 1800 resources = { category = megastructures cost = { unity = 2500 } cost = { trigger = { country_uses_bio_ships = no } alloys = 10000 } cost = { trigger = { country_uses_bio_ships = yes } alloys = 10000 mult = 0.5 } cost = { trigger = { country_uses_bio_ships = yes } food = 10000 mult = @halved_alloy_to_food_cost_ratio } upkeep = { energy = 40 } } upgrade_from = { interstellar_assembly_3 } prerequisites = { "tech_interstellar_assembly" } show_prereqs = yes country_modifier = { diplo_weight_mult = 0.40 empire_size_mult = -0.10 envoys_add = 2 # enables triggered_opinion_of_interstellar_assembly_4 } on_build_complete = { set_star_flag = interstellar_assembly_built from = { set_country_flag = has_built_or_repaired_megastructure country_event = { id = mega.9009 } set_country_flag = has_assembly } } } # Permanently Ruined Interstellar Assembly interstellar_assembly_permanently_ruined = { entity = "interstellar_assembly_01_destroyed_entity" construction_entity = "interstellar_assembly_01_destroyed_entity" portrait = "GFX_megastructure_construction_background" place_entity_on_planet_plane = no entity_offset = { x = -27 y = -27 } show_galactic_map_icon = no show_in_outliner = no upgrade_from = { } potential = { always = no } } # Ruined Interstellar Assembly interstellar_assembly_ruined = { entity = "interstellar_assembly_01_destroyed_entity" construction_entity = "interstellar_assembly_01_destroyed_entity" portrait = "GFX_megastructure_construction_background" place_entity_on_planet_plane = no entity_offset = { x = -27 y = -27 } upgrade_from = { } potential = { always = no } } # Restored Interstellar Assembly interstellar_assembly_restored = { entity = "interstellar_assembly_stage_4_entity" construction_entity = "interstellar_assembly_stage_4_entity" portrait = "GFX_megastructure_interstellar_assembly_background" place_entity_on_planet_plane = no entity_offset = { x = -27 y = -27 } build_time = 3600 resources = { category = megastructures cost = { unity = 3200 } cost = { trigger = { country_uses_bio_ships = no } alloys = 10000 } cost = { trigger = { country_uses_bio_ships = yes } alloys = 10000 mult = 0.5 } cost = { trigger = { country_uses_bio_ships = yes } food = 10000 mult = @halved_alloy_to_food_cost_ratio } upkeep = { energy = 40 } } upgrade_from = { interstellar_assembly_ruined } possible = { from = { has_technology = tech_mega_engineering } } country_modifier = { diplo_weight_mult = 0.40 empire_size_mult = -0.10 envoys_add = 2 # enables triggered_opinion_of_interstellar_assembly_4 } on_build_start = { fromfrom = { set_graphical_culture = root.from } } on_build_complete = { set_star_flag = interstellar_assembly_built every_system_ambient_object = { limit = { OR = { is_ambient_object_type = large_debris_object is_ambient_object_type = medium_debris_01_object is_ambient_object_type = medium_debris_02_object } } destroy_ambient_object = this } from = { set_country_flag = has_built_or_repaired_megastructure country_event = { id = mega.9131 } set_country_flag = has_assembly } } }