### Arthropoid 1 ### Created by Henrik Thyrwall ART1 = { category = "Arthropoid" ship_names = { generic = { ART1_SHIP_Vul-Tra ART1_SHIP_Zik-Mit ART1_SHIP_Sho-Dan ART1_SHIP_Vid-Tak ART1_SHIP_Kod-Mok ART1_SHIP_Hum-Lat ART1_SHIP_Rik-Hen ART1_SHIP_Utr-Fas ART1_SHIP_Pol-Tup ART1_SHIP_Rom-Mor ART1_SHIP_Irk-Sas ART1_SHIP_Vik-Zul ART1_SHIP_Zar-Pak ART1_SHIP_Cor-Bad ART1_SHIP_Tar-Zim ART1_SHIP_Hur-Zam ART1_SHIP_Vol-Tur ART1_SHIP_Ima-Rug ART1_SHIP_Ult-Amo ART1_SHIP_Ara-Fal ART1_SHIP_Fik-Yma ART1_SHIP_Pok-Zor ART1_SHIP_Rel-Tik ART1_SHIP_Bak-Tas ART1_SHIP_Rem-Suk ART1_SHIP_Ula-Fon ART1_SHIP_Fej-Bon ART1_SHIP_Rak-Tar ART1_SHIP_Mik-Zul ART1_SHIP_Vad-Bak ART1_SHIP_Hen-Tas ART1_SHIP_Mok-Ilm ART1_SHIP_Zuk-Tor ART1_SHIP_San-Tar ART1_SHIP_Imi-Ysk ART1_SHIP_Vid-Hur ART1_SHIP_Ham-Cor ART1_SHIP_Cin-Nic ART1_SHIP_Alk-Tar ART1_SHIP_Zir-Zir ART1_SHIP_Uni-Pok ART1_SHIP_Las-Fik ART1_SHIP_Tir-Fej ART1_SHIP_Mon-Tor ART1_SHIP_Kos-Lar ART1_SHIP_Vim-Der ART1_SHIP_Pot-Aka ART1_SHIP_Taq-Ulu ART1_SHIP_Ben-Bon ART1_SHIP_Ack-Ack ART1_SHIP_Lir-Pak ART1_SHIP_Nur-Ang ART1_SHIP_Dan-Ock ART1_SHIP_Rek-Tir ART1_SHIP_Cul-Cam ART1_SHIP_Ilm-Ata ART1_SHIP_Roj-Bim ART1_SHIP_Dar-Fam ART1_SHIP_Ata-Jol ART1_SHIP_Tim-Tam ART1_SHIP_Oro-Uri ART1_SHIP_Pod-Cat ART1_SHIP_Dir-Pok ART1_SHIP_Dik-Dik ART1_SHIP_Yna-Tor ART1_SHIP_Can-Can ART1_SHIP_Wir-Tra ART1_SHIP_Nid-Elu ART1_SHIP_Vol-Shu ART1_SHIP_Ini-Ris ART1_SHIP_Ath-Rum ART1_SHIP_Pon-Far ART1_SHIP_Rog-Wil ART1_SHIP_Ita-Fon ART1_SHIP_Mik-Jol ART1_SHIP_Hom-Tak ART1_SHIP_Ete-Dar ART1_SHIP_Tar-Kin ART1_SHIP_Tin-Tin ART1_SHIP_Des-Ari ART1_SHIP_Tol-Tum ART1_SHIP_Gar-Gan ART1_SHIP_Mos-Pak ART1_SHIP_Cap-Tyr ART1_SHIP_Ins-Hal ART1_SHIP_Vor-Kot ART1_SHIP_Spi-Kar ART1_SHIP_Kon-Dor ART1_SHIP_Car-Mas ART1_SHIP_Iri-Lar ART1_SHIP_Pur-Tok ART1_SHIP_Che-Kov ART1_SHIP_Rid-Sta ART1_SHIP_Tiz-Val ART1_SHIP_Orn-Dak ART1_SHIP_Zia-Dol ART1_SHIP_Ram-Nid ART1_SHIP_Kar-Kar ART1_SHIP_Ram-Rod ART1_SHIP_Wix-Ald ART1_SHIP_Bol-Bol ART1_SHIP_Ron-Mor ART1_SHIP_Mor-Dor ART1_SHIP_Cha-Cha ART1_SHIP_Cha-Cha ART1_SHIP_Igu-Ana ART1_SHIP_Iga-Tur-Kan ART1_SHIP_Bir-Ing-Los ART1_SHIP_Bav-Orl-Ing ART1_SHIP_Hol-Der-Tan ART1_SHIP_Den-Lan-Lom ART1_SHIP_Dib-Vik-Has ART1_SHIP_Per-Ush-Nad ART1_SHIP_San-Kur-Ini ART1_SHIP_Sin-Ran-Tor ART1_SHIP_Pas-Nal-Vil ART1_SHIP_Rir-Gol-Gib ART1_SHIP_Eri-Gun-Nug ART1_SHIP_Ler-Ini-Tok ART1_SHIP_Was-Gar-Nog ART1_SHIP_Gir-Pan-Pok ART1_SHIP_Yta-Mab-Zor ART1_SHIP_Sal-Dim-Dim ART1_SHIP_Son-Omm-Agi ART1_SHIP_Tur-Tan-Tol ART1_SHIP_Hik-Ton-Dul ART1_SHIP_Puk-Nar-Zin ART1_SHIP_Lis-Ham-Dok ART1_SHIP_Hov-Les-Ram ART1_SHIP_Ima-Hun-Ima ART1_SHIP_Tor-Tor-Dia ART1_SHIP_Wik-Lar-Ish ART1_SHIP_Haj-Ath-Umm ART1_SHIP_Ita-Ita-Dum ART1_SHIP_Sum-Con-Dam ART1_SHIP_Tra-Les-Ete ART1_SHIP_Era-Arm-Erv ART1_SHIP_Vir-Tik-Zol ART1_SHIP_Kur-Zad-Din ART1_SHIP_Mot-Lim-Nog ART1_SHIP_Tur-Fan-Tik ART1_SHIP_Had-Ham-Hir ART1_SHIP_Ini-Ini-Wor ART1_SHIP_Doc-Ram-Bol ART1_SHIP_Vis-Vil-Vik ART1_SHIP_Pof-Hok-Gak ART1_SHIP_Fel-Dar-Ima ART1_SHIP_Fir-Vim-Cot ART1_SHIP_Jan-Tak-Era ART1_SHIP_Jin-Jum-Jan ART1_SHIP_Pij-Jor-Cor ART1_SHIP_Ter-Ras-Nog ART1_SHIP_Hil-Dor-Bit ART1_SHIP_Eti-Del-Ann ART1_SHIP_Odo-Rax-Ari ART1_SHIP_Rim-Ber-Tor ART1_SHIP_Ral-Eth-Ian ART1_SHIP_Oth-For-Das } corvette = { } destroyer = { } cruiser = { } battleship = { } titan = { } colossus = { } science = { } colonizer = { } constructor = { } transport = { } military_station_small = { ART1_SHIP_Xal-Mor ART1_SHIP_Tek-Vir ART1_SHIP_Ghi-Rak ART1_SHIP_Zol-Ten ART1_SHIP_Qir-Mun ART1_SHIP_Vek-Tar ART1_SHIP_Nid-Lok ART1_SHIP_Bru-Xal ART1_SHIP_Yol-Dir ART1_SHIP_Sha-Vek } ion_cannon = { } } fleet_names = { random_names = { ART1_FLEET_Tarkil-VuNavyCluster ART1_FLEET_Pakkan-YeNavyCluster ART1_FLEET_Lorgis-FaNavyCluster ART1_FLEET_Urtaka-SaNavyCluster ART1_FLEET_Valgar-JeNavyCluster ART1_FLEET_Inilka-PaNavyCluster } sequential_name = ART1_NAVYCLUSTER } army_names = { generic = { sequential_name = ART1_ASSAULTPOD } machine_defense = { sequential_name = ART1_DEFENSEPOD } machine_assault_1 = { sequential_name = ART1_ASSAULTPOD } machine_assault_2 = { sequential_name = ART1_ASSAULTPOD } machine_assault_3 = { sequential_name = ART1_ASSAULTPOD } defense_army = { sequential_name = ART1_DEFENSEPOD } assault_army = { sequential_name = ART1_ASSAULTPOD } slave_army = { sequential_name = ART1_SLAVEPOD } clone_army = { sequential_name = ART1_CLONEPOD } perfected_clone_army = { sequential_name = ART1_CLONEPOD } undead_army = { sequential_name = ART1_DREADPOD } robotic_army = { sequential_name = ART1_DROIDPOD } robotic_defense_army = { sequential_name = ART1_DROIDDEFENSEPOD } psionic_army = { sequential_name = ART1_PSICOMMANDOPOD } xenomorph_army = { sequential_name = ART1_XENOMORPHPOD } gene_warrior_army = { sequential_name = ART1_GENECOMMANDOPOD } occupation_army = { sequential_name = ART1_GARRISONPOD } individual_machine_occupation_army = { sequential_name = ART1_GARRISONPOD } robotic_occupation_army = { sequential_name = ART1_DROIDGARRISONPOD } primitive_army = { sequential_name = ART1_PRIMITIVEARMY } industrial_army = { sequential_name = ART1_INDUSTRIALARMY } postatomic_army = { sequential_name = ART1_POSTATOMICARMY } warpling_army = { sequential_name = seq_warpling_army } ember_legion = { sequential_name = seq_ember_legion } lm_imbued_army = { sequential_name = seq_lm_imbued_army } abomination_army = { sequential_name = seq_abomination_army } wilderness_pre_sapient_defence_army = { sequential_name = seq_wilderness_pre_sapient_defence_army } wilderness_pre_sapient_assault_army = { sequential_name = seq_wilderness_pre_sapient_assault_army } } planet_names = { generic = { names = { ART1_PLANET_Vord-Ka-Torb ART1_PLANET_Mirg-Vu-Karp ART1_PLANET_Jorg-Se-Krop ART1_PLANET_Reld-Te-Hirk ART1_PLANET_Parg-Ki-Torp ART1_PLANET_Terk-Ba-Pont ART1_PLANET_Virm-Ri-Gand ART1_PLANET_Iram-Je-Otak ART1_PLANET_Larb-Ti-Darm ART1_PLANET_Utam-Ja-Borm ART1_PLANET_Pind-Ra-Vosk ART1_PLANET_Verm-Te-Birg ART1_PLANET_Itil-Sa-Domb ART1_PLANET_Urak-Fe-Tond ART1_PLANET_Urba-Ta-Nack ART1_PLANET_Orol-Ju-Bakk ART1_PLANET_Lirg-Na-Korm ART1_PLANET_Tilk-Ti-Darb ART1_PLANET_Suet-Re-Pold ART1_PLANET_Sisk-In-Atab ART1_PLANET_Taku-Ra-Molk ART1_PLANET_Rima-Su-Kari ART1_PLANET_Posk-Ja-Tori ART1_PLANET_Karm-Ne-Tura } } pc_desert = { names = { } } pc_tropical = { names = { } } pc_arid = { names = { } } pc_continental = { names = { } } pc_ocean = { names = { } } pc_tundra = { names = { } } pc_arctic = { names = { } } pc_savannah = { names = { } } pc_alpine = { names = { } } } character_names = { default = { # A complete name full_names = { ART1_CHR_Vi-Ka ART1_CHR_Po-To ART1_CHR_Re-Ma ART1_CHR_Su-Pe ART1_CHR_Uk-Ma ART1_CHR_Il-Si ART1_CHR_Im-Do ART1_CHR_Ju-Ta ART1_CHR_Va-Ra ART1_CHR_Ul-Ta ART1_CHR_Ib-Na ART1_CHR_Ek-Ir ART1_CHR_Er-Ba ART1_CHR_Bo-Ki ART1_CHR_Ri-Gu ART1_CHR_Ro-Ab ART1_CHR_Uv-Ko ART1_CHR_Fa-Ra ART1_CHR_Ol-So ART1_CHR_Bo-Gu ART1_CHR_So-Ka ART1_CHR_Mi-Ti ART1_CHR_Va-Ku ART1_CHR_Ki-Va ART1_CHR_Si-Na ART1_CHR_Bo-Ka ART1_CHR_Po-Ra ART1_CHR_Na-Sa ART1_CHR_Ta-Ri ART1_CHR_Ma-Ku ART1_CHR_Im-Po ART1_CHR_Su-Bo ART1_CHR_Ti-Ra ART1_CHR_Va-Ri ART1_CHR_Uk-Ni ART1_CHR_Er-Ma ART1_CHR_Ev-Li ART1_CHR_Ul-Ba ART1_CHR_Pe-Ti ART1_CHR_Ja-Ju } # Always combined with a second name first_names = { } # Always combined with a first name second_names = { } regnal_first_names = { ART1_CHR_Vi-Ka ART1_CHR_Po-To ART1_CHR_Re-Ma ART1_CHR_Su-Pe ART1_CHR_Uk-Ma ART1_CHR_Il-Si ART1_CHR_Im-Do ART1_CHR_Ju-Ta ART1_CHR_Va-Ra ART1_CHR_Ul-Ta } regnal_second_names = { ART1_CHR_Mok } } } }