### Arthropoid 4 ### Created by Henrik Thyrwall ART4 = { category = "Arthropoid" ship_names = { generic = { ART4_SHIP_sikIbAl ART4_SHIP_sikRaTu ART4_SHIP_sikVaBa ART4_SHIP_sikNuKu ART4_SHIP_sikSaSa ART4_SHIP_sikVeTo ART4_SHIP_sikReRa ART4_SHIP_sikViVa ART4_SHIP_sikQaRe ART4_SHIP_sikElRe ART4_SHIP_sikToBa ART4_SHIP_sikErKo ART4_SHIP_mokTaVi ART4_SHIP_mokZuRa ART4_SHIP_mokZeVa ART4_SHIP_mokVeTa ART4_SHIP_mokIbGa ART4_SHIP_mokBaRi ART4_SHIP_mokOrPi ART4_SHIP_mokRaTa ART4_SHIP_mokSaLa ART4_SHIP_mokYmVe ART4_SHIP_bakTaTa ART4_SHIP_bakNiVa ART4_SHIP_bakIrZa ART4_SHIP_bakUrMa ART4_SHIP_bakAvTa ART4_SHIP_bakIrBa ART4_SHIP_bakMaNa ART4_SHIP_bakTaZi ART4_SHIP_bakRiVe ART4_SHIP_bakYrYe ART4_SHIP_ibaSaNi ART4_SHIP_ibaKaTo ART4_SHIP_ibaKeZu ART4_SHIP_ibaInVe ART4_SHIP_ibaSeTa ART4_SHIP_ibaQuTu ART4_SHIP_ibaGeVa ART4_SHIP_ibaNoKa ART4_SHIP_ibaNaBe ART4_SHIP_ibaPoZo ART4_SHIP_ibaYrTi ART4_SHIP_korNeBi ART4_SHIP_korSaZi ART4_SHIP_korTiBa ART4_SHIP_korNuVi ART4_SHIP_korDiZa ART4_SHIP_korBeZe ART4_SHIP_korNiOr ART4_SHIP_korPaLi ART4_SHIP_korSeTa ART4_SHIP_korUrDa ART4_SHIP_korTiYa ART4_SHIP_korBeKe ART4_SHIP_korDiPi ART4_SHIP_korTeKo ART4_SHIP_korLeTa ART4_SHIP_pukNaSa ART4_SHIP_pukVyVa ART4_SHIP_pukBoLi ART4_SHIP_pukZeNa ART4_SHIP_pukMiPi ART4_SHIP_pukBiNa ART4_SHIP_pukIrUl ART4_SHIP_pukTeMi ART4_SHIP_pukSiTa ART4_SHIP_pukQoRi ART4_SHIP_pukQoQa ART4_SHIP_pukBiVi ART4_SHIP_pukErIr ART4_SHIP_pukAnTa ART4_SHIP_pukVeZa } corvette = { } destroyer = { } cruiser = { } battleship = { } titan = { } colossus = { } science = { } colonizer = { } constructor = { } transport = { } military_station_small = { ART4_SHIP_sikKoZo ART4_SHIP_sikMeLu ART4_SHIP_sikDaRa ART4_SHIP_sikTuFo ART4_SHIP_sikZoMu ART4_SHIP_sikPeSa ART4_SHIP_sikRuNa ART4_SHIP_sikLaKo ART4_SHIP_sikNeTu ART4_SHIP_sikBoVa } ion_cannon = { } } fleet_names = { random_names = { ART4_FLEET_DeepSpaceFlotilla ART4_FLEET_SpecialReactionFlotilla ART4_FLEET_PunitiveResponseFlotilla ART4_FLEET_RapidPursuitFlotilla ART4_FLEET_FrontierPatrolFlotilla } sequential_name = ART4_ASSAULTFLOTILLA } army_names = { generic = { sequential_name = ART4_ASSAULTPOD } machine_defense = { sequential_name = ART4_DEFENSEPOD } machine_assault_1 = { sequential_name = ART4_ASSAULTPOD } machine_assault_2 = { sequential_name = ART4_ASSAULTPOD } machine_assault_3 = { sequential_name = ART4_ASSAULTPOD } defense_army = { sequential_name = ART4_DEFENSEPOD } assault_army = { sequential_name = ART4_ASSAULTPOD } slave_army = { sequential_name = ART4_SLAVEPOD } clone_army = { sequential_name = ART4_CLONEPOD } perfected_clone_army = { sequential_name = ART4_CLONEPOD } undead_army = { sequential_name = ART4_DREADPOD } robotic_army = { sequential_name = ART4_DROIDPOD } robotic_defense_army = { sequential_name = ART4_DROIDDEFENSEPOD } psionic_army = { sequential_name = ART4_PSICOMMANDOPOD } xenomorph_army = { sequential_name = ART4_XENOMORPHPOD } gene_warrior_army = { sequential_name = ART4_GENECOMMANDOPOD } occupation_army = { sequential_name = ART4_OCCUPATIONPOD } individual_machine_occupation_army = { sequential_name = ART4_OCCUPATIONPOD } robotic_occupation_army = { sequential_name = ART4_OCCUPATIONDROIDPOD } primitive_army = { sequential_name = ART4_PRIMITIVEARMY } industrial_army = { sequential_name = ART4_INDUSTRIALARMY } postatomic_army = { sequential_name = ART4_POSTATOMICARMY } warpling_army = { sequential_name = seq_warpling_army } ember_legion = { sequential_name = seq_ember_legion } lm_imbued_army = { sequential_name = seq_lm_imbued_army } abomination_army = { sequential_name = seq_abomination_army } wilderness_pre_sapient_defence_army = { sequential_name = seq_wilderness_pre_sapient_defence_army } wilderness_pre_sapient_assault_army = { sequential_name = seq_wilderness_pre_sapient_assault_army } } planet_names = { generic = { names = { ART4_PLANET_sVakN-Ta ART4_PLANET_gVikI-Zi ART4_PLANET_iBekV-Ti ART4_PLANET_bNilT-Ka ART4_PLANET_bKinA-Bi ART4_PLANET_bRenK-Za ART4_PLANET_sTikM-Ki ART4_PLANET_sNalU-Bu ART4_PLANET_sVelN-Ve ART4_PLANET_gTalR-Ab ART4_PLANET_gTilP-Tu ART4_PLANET_gZakV-Ni ART4_PLANET_gPekG-Ro ART4_PLANET_gBikE-Sa ART4_PLANET_iVonZ-An ART4_PLANET_iTelD-Na ART4_PLANET_iZelV-Go ART4_PLANET_iRenO-An ART4_PLANET_iSabS-Op ART4_PLANET_sKasT-Ek ART4_PLANET_sKirP-An ART4_PLANET_sImaK-In ART4_PLANET_pAnaZ-Vi ART4_PLANET_pTolV-Na ART4_PLANET_pRinO-Vi ART4_PLANET_pRakU-Ga ART4_PLANET_pNikA-Ti } } pc_desert = { names = { } } pc_tropical = { names = { } } pc_arid = { names = { } } pc_continental = { names = { } } pc_ocean = { names = { } } pc_tundra = { names = { } } pc_arctic = { names = { } } pc_savannah = { names = { } } pc_alpine = { names = { } } } character_names = { default = { # A complete name full_names = { } # Always combined with a second name first_names = { ART4_CHR_IrB ART4_CHR_AnK ART4_CHR_SuV ART4_CHR_TeK ART4_CHR_InD ART4_CHR_ArI ART4_CHR_BeK ART4_CHR_BiV ART4_CHR_VeK ART4_CHR_ViT ART4_CHR_AlD ART4_CHR_DeB ART4_CHR_IlT ART4_CHR_RaB ART4_CHR_RaI ART4_CHR_BuS ART4_CHR_SeK ART4_CHR_SiV } # Always combined with a first name second_names = { ART4_CHR_seSka ART4_CHR_baRiv ART4_CHR_orTob ART4_CHR_niVar ART4_CHR_kiRav ART4_CHR_siKor ART4_CHR_vaBir ART4_CHR_raTov ART4_CHR_ilTek ART4_CHR_poKar ART4_CHR_tuVak ART4_CHR_erBik } regnal_first_names = { ART4_CHR_IrB ART4_CHR_AnK ART4_CHR_SuV ART4_CHR_TeK ART4_CHR_InD ART4_CHR_ArI ART4_CHR_BeK } regnal_second_names = { ART4_CHR_seSka } } } }