### Hive Mind (Uniform theme) # By Miranda van den Brink, Douglas Furén & Gemma Thomson HIVE1 = { category = "Hive Mind" customize_random_override = ART4 randomized = no should_name_home_system_planets = no ship_names = { generic = { } corvette = { HIVE1_SHIP_Adept_Combat_Vessel HIVE1_SHIP_Advancing_Combat_Vessel HIVE1_SHIP_Agile_Combat_Vessel HIVE1_SHIP_Assailant_Combat_Vessel HIVE1_SHIP_Brisk_Combat_Vessel HIVE1_SHIP_Charging_Combat_Vessel HIVE1_SHIP_Expeditious_Combat_Vessel HIVE1_SHIP_Express_Combat_Vessel HIVE1_SHIP_Fleet_Combat_Vessel HIVE1_SHIP_Hasty_Combat_Vessel HIVE1_SHIP_Intrusive_Combat_Vessel HIVE1_SHIP_Light_Combat_Vessel HIVE1_SHIP_Nimble_Combat_Vessel HIVE1_SHIP_Offensive_Combat_Vessel HIVE1_SHIP_Quickened_Combat_Vessel HIVE1_SHIP_Rapid_Combat_Vessel HIVE1_SHIP_Ready_Combat_Vessel HIVE1_SHIP_Rush_Combat_Vessel HIVE1_SHIP_Speedy_Combat_Vessel HIVE1_SHIP_Swift_Combat_Vessel HIVE1_SHIP_Velocious_Combat_Vessel } destroyer = { HIVE1_SHIP_Barrage_Combat_Vessel HIVE1_SHIP_Bombarding_Combat_Vessel HIVE1_SHIP_Deft_Combat_Vessel HIVE1_SHIP_Encroaching_Combat_Vessel HIVE1_SHIP_Expectant_Combat_Vessel HIVE1_SHIP_Invasive_Combat_Vessel HIVE1_SHIP_Militant_Combat_Vessel HIVE1_SHIP_Poised_Combat_Vessel HIVE1_SHIP_Primed_Combat_Vessel HIVE1_SHIP_Proficient_Combat_Vessel HIVE1_SHIP_Rigid_Combat_Vessel HIVE1_SHIP_Stampeding_Combat_Vessel HIVE1_SHIP_Standard_Combat_Vessel HIVE1_SHIP_Storming_Combat_Vessel HIVE1_SHIP_Superior_Combat_Vessel HIVE1_SHIP_Threatening_Combat_Vessel HIVE1_SHIP_Violent_Combat_Vessel HIVE1_SHIP_Weighty_Combat_Vessel } cruiser = { HIVE1_SHIP_Adaptable_Combat_Vessel HIVE1_SHIP_Bulky_Combat_Vessel HIVE1_SHIP_Decisive_Combat_Vessel HIVE1_SHIP_Onslaught_Combat_Vessel HIVE1_SHIP_Precise_Combat_Vessel HIVE1_SHIP_Prone_Combat_Vessel HIVE1_SHIP_Substantial_Combat_Vessel HIVE1_SHIP_Variant_Combat_Vessel HIVE1_SHIP_Versatile_Combat_Vessel } battleship = { HIVE1_SHIP_Mainline_Combat_Vessel HIVE1_SHIP_Major_Combat_Vessel HIVE1_SHIP_Muster_Combat_Vessel HIVE1_SHIP_Unyielding_Combat_Vessel } titan = { HIVE1_SHIP_Expulsive_Combat_Vessel HIVE1_SHIP_Pillar_Combat_Vessel HIVE1_SHIP_Principal_Combat_Vessel } colossus = { HIVE1_SHIP_Absolute_Combat_Vessel HIVE1_SHIP_Finalizing_Combat_Vessel HIVE1_SHIP_Mass_Eradicator_Vessel } juggernaut = { HIVE1_SHIP_Foundational_Combat_Node HIVE1_SHIP_Mobile_Combat_Node HIVE1_SHIP_Multi-Faceted_Combat_Node } science = { HIVE1_SHIP_Analysis_Vessel HIVE1_SHIP_Delving_Vessel HIVE1_SHIP_Examiner_Vessel HIVE1_SHIP_Explorer_Vessel HIVE1_SHIP_Inquiry_Vessel HIVE1_SHIP_Probe_Vessel HIVE1_SHIP_Prospect_Vessel HIVE1_SHIP_Recon_Vessel HIVE1_SHIP_Research_Vessel HIVE1_SHIP_Scan_Vessel HIVE1_SHIP_Scout_Vessel HIVE1_SHIP_Searching_Vessel HIVE1_SHIP_Seeker_Vessel HIVE1_SHIP_Sensor_Vessel HIVE1_SHIP_Survey_Vessel } colonizer = { HIVE1_SHIP_Broadening_Vessel HIVE1_SHIP_Colonizer_Vessel HIVE1_SHIP_Developer_Vessel HIVE1_SHIP_Diffusor_Vessel HIVE1_SHIP_Disseminator_Vessel HIVE1_SHIP_Expander_Vessel HIVE1_SHIP_Proliferator_Vessel HIVE1_SHIP_Propagator_Vessel HIVE1_SHIP_Seeder_Vessel HIVE1_SHIP_Spreader_Vessel } constructor = { HIVE1_SHIP_Arranger_Vessel HIVE1_SHIP_Assembler_Vessel HIVE1_SHIP_Augmenter_Vessel HIVE1_SHIP_Builder_Vessel HIVE1_SHIP_Compiler_Vessel HIVE1_SHIP_Constructor_Vessel HIVE1_SHIP_Manufacturer_Vessel HIVE1_SHIP_Sculptor_Vessel HIVE1_SHIP_Sprawler_Vessel } transport = { HIVE1_SHIP_Carrier_Vessel HIVE1_SHIP_Courier_Vessel HIVE1_SHIP_Logistics_Vessel HIVE1_SHIP_Relocator_Vessel HIVE1_SHIP_Remover_Vessel HIVE1_SHIP_Repositioner_Vessel HIVE1_SHIP_Transfer_Vessel HIVE1_SHIP_Transplanter_Vessel HIVE1_SHIP_Transporter_Vessel HIVE1_SHIP_Transposer_Vessel } military_station_small = { HIVE1_SHIP_Fixed_Defense_Unit HIVE1_SHIP_Immobile_Defense_Unit HIVE1_SHIP_Locked_Defense_Unit HIVE1_SHIP_Rigid_Defense_Unit HIVE1_SHIP_Static_Defense_Unit HIVE1_SHIP_Stationary_Defense_Unit } ion_cannon = { HIVE1_SHIP_Beacon_Defense_Unit HIVE1_SHIP_Beam_Defense_Unit HIVE1_SHIP_Emissive_Defense_Unit HIVE1_SHIP_Ray_Defense_Unit HIVE1_SHIP_Streaming_Defense_Unit HIVE1_SHIP_Turret_Defense_Unit } } ship_class_names = { generic = { HIVE1_CLASS_Alef HIVE1_CLASS_Awe HIVE1_CLASS_Ayin HIVE1_CLASS_Bet HIVE1_CLASS_Chet HIVE1_CLASS_Dalet HIVE1_CLASS_Gimel HIVE1_CLASS_Hyehr HIVE1_CLASS_Hyuhr HIVE1_CLASS_Kaf HIVE1_CLASS_Lamed HIVE1_CLASS_Mem HIVE1_CLASS_Qof HIVE1_CLASS_Resh HIVE1_CLASS_Samech HIVE1_CLASS_Shin HIVE1_CLASS_Tav HIVE1_CLASS_Tet HIVE1_CLASS_Tilong HIVE1_CLASS_Tsade HIVE1_CLASS_Vav HIVE1_CLASS_Yod HIVE1_CLASS_Zayin } } fleet_names = { random_names = { HIVE1_FLEET_Redoph_Clutch HIVE1_FLEET_Twyfon_Clutch HIVE1_FLEET_Madett_Clutch HIVE1_FLEET_Taplesh_Clutch HIVE1_FLEET_Burnong_Clutch HIVE1_FLEET_Slo_Clutch HIVE1_FLEET_Langhur_Clutch HIVE1_FLEET_Eyevuhr_Clutch HIVE1_FLEET_Wed-Tahvon_Clutch HIVE1_FLEET_Hetro_Clutch HIVE1_FLEET_Het-Harl_Clutch HIVE1_FLEET_Sonal_Clutch HIVE1_FLEET_Hanal_Clutch HIVE1_FLEET_Wed-Emech_Clutch HIVE1_FLEET_Emech-Brot_Clutch HIVE1_FLEET_Ackyon_Clutch HIVE1_FLEET_Olek_Clutch HIVE1_FLEET_Partong_Clutch HIVE1_FLEET_Bontse_Clutch HIVE1_FLEET_Totkor_Clutch HIVE1_FLEET_Farin_Clutch HIVE1_FLEET_Lived_Clutch HIVE1_FLEET_Witchar_Clutch HIVE1_FLEET_Canwar_Clutch } sequential_name = HIVE1_FLEET_fleet_names_ORD } army_names = { generic = { sequential_name = HIVE1_assault_army_ORD } defense_army = { sequential_name = HIVE1_defense_army_ORD } assault_army = { sequential_name = HIVE1_assault_army_ORD } machine_defense = { sequential_name = HIVE1_defense_army_ORD } slave_army = { sequential_name = HIVE1_slave_army_ORD } undead_army = { sequential_name = HIVE1_undead_army_ORD } clone_army = { sequential_name = HIVE1_clone_army_ORD } perfected_clone_army = { sequential_name = HIVE1_clone_army_ORD } robotic_army = { sequential_name = HIVE1_robotic_army_ORD } robotic_defense_army = { sequential_name = HIVE1_robotic_defense_army_ORD } psionic_army = { sequential_name = HIVE1_psionic_army_ORD } xenomorph_army = { sequential_name = HIVE1_xenomorph_army_ORD } gene_warrior_army = { sequential_name = HIVE1_gene_warrior_army_ORD } occupation_army = { sequential_name = HIVE1_occupation_army_ORD } individual_machine_occupation_army = { sequential_name = HIVE1_occupation_army_ORD } robotic_occupation_army = { sequential_name = HIVE1_robotic_occupation_army_ORD } primitive_army = { sequential_name = HIVE1_primitive_army_ORD } industrial_army = { sequential_name = HIVE1_industrial_army_ORD } postatomic_army = { sequential_name = HIVE1_postatomic_army_ORD } machine_assault_1 = { sequential_name = HIVE1_assault_army_ORD } machine_assault_2 = { sequential_name = HIVE1_assault_army_ORD } machine_assault_3 = { sequential_name = HIVE1_assault_army_ORD } warpling_army = { sequential_name = seq_warpling_army } ember_legion = { sequential_name = seq_ember_legion } lm_imbued_army = { sequential_name = seq_lm_imbued_army } abomination_army = { sequential_name = seq_abomination_army } wilderness_pre_sapient_defence_army = { sequential_name = seq_wilderness_pre_sapient_defence_army } wilderness_pre_sapient_assault_army = { sequential_name = seq_wilderness_pre_sapient_assault_army } } planet_names = { generic = { names = { HIVE1_PLANET_AcquisitionGim HIVE1_PLANET_AddendumEgr HIVE1_PLANET_AdditionThet HIVE1_PLANET_AdvancementSek HIVE1_PLANET_AlefCluster HIVE1_PLANET_AmendmentJud HIVE1_PLANET_AnnexationTreh HIVE1_PLANET_AppropriationYig HIVE1_PLANET_AttainmentShu HIVE1_PLANET_AyinDividend HIVE1_PLANET_BetGrip HIVE1_PLANET_ChetExtension HIVE1_PLANET_ClusterMak HIVE1_PLANET_DaletAppropriation HIVE1_PLANET_DividendByel HIVE1_PLANET_ExtensionHemi HIVE1_PLANET_GainOep HIVE1_PLANET_GimelAcquisition HIVE1_PLANET_GripTak HIVE1_PLANET_InclusionChak HIVE1_PLANET_IncrementPann HIVE1_PLANET_KafAddendum HIVE1_PLANET_MemIncrement HIVE1_PLANET_ObtainmentFir HIVE1_PLANET_ProcurementVoph HIVE1_PLANET_QofAdvancement HIVE1_PLANET_ReshStep HIVE1_PLANET_RetrievalAhin HIVE1_PLANET_SamechGain HIVE1_PLANET_StepKyn HIVE1_PLANET_TavInclusion HIVE1_PLANET_TetAnnexation HIVE1_PLANET_TsadeAttainment HIVE1_PLANET_VavProcurement HIVE1_PLANET_YodExpansion HIVE1_PLANET_ZayinObtainment HIVE1_PLANET_StakAddendum HIVE1_PLANET_FordAttainment HIVE1_PLANET_RoojAdvancement HIVE1_PLANET_LaeAddendum HIVE1_PLANET_LitchIncrement HIVE1_PLANET_ProcurementFeld HIVE1_PLANET_StepTam HIVE1_PLANET_ClusterWoph HIVE1_PLANET_AppropriationPol HIVE1_PLANET_ExtensionSwoph HIVE1_PLANET_AthaStep HIVE1_PLANET_StenGain HIVE1_PLANET_NunIncrement HIVE1_PLANET_EtonGrip } } pc_desert = { names = { } } pc_tropical = { names = { } } pc_arid = { names = { } } pc_continental = { names = { } } pc_ocean = { names = { } } pc_tundra = { names = { } } pc_arctic = { names = { } } pc_savannah = { names = { } } pc_alpine = { names = { } } } character_names = { default = { full_names = { } full_names_female = { } full_names_male = { } first_names = { HIVE1_CHR_Motile_Assemblage HIVE1_CHR_Motile_Avatar HIVE1_CHR_Motile_Constituent HIVE1_CHR_Motile_Construct HIVE1_CHR_Motile_Element HIVE1_CHR_Motile_Factor HIVE1_CHR_Motile_Instance HIVE1_CHR_Motile_Module HIVE1_CHR_Motile_Organ HIVE1_CHR_Motile_Segment HIVE1_CHR_Motile_Unit } first_names_female = { } first_names_male = { } second_names = { HIVE1_CHR_Author HIVE1_CHR_Channel HIVE1_CHR_Completer HIVE1_CHR_Composer HIVE1_CHR_Conductor HIVE1_CHR_Contact HIVE1_CHR_Contributor HIVE1_CHR_Coupler HIVE1_CHR_Cultivator HIVE1_CHR_Discharger HIVE1_CHR_Doer HIVE1_CHR_Enacter HIVE1_CHR_Executor HIVE1_CHR_Former HIVE1_CHR_Implementer HIVE1_CHR_Link HIVE1_CHR_Loop HIVE1_CHR_Maker HIVE1_CHR_Prosecutor HIVE1_CHR_Pursuer HIVE1_CHR_Realizer HIVE1_CHR_Renderer HIVE1_CHR_Reproducer HIVE1_CHR_Reverter HIVE1_CHR_Supplier HIVE1_CHR_Yielder } second_names_female = { } second_names_male = { } regnal_first_names = { HIVE1_CHR_Motile_Presence } regnal_first_names_female = { } regnal_first_names_male = { } regnal_second_names = { HIVE1_CHR_Begetter HIVE1_CHR_Beginning HIVE1_CHR_Birther HIVE1_CHR_Dawn HIVE1_CHR_Exemplar HIVE1_CHR_Fountain HIVE1_CHR_Onset HIVE1_CHR_Origin HIVE1_CHR_Provenance HIVE1_CHR_Source HIVE1_CHR_Spring HIVE1_CHR_Wellroot HIVE1_CHR_Wellspring } } } }