### Humanoid 2 HUM2 = { category = "Humanoid" ship_names = { generic = { HUM2_SHIP_JalKensemma HUM2_SHIP_JalBokanum HUM2_SHIP_JalImkamma HUM2_SHIP_JalProgmat HUM2_SHIP_JalTatalon HUM2_SHIP_JalBak HUM2_SHIP_JalIrraduna HUM2_SHIP_JalKorpok HUM2_SHIP_JalHissimia HUM2_SHIP_JalLak HUM2_SHIP_JalPershmat HUM2_SHIP_JalImmakun HUM2_SHIP_JalDorossa HUM2_SHIP_JalTeerak HUM2_SHIP_JalPok HUM2_SHIP_JalMuk HUM2_SHIP_JalMarathol HUM2_SHIP_JalVorgas HUM2_SHIP_JalIknum HUM2_SHIP_JalPorton HUM2_SHIP_JalLikum HUM2_SHIP_JalVoifun HUM2_SHIP_JalTuk HUM2_SHIP_JalLorfun HUM2_SHIP_JalPerfun HUM2_SHIP_JalEnnik HUM2_SHIP_JalTortus HUM2_SHIP_JalTurran HUM2_SHIP_JalRadan HUM2_SHIP_JalLosk HUM2_SHIP_JalUk HUM2_SHIP_JalVak HUM2_SHIP_JalRestok HUM2_SHIP_JalDramon HUM2_SHIP_JalPimmiron HUM2_SHIP_JalIrdon HUM2_SHIP_JalWadon HUM2_SHIP_JalVudon HUM2_SHIP_JalLurrmon HUM2_SHIP_JalIckma HUM2_SHIP_JalTrassom HUM2_SHIP_JalNurmon HUM2_SHIP_JalNigam HUM2_SHIP_JalRok HUM2_SHIP_JalVokja HUM2_SHIP_JalJekon HUM2_SHIP_JalTorbak HUM2_SHIP_JalNisk HUM2_SHIP_JalTriken HUM2_SHIP_JalVokal HUM2_SHIP_JalSikra HUM2_SHIP_JalTurus HUM2_SHIP_JalJiklan HUM2_SHIP_JalSik HUM2_SHIP_JalIrken HUM2_SHIP_JalTenki HUM2_SHIP_JalOka HUM2_SHIP_JalTokkom HUM2_SHIP_JalVikrim HUM2_SHIP_JalJidar HUM2_SHIP_JalBonton HUM2_SHIP_JalSotork HUM2_SHIP_JalTesk HUM2_SHIP_JalPintar HUM2_SHIP_JalEverk HUM2_SHIP_JalErk HUM2_SHIP_JalBavak HUM2_SHIP_JalItik HUM2_SHIP_JalKolpo HUM2_SHIP_JalVikisk HUM2_SHIP_JalSiba HUM2_SHIP_JalNurgil HUM2_SHIP_JalOlesk HUM2_SHIP_JalObassa HUM2_SHIP_JalToroll HUM2_SHIP_KalSupon HUM2_SHIP_KalVimon HUM2_SHIP_KalTumon HUM2_SHIP_KalPurlon HUM2_SHIP_KalUrilon HUM2_SHIP_KalKumpuk HUM2_SHIP_KalValruk HUM2_SHIP_KalImon HUM2_SHIP_KalUpon HUM2_SHIP_KalPoinun HUM2_SHIP_KalLak HUM2_SHIP_KalTarmon HUM2_SHIP_KalFeidon HUM2_SHIP_KalMorradon HUM2_SHIP_IrskMul HUM2_SHIP_IrskTorshka HUM2_SHIP_IrskHessint HUM2_SHIP_IrskMong HUM2_SHIP_IrskPollun HUM2_SHIP_IrskLodam HUM2_SHIP_IrskGungar HUM2_SHIP_IrskGaran HUM2_SHIP_IrskPatal HUM2_SHIP_IrskBovam HUM2_SHIP_IrskTul HUM2_SHIP_IrskVul HUM2_SHIP_IrskBul HUM2_SHIP_IrskPorskan HUM2_SHIP_IrskTotollan HUM2_SHIP_IrskLorbask HUM2_SHIP_IrskHinnat HUM2_SHIP_IrskTumala HUM2_SHIP_TrokRul HUM2_SHIP_TrokLorram HUM2_SHIP_TrokPishkot HUM2_SHIP_TrokHanata HUM2_SHIP_TrokPetroisal HUM2_SHIP_TrokYtall HUM2_SHIP_TrokHoffal HUM2_SHIP_TrokBontosk HUM2_SHIP_TrokPellator HUM2_SHIP_TrokRong HUM2_SHIP_TrokCong HUM2_SHIP_TrokSorong HUM2_SHIP_TrokHattat HUM2_SHIP_TrokViam HUM2_SHIP_TrokOffzul } corvette = { } destroyer = { } cruiser = { } battleship = { } titan = { } colossus = { } science = { } colonizer = { } constructor = { } transport = { } military_station_small = { HUM2_SHIP_JalKorvima HUM2_SHIP_JalTrassul HUM2_SHIP_JalEmenthra HUM2_SHIP_JalDovareth HUM2_SHIP_JalMurkenna HUM2_SHIP_JalVoratak HUM2_SHIP_JalSemprada HUM2_SHIP_JalBravikna HUM2_SHIP_JalTorvimeth HUM2_SHIP_JalGandoral } ion_cannon = { } } fleet_names = { random_names = { HUM2_FLEET_JointExpeditionaryFleet HUM2_FLEET_StrategicReadinessFleet HUM2_FLEET_TacticalResponseFleet HUM2_FLEET_RapidStrikeFleet HUM2_FLEET_ForwardDefenseFleet } sequential_name = HUM2_STELLARFLEET } army_names = { generic = { sequential_name = HUM2_ASSAULTGROUP } machine_defense = { sequential_name = HUM2_COLONIALWATCH } machine_assault_1 = { sequential_name = HUM2_ASSAULTGROUP } machine_assault_2 = { sequential_name = HUM2_ASSAULTGROUP } machine_assault_3 = { sequential_name = HUM2_ASSAULTGROUP } defense_army = { sequential_name = HUM2_COLONIALWATCH } assault_army = { sequential_name = HUM2_ASSAULTGROUP } slave_army = { sequential_name = HUM2_PENALCORPS } clone_army = { sequential_name = HUM2_TANKBREDREGULARS } perfected_clone_army = { sequential_name = HUM2_TANKBREDREGULARS } undead_army = { sequential_name = HUM2_DREADCORPS } robotic_army = { sequential_name = HUM2_BATTLEDRONEWING } robotic_defense_army = { sequential_name = HUM2_BATTLEDRONEEMPLACEMENTS } psionic_army = { sequential_name = HUM2_PSIOPSCOMMAND } xenomorph_army = { sequential_name = HUM2_SHOCKSWARM } gene_warrior_army = { sequential_name = HUM2_PUREBLOODS } occupation_army = { sequential_name = HUM2_OCCUPATIONWATCH } individual_machine_occupation_army = { sequential_name = HUM2_OCCUPATIONWATCH } robotic_occupation_army = { sequential_name = HUM2_OCCUPATIONDRONES } primitive_army = { sequential_name = HUM2_PRIMITIVEARMY } industrial_army = { sequential_name = HUM2_INDUSTRIALARMY } postatomic_army = { sequential_name = HUM2_POSTATOMICARMY } warpling_army = { sequential_name = seq_warpling_army } ember_legion = { sequential_name = seq_ember_legion } lm_imbued_army = { sequential_name = seq_lm_imbued_army } abomination_army = { sequential_name = seq_abomination_army } wilderness_pre_sapient_defence_army = { sequential_name = seq_wilderness_pre_sapient_defence_army } wilderness_pre_sapient_assault_army = { sequential_name = seq_wilderness_pre_sapient_assault_army } } planet_names = { generic = { names = { HUM2_PLANET_VirikMog HUM2_PLANET_KadmanaMog HUM2_PLANET_TorrikMog HUM2_PLANET_IndataMog HUM2_PLANET_IlastMog HUM2_PLANET_PithajMog HUM2_PLANET_KulmanMog HUM2_PLANET_PondakMog HUM2_PLANET_VallajMog HUM2_PLANET_KostaMog HUM2_PLANET_RoknimMog HUM2_PLANET_ViTalas HUM2_PLANET_ViSumat HUM2_PLANET_ViToram HUM2_PLANET_ViKaskan HUM2_PLANET_ViSimni HUM2_PLANET_ViSullug HUM2_PLANET_ViPostam HUM2_PLANET_ViTillik HUM2_PLANET_ViPellor HUM2_PLANET_ViValam HUM2_PLANET_ViMakal HUM2_PLANET_ViOram } } pc_desert = { names = { HUM2_PLANET_ValkBellom HUM2_PLANET_ValkKruskan HUM2_PLANET_ValkMasted HUM2_PLANET_ValkGoram HUM2_PLANET_ValkSilegg HUM2_PLANET_ValkKloster HUM2_PLANET_ValkBdurk HUM2_PLANET_ValkKunor HUM2_PLANET_ValkLimteg HUM2_PLANET_ValkKlasur HUM2_PLANET_ValkBuregg HUM2_PLANET_ValkOrdekan HUM2_PLANET_ValkMog HUM2_PLANET_ValkToram HUM2_PLANET_ValkKaskan HUM2_PLANET_ValkTalas HUM2_PLANET_ValkSumat HUM2_PLANET_ValkSullug HUM2_PLANET_ValkPostam HUM2_PLANET_ValkTillik HUM2_PLANET_ValkPellor HUM2_PLANET_ValkPellor HUM2_PLANET_ValkValam } } pc_tropical = { names = { HUM2_PLANET_MalhKradme HUM2_PLANET_MalhMirok HUM2_PLANET_MalhSirken HUM2_PLANET_MalhTeles HUM2_PLANET_MalhGupok HUM2_PLANET_MalhPendak HUM2_PLANET_MalhLimkar HUM2_PLANET_MalhGottam HUM2_PLANET_MalhLellir HUM2_PLANET_MalhGlessor HUM2_PLANET_MalhFurkalh HUM2_PLANET_MalhMarold HUM2_PLANET_MalhGrikes HUM2_PLANET_MalhTolokum HUM2_PLANET_MalhToledurk HUM2_PLANET_MalhVoriseg HUM2_PLANET_MalhSigrevot HUM2_PLANET_MalhTureng } } pc_arid = { names = { HUM2_PLANET_GrunPestid HUM2_PLANET_GrunTaklan HUM2_PLANET_GrunViskod HUM2_PLANET_GrunVugus HUM2_PLANET_GrunTrogak HUM2_PLANET_GrunMilak HUM2_PLANET_GrunMalkun HUM2_PLANET_GrunTamulk HUM2_PLANET_GrunEsgik HUM2_PLANET_GrunAsteg HUM2_PLANET_GrunDolask HUM2_PLANET_GrunSerim HUM2_PLANET_GrunLugils HUM2_PLANET_GrunKorav HUM2_PLANET_GrunSalkag HUM2_PLANET_GrunGamalh HUM2_PLANET_GrunDronek HUM2_PLANET_GrunTromlok HUM2_PLANET_GrunDoravek HUM2_PLANET_GrunSirkavog HUM2_PLANET_GrunKruksalh } } pc_continental = { names = { } } pc_ocean = { names = { } } pc_tundra = { names = { } } pc_arctic = { names = { } } pc_savannah = { names = { } } pc_alpine = { names = { } } } character_names = { default = { # A complete name full_names = { } # Always combined with a second name first_names = { HUM2_CHR_Merg HUM2_CHR_Ilmas HUM2_CHR_Fon HUM2_CHR_Japra HUM2_CHR_Vikal HUM2_CHR_Monak HUM2_CHR_Perak HUM2_CHR_Rald HUM2_CHR_Jurg HUM2_CHR_Sapra HUM2_CHR_Junak HUM2_CHR_Vimas HUM2_CHR_Tupra HUM2_CHR_Kon HUM2_CHR_Vuld HUM2_CHR_Ganak HUM2_CHR_Fadra HUM2_CHR_Gapra } # Always combined with a first name second_names = { HUM2_CHR_Toros HUM2_CHR_Vigon HUM2_CHR_Tysala HUM2_CHR_Vis HUM2_CHR_Vagas HUM2_CHR_Inik HUM2_CHR_Va HUM2_CHR_Tor HUM2_CHR_Wek HUM2_CHR_Pok HUM2_CHR_Vun HUM2_CHR_Kap HUM2_CHR_Nik HUM2_CHR_Fen HUM2_CHR_Taras HUM2_CHR_Vagras HUM2_CHR_Mikon } regnal_first_names = { HUM2_CHR_Merg HUM2_CHR_Ilmas HUM2_CHR_Fon HUM2_CHR_Japra HUM2_CHR_Vikal HUM2_CHR_Monak HUM2_CHR_Perak HUM2_CHR_Rald } regnal_second_names = { HUM2_CHR_Toros HUM2_CHR_Vigon HUM2_CHR_Tysala } } } }