### Reptilian 2 REP2 = { category = "Reptilian" ship_names = { generic = { REP2_SHIP_Xad-Nyak REP2_SHIP_Xederex REP2_SHIP_Zadhadex REP2_SHIP_Xontex REP2_SHIP_Xadamach REP2_SHIP_Xedleetha REP2_SHIP_Xiin REP2_SHIP_Zadakhat REP2_SHIP_Ximang REP2_SHIP_Zaraxes REP2_SHIP_Ziinaxad REP2_SHIP_Xadara REP2_SHIP_Xischmi REP2_SHIP_Zongax REP2_SHIP_Zaraxim REP2_SHIP_Zidix REP2_SHIP_Zadaxon REP2_SHIP_Zixim REP2_SHIP_Ciimixin REP2_SHIP_Ceremax REP2_SHIP_Casarax REP2_SHIP_Codvox REP2_SHIP_Xiad REP2_SHIP_Xomba REP2_SHIP_Cardaxes REP2_SHIP_Cardix REP2_SHIP_Xobbon REP2_SHIP_Zidinix REP2_SHIP_Zarakh REP2_SHIP_Zidrimax REP2_SHIP_Zymtarax REP2_SHIP_Cidjax REP2_SHIP_Ximpa REP2_SHIP_Xarxa REP2_SHIP_Xogor REP2_SHIP_Xanar REP2_SHIP_Zilgar REP2_SHIP_Deltox REP2_SHIP_Zinivar REP2_SHIP_Zendjax REP2_SHIP_Zorixon REP2_SHIP_Derazix REP2_SHIP_Dolzor REP2_SHIP_Dargaxor REP2_SHIP_Darbix REP2_SHIP_Daraxa REP2_SHIP_Diinorzo REP2_SHIP_Debar-Zax REP2_SHIP_Zor-Kalos REP2_SHIP_Zur-Talax REP2_SHIP_Xom-Buruk REP2_SHIP_Xol-Remok REP2_SHIP_Xar-Corox REP2_SHIP_Zel-Dotor REP2_SHIP_Zod-Garax REP2_SHIP_Diigarzak REP2_SHIP_Zebarax REP2_SHIP_Cyntharzo REP2_SHIP_Conobax REP2_SHIP_Carox REP2_SHIP_Dez-Hilam REP2_SHIP_Dax-Endiv REP2_SHIP_Zablinnox REP2_SHIP_Zapozor REP2_SHIP_Zakithor REP2_SHIP_Zadamak REP2_SHIP_Zikrax REP2_SHIP_Zuuldorox REP2_SHIP_Zaximock REP2_SHIP_Zaatrix REP2_SHIP_Xoldagoros REP2_SHIP_Xurinzaga REP2_SHIP_Xorbozhaga REP2_SHIP_Caldorix REP2_SHIP_Cathrox REP2_SHIP_Dexirama REP2_SHIP_Dezuzarix REP2_SHIP_Dirixiz REP2_SHIP_Descorax REP2_SHIP_Difirixamon REP2_SHIP_Canix REP2_SHIP_Zakarax REP2_SHIP_Zithrix REP2_SHIP_Cablarex REP2_SHIP_Xarkaz REP2_SHIP_Xeplaz REP2_SHIP_Xevarex REP2_SHIP_Damonix REP2_SHIP_Decorza REP2_SHIP_Daxarim REP2_SHIP_Zakardim REP2_SHIP_Xodarciz REP2_SHIP_Zimizar REP2_SHIP_Zulxari REP2_SHIP_Zib-Korox REP2_SHIP_Xuv-Xanim REP2_SHIP_Xol-Irix REP2_SHIP_Xam-Zevon REP2_SHIP_Zed-Kevlax } corvette = { } destroyer = { } cruiser = { } battleship = { } titan = { } colossus = { } science = { } colonizer = { } constructor = { } transport = { } military_station_small = { REP2_SHIP_Zarnivex REP2_SHIP_Xedramok REP2_SHIP_Corvazix REP2_SHIP_Zor-Mirak REP2_SHIP_Daxothar REP2_SHIP_Xolgarith REP2_SHIP_Cadrexil REP2_SHIP_Zakronex REP2_SHIP_Xodunax REP2_SHIP_Zix-Thalor } ion_cannon = { } } fleet_names = { random_names = { REP2_FLEET_FinixStarHunters REP2_FLEET_RavenousStarHunters REP2_FLEET_SlitheringStarHunters REP2_FLEET_AwaitingStarHunters REP2_FLEET_LeapingStarHunters REP2_FLEET_RelentlessStarHunters REP2_FLEET_CartoichsStarHunters REP2_FLEET_GrorcashStarHunters REP2_FLEET_SwiftStarHunters REP2_FLEET_DevouringStarHunters REP2_FLEET_XoartishStarHunters REP2_FLEET_ChiklashStarHunters REP2_FLEET_HarrowedStarHunters REP2_FLEET_MalevolentStarHunters REP2_FLEET_CrushingStarHunters } sequential_name = REP2_STARHUNTERS } army_names = { generic = { sequential_name = REP2_PLANETARYINVADERS } machine_defense = { sequential_name = REP2_PLANETARYPATROL } machine_assault_1 = { sequential_name = REP2_PLANETARYINVADERS } machine_assault_2 = { sequential_name = REP2_PLANETARYINVADERS } machine_assault_3 = { sequential_name = REP2_PLANETARYINVADERS } defense_army = { sequential_name = REP2_PLANETARYPATROL } assault_army = { sequential_name = REP2_PLANETARYINVADERS } slave_army = { sequential_name = REP2_CHAINGANG } clone_army = { sequential_name = REP2_MIRRORGUARD } perfected_clone_army = { sequential_name = REP2_MIRRORGUARD } undead_army = { sequential_name = REP2_UNDEADINVADERS } robotic_army = { sequential_name = REP2_BATTLECONSTRUCTS } robotic_defense_army = { sequential_name = REP2_DEFENSIVECONSTRUCTS } psionic_army = { sequential_name = REP2_COSMICWEAVERS } xenomorph_army = { sequential_name = REP2_ERRADICATIONINSTRUMENTS } gene_warrior_army = { sequential_name = REP2_MUTANTELITES } occupation_army = { sequential_name = REP2_OCCUPATIONPATROL } individual_machine_occupation_army = { sequential_name = REP2_OCCUPATIONPATROL } robotic_occupation_army = { sequential_name = REP2_CONSTRUCTGARRISON } primitive_army = { sequential_name = REP2_PRIMITIVEARMY } industrial_army = { sequential_name = REP2_INDUSTRIALARMY } postatomic_army = { sequential_name = REP2_POSTATOMICARMY } warpling_army = { sequential_name = seq_warpling_army } ember_legion = { sequential_name = seq_ember_legion } lm_imbued_army = { sequential_name = seq_lm_imbued_army } abomination_army = { sequential_name = seq_abomination_army } wilderness_pre_sapient_defence_army = { sequential_name = seq_wilderness_pre_sapient_defence_army } wilderness_pre_sapient_assault_army = { sequential_name = seq_wilderness_pre_sapient_assault_army } } planet_names = { generic = { names = { REP2_PLANET_Fanaxt REP2_PLANET_Taxaz REP2_PLANET_Zinix REP2_PLANET_Fixash REP2_PLANET_Goxesh REP2_PLANET_Tixash REP2_PLANET_Tishac REP2_PLANET_Roich REP2_PLANET_Xarti REP2_PLANET_Xortesh REP2_PLANET_Fircish REP2_PLANET_Daxush REP2_PLANET_Frishac REP2_PLANET_Cartox REP2_PLANET_Cirtish REP2_PLANET_Choirtiz REP2_PLANET_Nichash REP2_PLANET_Pirash REP2_PLANET_Baphish REP2_PLANET_Reilash REP2_PLANET_Wichix REP2_PLANET_Frichaz REP2_PLANET_Zrichi REP2_PLANET_Zoirch REP2_PLANET_Zichash REP2_PLANET_Grraw REP2_PLANET_Groro REP2_PLANET_Goz REP2_PLANET_Scha REP2_PLANET_Raztl REP2_PLANET_Rafzt REP2_PLANET_Graftch REP2_PLANET_Grocht REP2_PLANET_Hisch REP2_PLANET_Chlacht REP2_PLANET_Shix REP2_PLANET_Xurt REP2_PLANET_Xansh REP2_PLANET_Xirsh REP2_PLANET_Hishix REP2_PLANET_Ficash REP2_PLANET_Rixish REP2_PLANET_Jisht REP2_PLANET_Jazix REP2_PLANET_Jix REP2_PLANET_Erxis REP2_PLANET_Rexas REP2_PLANET_Fixis } } pc_desert = { names = { } } pc_tropical = { names = { } } pc_arid = { names = { } } pc_continental = { names = { } } pc_ocean = { names = { } } pc_tundra = { names = { } } pc_arctic = { names = { } } pc_savannah = { names = { } } pc_alpine = { names = { } } } character_names = { default = { # A complete name full_names = { REP2_CHR_Xirgliss REP2_CHR_Cathiox REP2_CHR_Zir REP2_CHR_Zarax REP2_CHR_Rekaxir REP2_CHR_Cax REP2_CHR_Zidlaxi REP2_CHR_Cabroxi REP2_CHR_Xidlor REP2_CHR_Zeraxim REP2_CHR_Moz REP2_CHR_Zoz REP2_CHR_Xaz REP2_CHR_Zax REP2_CHR_Zacadliss REP2_CHR_Cothaxir REP2_CHR_Xoblagiss REP2_CHR_Rezicax REP2_CHR_Morezac REP2_CHR_Midloxec REP2_CHR_Vax REP2_CHR_Zumax REP2_CHR_Raxir REP2_CHR_Xiraxor REP2_CHR_Vox REP2_CHR_Zurix REP2_CHR_Xirax REP2_CHR_Caberox REP2_CHR_Cimax REP2_CHR_Morax REP2_CHR_Zetioz REP2_CHR_Verizac REP2_CHR_Medizac REP2_CHR_Carizac REP2_CHR_Mozac REP2_CHR_Vitarax REP2_CHR_Cobanox REP2_CHR_Xaboc REP2_CHR_Vaxoma REP2_CHR_Zetix REP2_CHR_Carax REP2_CHR_Cablox REP2_CHR_Zinix REP2_CHR_Cadux REP2_CHR_Mirox REP2_CHR_Raxor } # Always combined with a second name first_names = { } # Always combined with a first name second_names = { } regnal_first_names = { REP2_CHR_Xirgliss REP2_CHR_Cathiox REP2_CHR_Zir REP2_CHR_Zarax REP2_CHR_Rekaxir REP2_CHR_Cax REP2_CHR_Zidlaxi REP2_CHR_Cabroxi REP2_CHR_Xidlor REP2_CHR_Zeraxim REP2_CHR_Moz REP2_CHR_Zoz } regnal_second_names = { REP2_CHR_Xiza } } } }