# Scope: # this/root = planet that have been fired upon # from = fleet that fired #on_destroy_planet_with_PLANET_DESTRUCTION_COMPONENT = { # events = { # planet_destruction.1 # } #} # Note: The _queued on_actions also fire when the command is made even if there is nothing else in the queue # Similarly, the _unqueued on_actions fire even if you cancel the order while the weapon is on the wind-up to fire # They use the same scopes as the standard events on_destroy_planet_with_PLANET_KILLER_CRACKER = { events = { toxoids.8016 #Destroyed knight Keep crisis.5015 # Menace Objective - Destroy World/Empire planet_destruction.110 origin.3245 # Glassing a Progenitors Nest planet_destruction.600 # frag holy world planet_destruction.100 # goes last because it can kill a country, making some trigger checks impossible awareness.150 # Planet cracker used OR planet terraformed, chance to gain 20 awareness. timeline.27 # Milestone First Destroyed Planet } } on_destroy_planet_with_PLANET_KILLER_CRACKER_queued = { events = { fircon.5035 #Solarpunk Planet queued } } on_destroy_planet_with_PLANET_KILLER_CRACKER_unqueued = { } on_destroy_planet_with_PLANET_KILLER_SHIELDER = { events = { crisis.5015 # Menace Objective - Destroy World/Empire toxoids.8016 #Destroyed knight Keep placed up here so events fire while it's a planet planet_destruction.200 planet_destruction.600 # frag holy world origin.3245 awareness.150 # Planet cracker used OR planet terraformed, chance to gain 20 awareness. } } on_destroy_planet_with_PLANET_KILLER_SHIELDER_queued = { events = { fircon.5035 #Solarpunk Planet queued } } on_destroy_planet_with_PLANET_KILLER_SHIELDER_unqueued = { } on_destroy_planet_with_PLANET_KILLER_NEUTRON = { events = { planet_destruction.300 origin.3245 awareness.150 # Planet cracker used OR planet terraformed, chance to gain 20 awareness. } } on_destroy_planet_with_PLANET_KILLER_NEUTRON_queued = { events = { fircon.5035 #Solarpunk Planet queued } } on_destroy_planet_with_PLANET_KILLER_NEUTRON_unqueued = { } on_destroy_planet_with_PLANET_KILLER_GODRAY = { events = { planet_destruction.400 origin.3245 awareness.150 # Planet cracker used OR planet terraformed, chance to gain 20 awareness. } } on_destroy_planet_with_PLANET_KILLER_GODRAY_queued = { events = { fircon.5035 #Solarpunk Planet queued } } on_destroy_planet_with_PLANET_KILLER_GODRAY_unqueued = { } on_destroy_planet_with_PLANET_KILLER_NANOBOTS = { events = { crisis.5015 # Menace Objective - Destroy World/Empire planet_destruction.500 origin.3245 awareness.150 # Planet cracker used OR planet terraformed, chance to gain 20 awareness. } } on_destroy_planet_with_PLANET_KILLER_NANOBOTS_queued = { events = { fircon.5035 #Solarpunk Planet queued } } on_destroy_planet_with_PLANET_KILLER_NANOBOTS_unqueued = { } on_destroy_planet_with_PLANET_KILLER_STAR_CRACKER = { events = { crisis.4550 awareness.150 # Planet cracker used OR planet terraformed, chance to gain 20 awareness. } } on_destroy_planet_with_PLANET_KILLER_STAR_CRACKER_queued = { events = { fircon.5035 #Solarpunk Planet queued } } on_destroy_planet_with_PLANET_KILLER_STAR_CRACKER_unqueued = { } on_destroy_planet_with_PLANET_KILLER_DELUGE = { events = { planet_destruction.607 # frag holy world planet_destruction.700 origin.3245 awareness.150 # Planet cracker used OR planet terraformed, chance to gain 20 awareness. } } on_destroy_planet_with_PLANET_KILLER_DELUGE_queued = { events = { fircon.5035 #Solarpunk Planet queued # planet_destruction.705 } } on_destroy_planet_with_PLANET_KILLER_DELUGE_unqueued = { events = { # planet_destruction.710 } } on_destroy_planet_with_PLANET_KILLER_TOXIFIER = { events = { crisis.5015 # Menace Objective - Destroy World/Empire planet_destruction.600 # frag holy world, do not put after planet_destruction.800 in this list planet_destruction.800 origin.3245 awareness.150 # Planet cracker used OR planet terraformed, chance to gain 20 awareness. } } on_destroy_planet_with_PLANET_KILLER_TOXIFIER_queued = { events = { fircon.5035 #Solarpunk Planet queued } } on_destroy_planet_with_PLANET_KILLER_TOXIFIER_unqueued = { } on_destroy_planet_with_PLANET_KILLER_DEVOLUTION = { events = { planet_destruction.900 origin.3245 awareness.150 # Planet cracker used OR planet terraformed, chance to gain 20 awareness. } } on_destroy_planet_with_PLANET_KILLER_DEVOLUTION_queued = { } on_destroy_planet_with_PLANET_KILLER_DEVOLUTION_unqueued = { } on_destroy_planet_with_PLANET_KILLER_MAW = { events = { biocrisis.200 planet_destruction.1005 origin.3245 awareness.150 # Planet cracker used OR planet terraformed, chance to gain 20 awareness. } } on_destroy_planet_with_PLANET_KILLER_MAW_queued = { } on_destroy_planet_with_PLANET_KILLER_MAW_unqueued = { } on_destroy_planet_with_PLANET_KILLER_SMELTER = { events = { planet_destruction.110 # Burning Sol origin.3245 # Glassing a Progenitors Nest planet_destruction.600 # frag holy world infernals.36 # goes last because it can kill a country, making some trigger checks impossible awareness.150 # Planet cracker used OR planet terraformed, chance to gain 20 awareness. } } on_destroy_planet_with_PLANET_KILLER_SMELTER_queued = { events = { fircon.5035 #Solarpunk Planet queued } } on_destroy_planet_with_PLANET_KILLER_SMELTER_unqueued = { }