############# # # # DEEDS # # # ############# # Example: #deed_example = { # attunement = 100 # Attunement given towards the patron (must be >0) # has_desc = no # (/yes) # Does the deed has a description describing a specific case for the given attunement (ex: attunement multiplied by a certain value) (Can be empty and no by default) # counter = { } # Objectives to complete the calling # potential = { } # Whether the deed can be picked for the given country (can be empty) #} deed_claim_system = { attunement = 10 counter = { po_claim_system = { max = 1 } } } deed_pick_supremacy_or_enmity_tradition = { attunement = 20 counter = { po_pick_supremacy_or_enmity_tradition = { max = 1 } } } deed_destroy_army = { attunement = 3 counter = { po_destroy_army = { max = 1 } } } deed_conquer_planet = { attunement = 20 counter = { po_conquer_planet = { max = 1 } } } deed_ruin_enemy_building = { attunement = 10 counter = { po_ruin_enemy_building = { max = 1 } } } deed_hunt_space_fauna = { attunement = 1 has_desc = yes counter = { po_hunt_space_fauna = { max = 1 } } } deed_destroy_ship = { attunement = 0.5 has_desc = yes counter = { po_destroy_ship = { max = 1 } } } deed_kill_pop = { attunement = 0.05 counter = { po_kill_pop = { max = 1 } } } deed_conquer_system = { attunement = 5 has_desc = yes counter = { po_conquer_system = { max = 1 } } } deed_declare_war = { attunement = 20 counter = { po_declare_war = { max = 1 } } } deed_galcom_vote = { attunement = 10 potential = { is_homicidal = no } counter = { po_galcom_vote = { max = 1 } } } deed_pick_diplomacy_or_politics_tradition = { attunement = 20 potential = { is_homicidal = no } counter = { po_pick_diplomacy_or_politics_tradition = { max = 1 } } } deed_pass_resolution_galcom = { attunement = 20 potential = { is_homicidal = no } counter = { po_pass_resolution_galcom = { max = 1 } } } deed_form_or_upgrade_federation = { attunement = 40 potential = { is_homicidal = no } counter = { po_form_or_upgrade_federation = { max = 1 } } } deed_pass_law_federation = { attunement = 5 potential = { is_homicidal = no } counter = { po_pass_law_federation = { max = 1 } } } deed_reach_excellent_relations = { attunement = 10 potential = { is_homicidal = no } counter = { po_reach_excellent_relations = { max = 1 } } } deed_build_defense_platform = { attunement = 3 counter = { po_build_defense_platform = { max = 1 } } } deed_earn_favor = { attunement = 20 potential = { is_homicidal = no } counter = { po_earn_favor = { max = 1 } } } deed_complete_operation = { attunement = 10 counter = { po_complete_operation = { max = 1 } } } deed_establish_diplomatic_pact = { attunement = 10 potential = { is_homicidal = no } counter = { po_establish_diplomatic_pact = { max = 1 } } } deed_ascend_planet = { attunement = 20 counter = { po_ascend_planet = { max = 1 } } } deed_pick_mercantile_or_domination_tradition = { attunement = 20 potential = { is_gestalt = no } counter = { po_pick_mercantile_or_domination_tradition = { max = 1 } } } deed_pick_logistics_or_domination_tradition = { attunement = 20 potential = { is_gestalt = yes } counter = { po_pick_logistics_or_domination_tradition = { max = 1 } } } deed_clear_blocker = { attunement = 10 counter = { po_clear_blocker = { max = 1 } } } deed_upgrade_building_non_capital = { attunement = 5 counter = { po_upgrade_building_non_capital = { max = 1 } } } deed_upgrade_building_capital = { attunement = 15 counter = { po_upgrade_building_capital = { max = 1 } } } deed_uplift_species = { attunement = 0.1 has_desc = yes potential = { is_homicidal = no is_gestalt = no } counter = { po_uplift_species = { max = 1 } } } deed_destroy_pirates = { attunement = 5 has_desc = yes counter = { po_destroy_pirates = { max = 1 } } } deed_establish_trade_agreement = { attunement = 10 potential = { is_homicidal = no is_gestalt = no } counter = { po_establish_trade_agreement = { max = 1 } } } deed_pass_commerce_resolution = { attunement = 20 potential = { is_homicidal = no } counter = { po_pass_commerce_resolution = { max = 1 } } } deed_pass_industry_resolution = { attunement = 20 potential = { is_homicidal = no } counter = { po_pass_industry_resolution = { max = 1 } } } deed_clone_space_fauna = { attunement = 0.5 counter = { po_clone_space_fauna = { max = 1 } } potential = { has_grand_archive_dlc = yes } } deed_consecrate_planet = { attunement = 25 potential = { is_spiritualist = yes } counter = { po_consecrate_planet = { max = 1 } } } deed_pick_adaptability_or_expansion_tradition = { attunement = 20 potential = { is_machine_empire = no } counter = { po_pick_adaptability_or_expansion_tradition = { max = 1 } } } deed_pick_versatility_or_expansion_tradition = { attunement = 20 potential = { is_machine_empire = yes } counter = { po_pick_versatility_or_expansion_tradition = { max = 1 } } } deed_apply_species_template = { attunement = 0.5 has_desc = yes counter = { po_apply_species_template = { max = 1 } } } deed_host_new_species = { attunement = 15 potential = { is_homicidal = no is_gestalt = no } counter = { po_host_new_species = { max = 1 } } } deed_pass_ecology_resolution = { attunement = 20 potential = { is_homicidal = no } counter = { po_pass_ecology_resolution = { max = 1 } } } deed_pass_divinity_resolution = { attunement = 20 potential = { is_homicidal = no } counter = { po_pass_divinity_resolution = { max = 1 } } } deed_terraform_planet = { attunement = 15 counter = { po_terraform_planet = { max = 1 } } } deed_colonize_gaia_world = { attunement = 25 counter = { po_colonize_gaia_world = { max = 1 } } } deed_psionically_assimilate_pop = { attunement = 3 potential = { is_homicidal = no } counter = { po_psionically_assimilate_pop = { max = 1 } } } deed_upgrade_megastructure = { attunement = 15 counter = { po_upgrade_megastructure = { max = 1 } } } deed_scientist_level_up = { attunement = 10 counter = { po_scientist_level_up = { max = 1 } } } deed_explore_wormhole = { attunement = 50 potential = { has_astral_planes_dlc = no } counter = { po_explore_wormhole = { max = 1 } } } deed_wormhole_locks_mastery = { attunement = 50 potential = { has_astral_planes_dlc = yes } counter = { po_wormhole_and_locks = { max = 1 } } } deed_activate_relic = { attunement = 50 counter = { po_activate_relic = { max = 1 } } } deed_arc_site_stage = { attunement = 20 potential = { has_astral_planes_dlc = no } counter = { po_complete_arc_site_stage = { max = 1 } } } deed_arc_rift_stage = { attunement = 20 potential = { has_astral_planes_dlc = yes } counter = { po_complete_arc_site_or_rift_stage = { max = 1 } } } deed_research_rare_tech = { attunement = 15 counter = { po_research_rare_tech = { max = 1 } } } deed_pick_tradition = { attunement = 15 counter = { po_pick_tradition = { max = 1 } } } deed_change_policy = { attunement = 25 counter = { po_change_policy = { max = 1 } } } deed_reform_council = { attunement = 50 counter = { po_reform_council = { max = 1 } } } deed_research_repeatable_tech = { attunement = 20 counter = { po_research_repeatable_tech = { max = 1 } } } deed_sector_as_vassal = { attunement = 50 potential = { is_homicidal = no is_gestalt = no } counter = { po_release_sector_as_vassal = { max = 1 } } } deed_colonize_tomb_world = { attunement = 25 counter = { po_colonize_tomb_world = { max = 1 } } }