benevolent_wilderness = { aggressiveness = 0.5 trade_willingness = 0.95 bravery = 1.25 combat_bravery = 1.0 military_spending = 1.0 colony_spending = 2.0 federation_acceptance = 70 #-50 nap_acceptance = 15 commercial_pact_acceptance = 0 research_agreement_acceptance = 10 defensive_pact_acceptance = 15 migration_pact_acceptance = -100 loyalty_acceptance = 1.0 advanced_start_chance = 0 weapon_preferences = weapon_type_kinetic armor_ratio = 0.2 shields_ratio = 0.4 hull_ratio = 0.4 threat_modifier = 0.75 threat_others_modifier = 0.75 friction_modifier = 0.5 claims_modifier = 1 behaviour = { conqueror = no subjugator = no liberator = yes opportunist = yes slaver = yes uplifter = no purger = no displacer = yes dominator = no infiltrator = yes robot_exploiter = no robot_liberator = no propagator = yes multispecies = no crisis_fighter = yes } allow = { is_wilderness_empire = yes NOT = { has_valid_civic = civic_hive_devouring_swarm } } weight_modifier = { weight = 1000 } } rampant_wilderness = { aggressiveness = 3.0 trade_willingness = 0.0 bravery = 1.1 combat_bravery = 1.25 military_spending = 1.2 colony_spending = 1.2 federation_acceptance = -1000 nap_acceptance = -1000 commercial_pact_acceptance = -1000 research_agreement_acceptance = -1000 defensive_pact_acceptance = -1000 migration_pact_acceptance = -1000 loyalty_acceptance = 0.25 advanced_start_chance = 100 weapon_preferences = weapon_type_explosive armor_ratio = 0.2 shields_ratio = 0.2 hull_ratio = 0.6 threat_modifier = 0 threat_others_modifier = 0 friction_modifier = 0 claims_modifier = 0 behaviour = { conqueror = yes subjugator = no liberator = no opportunist = yes slaver = no uplifter = no purger = yes displacer = no dominator = yes infiltrator = no robot_exploiter = no robot_liberator = no propagator = no multispecies = no crisis_fighter = no attack_neutrals = yes } allow = { is_country_type = default is_wilderness_empire = yes has_valid_civic = civic_hive_devouring_swarm } weight_modifier = { weight = 1000 } }