pc_junk = { entity = "asteroid" entity_scale = 1 icon = GFX_planet_type_asteroid icon_large = GFX_planet_type_asteroid_big asteroid = yes spawn_odds = 0 extra_orbit_size = 0 extra_planet_count = 0 chance_of_ring = 0 planet_size = 5 colonizable = no survey_time_factor = 0.5 }