@death_reason_generic_weight = 10 @death_reason_ethic_weight = 10 @death_reason_civic_weight = 10 @death_reason_gestalt_weight = 10 @death_reason_gestalt_civic_weight = 10 @retirement_reason_generic_weight = 10 @retirement_reason_ethic_weight = 10 @retirement_reason_civic_weight = 10 defined_text = { name = triggered_imperial_name random = no text = { trigger = { is_ruler = yes } localization_key = imperial_ruler } text = { trigger = { is_ruler = no is_heir = no } localization_key = imperial_bloodline } default = imperial_heir } defined_text = { name = triggered_imperial_desc random = no text = { trigger = { is_ruler = yes } localization_key = imperial_ruler_desc } text = { trigger = { is_ruler = no is_heir = no } localization_key = imperial_bloodline_desc } default = imperial_heir_desc } defined_text = { name = triggered_imperial_tt random = no text = { trigger = { OR = { is_ruler = yes is_heir = yes } } localization_key = trait_imperial_heir_tt } text = { trigger = { is_ruler = no is_heir = no } localization_key = BLANK_STRING } default = trait_imperial_heir_tt } defined_text = { name = triggered_salvager_name random = no text = { trigger = { exists = owner owner = { country_uses_bio_ships = yes } } localization_key = leader_trait_salvager_bioship } default = leader_trait_salvager_regular } defined_text = { name = triggered_salvager_desc random = no text = { trigger = { exists = owner owner = { country_uses_bio_ships = yes } } localization_key = leader_trait_salvager_bioship_desc } text = { trigger = { exists = owner owner = { country_uses_bio_ships = yes } } localization_key = leader_trait_salvager_bioship_desc } text = { trigger = { exists = owner owner = { is_machine_empire = yes country_uses_bio_ships = no } } localization_key = leader_trait_salvager_machine_regular_desc } text = { trigger = { exists = owner owner = { is_hive_empire = yes country_uses_bio_ships = no } } localization_key = leader_trait_salvager_hive_regular_desc } text = { trigger = { exists = owner owner = { is_machine_empire = yes country_uses_bio_ships = yes } } localization_key = leader_trait_salvager_bioship_desc } text = { trigger = { exists = owner owner = { is_hive_empire = yes country_uses_bio_ships = yes } } localization_key = leader_trait_salvager_bioship_desc } default = leader_trait_salvager_regular_desc } defined_text = { name = ClassPrefix random = no text = { trigger = { is_leader_tier = leader_tier_renowned } localization_key = CLASS_PREFIX_RENOWNED } text = { trigger = { is_leader_tier = leader_tier_legendary } localization_key = CLASS_PREFIX_LEGENDARY } default = CLASS_PREFIX_NONE } defined_text = { name = LeaderTierName random = no text = { trigger = { is_leader_tier = leader_tier_renowned } localization_key = CLASS_TIER_RENOWNED } text = { trigger = { is_leader_tier = leader_tier_legendary } localization_key = CLASS_TIER_LEGENDARY } default = LEADER_CLASS_TEXT } defined_text = { name = TriggeredClass random = no text = { trigger = { is_ruler = yes } localization_key = councilor_trait } default = triggered_class_trait } #Leader Upgrade defined_text = { name = Paragon_Origin_Ascension_Focus random = no text = { trigger = { has_country_flag = paragon_origin_ascension_flag_flipping_focus has_country_flag = paragon_origin_psionic_ascension } localization_key = psionic.trait.a } text = { trigger = { has_country_flag = paragon_origin_ascension_flag_flipping_focus has_country_flag = paragon_origin_cybernetic_ascension } localization_key = cybernetic.trait.a } text = { trigger = { has_country_flag = paragon_origin_ascension_flag_flipping_focus has_country_flag = paragon_origin_synthetic_ascension } localization_key = synthetic.trait.a } text = { trigger = { has_country_flag = paragon_origin_ascension_flag_flipping_focus has_country_flag = paragon_origin_genetic_ascension } localization_key = genetic.trait.a } default = paragon_origin_null_loc } defined_text = { name = Paragon_Origin_Ascension_Trait1 random = no text = { trigger = { has_country_flag = paragon_origin_ascension_flag_flipping_psychic_beacon } localization_key = psionic.trait.b } text = { trigger = { has_country_flag = paragon_origin_ascension_flag_flipping_permanent_transmitters } localization_key = cybernetic.trait.b } text = { trigger = { has_country_flag = paragon_origin_ascension_flag_flipping_shared_learning_network } localization_key = synthetic.trait.b } text = { trigger = { has_country_flag = paragon_origin_ascension_flag_flipping_brain_growth } localization_key = genetic.trait.b } default = paragon_origin_null_loc } defined_text = { name = Paragon_Origin_Ascension_Trait2 random = no text = { trigger = { has_country_flag = paragon_origin_ascension_flag_flipping_astropath } localization_key = psionic.trait.c } text = { trigger = { has_country_flag = paragon_origin_ascension_flag_flipping_sleep_inhibitors } localization_key = cybernetic.trait.c } text = { trigger = { has_country_flag = paragon_origin_ascension_flag_flipping_battle_calculation_systems } localization_key = synthetic.trait.c } text = { trigger = { has_country_flag = paragon_origin_ascension_flag_flipping_gene_splicing } localization_key = genetic.trait.c } default = paragon_origin_null_loc } defined_text = { name = Paragon_Origin_Ascension_Trait3 random = no text = { trigger = { has_country_flag = paragon_origin_ascension_flag_flipping_all_seeing } localization_key = psionic.trait.d } text = { trigger = { has_country_flag = paragon_origin_ascension_flag_flipping__tactical_interface } localization_key = cybernetic.trait.d } text = { trigger = { has_country_flag = paragon_origin_ascension_flag_flipping_recycling_algorithms } localization_key = synthetic.trait.d } text = { trigger = { has_country_flag = paragon_origin_ascension_flag_flipping_irresistible_charisma } localization_key = genetic.trait.d } default = paragon_origin_null_loc } defined_text = { name = Paragon_Origin_Ascension_Trait4 random = no text = { trigger = { has_country_flag = paragon_origin_ascension_flag_flipping_the_voice } localization_key = psionic.trait.e } text = { trigger = { has_country_flag = paragon_origin_ascension_flag_flipping_cognitive_analyzers } localization_key = cybernetic.trait.e } text = { trigger = { has_country_flag = paragon_origin_ascension_flag_flipping_vast_engineering_database } localization_key = synthetic.trait.e } text = { trigger = { has_country_flag = paragon_origin_ascension_flag_flipping_divided_attention } localization_key = genetic.trait.e } default = paragon_origin_null_loc } defined_text = { name = GetClassTexticon random = no text = { trigger = { leader_class = commander } localization_key = COMMANDER_TEXTICON } text = { trigger = { leader_class = scientist } localization_key = SCIENTIST_TEXTICON } text = { trigger = { leader_class = official } localization_key = OFFICIAL_TEXTICON } default = NOCLASS_TEXTICON } defined_text = { name = Paragon_Origin_Ascension_Desc random = no text = { trigger = { owner = { NOT = { has_country_flag = legendary_leader_coma } has_country_flag = paragon_origin_psionic_ascension } } localization_key = paragon_origin_psionic_ascension } text = { trigger = { owner = { NOT = { has_country_flag = legendary_leader_coma } has_country_flag = paragon_origin_cybernetic_ascension } } localization_key = paragon_origin_cybernetic_ascension } text = { trigger = { owner = { NOT = { has_country_flag = legendary_leader_coma } has_country_flag = paragon_origin_synthetic_ascension } } localization_key = paragon_origin_synthetic_ascension } text = { trigger = { owner = { NOT = { has_country_flag = legendary_leader_coma } has_country_flag = paragon_origin_genetic_ascension } } localization_key = paragon_origin_genetic_ascension } default = paragon_origin_null_loc } defined_text = { name = Paragon_Origin_Utopia random = no text = { trigger = { host_has_dlc = "Galactic Paragons" } localization_key = paragon.have.utopia.ascensions } default = paragon_origin_null_loc } defined_text = { name = HasEthicIcon random = no text = { trigger = { has_ethic = ethic_pacifist } localization_key = PACIFIST_ICON } text = { trigger = { has_ethic = ethic_militarist } localization_key = MILITARIST_ICON } text = { trigger = { has_ethic = ethic_xenophile } localization_key = XENOPHILE_ICON } text = { trigger = { has_ethic = ethic_xenophobe } localization_key = XENOPHOBE_ICON } text = { trigger = { has_ethic = ethic_egalitarian } localization_key = EGALITARIAN_ICON } text = { trigger = { has_ethic = ethic_authoritarian } localization_key = AUTHORITARIAN_ICON } text = { trigger = { has_ethic = ethic_spiritualist } localization_key = SPIRITUALIST_ICON } text = { trigger = { has_ethic = ethic_materialist } localization_key = MATERIALIST_ICON } default = CLASS_PREFIX_NONE } defined_text = { name = GetLeaderDeathReason random = no text = { trigger = { has_paragon_dlc = no } localization_key = death_reason_generic_21 } text = { trigger = { has_leader_flag = use_unspecific_death_reason } localization_key = death_reason_generic_21 } text = { trigger = { owner = { is_hive_empire = yes } } localization_key = LEADER_HIVE_EMPIRE_DEATH_REASON } text = { trigger = { owner = { is_machine_empire = yes } } localization_key = LEADER_MACHINE_EMPIRE_DEATH_REASON } default = LEADER_PARAGON_DEATH_REASON } defined_text = { name = GetLeaderRetirementReason random = no text = { trigger = { has_paragon_dlc = no } localization_key = death_reason_generic_1 } default = LEADER_PARAGON_RETIREMENT_REASON } defined_text = { name = GetLeaderHiveEmpireDeathReason random = yes text = { weight = @death_reason_gestalt_weight localization_key = death_reason_gestalt_organic_1 } text = { weight = @death_reason_gestalt_weight localization_key = death_reason_gestalt_organic_2 } text = { trigger = { owner = { is_wilderness_empire = no } } weight = @death_reason_gestalt_weight localization_key = death_reason_gestalt_organic_3 } text = { weight = @death_reason_gestalt_weight localization_key = death_reason_gestalt_organic_4 } text = { weight = @death_reason_gestalt_weight localization_key = death_reason_gestalt_organic_5 } text = { trigger = { owner = { has_civic = civic_hive_upkeep_twister } } weight = @death_reason_gestalt_civic_weight localization_key = death_reason_civic_hive_upkeep_twister_2 } text = { trigger = { owner = { has_civic = civic_hive_upkeep_twister } } weight = @death_reason_gestalt_civic_weight localization_key = death_reason_civic_hive_upkeep_twister_3 } # Note: '...twister_1' & '...twister_4' appear deprecated } defined_text = { name = GetLeaderMachineEmpireDeathReason random = yes text = { weight = @death_reason_gestalt_weight localization_key = death_reason_gestalt_machine_1 } text = { weight = @death_reason_gestalt_weight localization_key = death_reason_gestalt_machine_2 } text = { weight = @death_reason_gestalt_weight localization_key = death_reason_gestalt_machine_3 } text = { weight = @death_reason_gestalt_weight localization_key = death_reason_gestalt_machine_4 } text = { weight = @death_reason_gestalt_weight localization_key = death_reason_gestalt_machine_5 } text = { trigger = { owner = { has_civic = civic_machine_upkeep_twister } } weight = @death_reason_gestalt_civic_weight localization_key = death_reason_civic_machine_upkeep_twister_1 } text = { trigger = { owner = { has_civic = civic_machine_upkeep_twister } } weight = @death_reason_gestalt_civic_weight localization_key = death_reason_civic_machine_upkeep_twister_2 } text = { trigger = { owner = { has_civic = civic_machine_upkeep_twister } } weight = @death_reason_gestalt_civic_weight localization_key = death_reason_civic_machine_upkeep_twister_3 } text = { trigger = { owner = { has_civic = civic_machine_upkeep_twister } } weight = @death_reason_gestalt_civic_weight localization_key = death_reason_civic_machine_upkeep_twister_4 } } defined_text = { name = GetLeaderParagonDeathReason random = yes # Generic text = { weight = @death_reason_generic_weight localization_key = death_reason_generic_6 } text = { weight = @death_reason_generic_weight localization_key = death_reason_generic_9 } text = { trigger = { can_have_health_issues = yes } weight = @death_reason_generic_weight localization_key = death_reason_generic_12 } text = { weight = @death_reason_generic_weight localization_key = death_reason_generic_14 } text = { trigger = { can_have_health_issues = yes } weight = @death_reason_generic_weight localization_key = death_reason_generic_15 } text = { weight = @death_reason_generic_weight localization_key = death_reason_generic_20 } text = { weight = @death_reason_generic_weight localization_key = death_reason_generic_21 } # Ethic - Spiritualist text = { trigger = { has_ethic = ethic_spiritualist } weight = @death_reason_ethic_weight localization_key = death_reason_ethic_spiritualist_5 } text = { trigger = { has_ethic = ethic_spiritualist } weight = @death_reason_ethic_weight localization_key = death_reason_ethic_spiritualist_8 } text = { trigger = { has_ethic = ethic_spiritualist } weight = @death_reason_ethic_weight localization_key = death_reason_ethic_spiritualist_9 } # Ethic - Materialist text = { trigger = { has_ethic = ethic_materialist } weight = @death_reason_ethic_weight localization_key = death_reason_ethic_materialist_2 } # Ethic - Militarist text = { trigger = { has_ethic = ethic_militarist } weight = @death_reason_ethic_weight localization_key = death_reason_ethic_militarist_5 } text = { trigger = { has_ethic = ethic_militarist } weight = @death_reason_ethic_weight localization_key = death_reason_ethic_militarist_6 } text = { trigger = { has_ethic = ethic_militarist } weight = @death_reason_ethic_weight localization_key = death_reason_ethic_militarist_7 } # Ethic - Pacifist text = { trigger = { has_ethic = ethic_pacifist } weight = @death_reason_ethic_weight localization_key = death_reason_ethic_pacifist_1 } text = { trigger = { has_ethic = ethic_pacifist } weight = @death_reason_ethic_weight localization_key = death_reason_ethic_pacifist_2 } text = { trigger = { has_ethic = ethic_pacifist } weight = @death_reason_ethic_weight localization_key = death_reason_ethic_pacifist_7 } # Ethic - Xenophile text = { trigger = { has_ethic = ethic_xenophile } weight = @death_reason_ethic_weight localization_key = death_reason_ethic_xenophile_7 } # Ethic - Xenophobe text = { trigger = { has_ethic = ethic_xenophobe } weight = @death_reason_ethic_weight localization_key = death_reason_ethic_xenophobe_7 } # Ethic - Authoritarian text = { trigger = { has_ethic = ethic_authoritarian } weight = @death_reason_ethic_weight localization_key = death_reason_ethic_authoritarian_3 } text = { trigger = { has_ethic = ethic_authoritarian } weight = @death_reason_ethic_weight localization_key = death_reason_ethic_authoritarian_5 } # Ethic - Egalitarian text = { trigger = { has_ethic = ethic_egalitarian } weight = @death_reason_ethic_weight localization_key = death_reason_ethic_egalitarian_6 } # Civics text = { trigger = { owner = { has_civic = civic_cutthroat_politics } } weight = @death_reason_civic_weight localization_key = death_reason_civic_cutthroat_politics_1 } text = { trigger = { owner = { has_civic = civic_environmentalist } } weight = @death_reason_civic_weight localization_key = death_reason_civic_environmentalist_1 } text = { trigger = { owner = { has_civic = civic_idyllic_bloom } can_have_health_issues = yes } weight = @death_reason_civic_weight localization_key = death_reason_civic_idyllic_bloom_1 } text = { trigger = { owner = { has_civic = civic_beacon_of_liberty } } weight = @death_reason_civic_weight localization_key = death_reason_civic_beacon_of_liberty_2 } text = { trigger = { owner = { has_civic = civic_corvee_system } } weight = @death_reason_civic_weight localization_key = death_reason_civic_corvee_system_2 } text = { trigger = { owner = { has_civic = civic_exalted_priesthood } } weight = @death_reason_civic_weight localization_key = death_reason_civic_exalted_priesthood_2 } text = { trigger = { owner = { has_civic = civic_feudal_realm } } weight = @death_reason_civic_weight localization_key = death_reason_civic_feudal_realm_3 } text = { trigger = { owner = { has_civic = civic_free_haven } } weight = @death_reason_civic_weight localization_key = death_reason_civic_free_haven_2 } text = { trigger = { owner = { has_civic = civic_police_state } } weight = @death_reason_civic_weight localization_key = death_reason_civic_police_state_2 } text = { trigger = { owner = { has_civic = civic_technocracy } } weight = @death_reason_civic_weight localization_key = death_reason_civic_technocracy_2 } text = { trigger = { owner = { has_civic = civic_warrior_culture } } weight = @death_reason_civic_weight localization_key = death_reason_civic_warrior_culture_2 } text = { trigger = { owner = { has_civic = civic_ascensionists } can_have_health_issues = yes } weight = { base = @death_reason_civic_weight modifier = { factor = 3 has_trait_tier1or2 = { TRAIT = leader_trait_substance_abuser } } } localization_key = death_reason_civic_ascensionists_2 } text = { trigger = { owner = { has_civic = civic_pompous_purists } } weight = @death_reason_civic_weight localization_key = death_reason_civic_pompous_purists_2 } text = { trigger = { owner = { has_civic = civic_barbaric_despoilers } } weight = @death_reason_civic_weight localization_key = death_reason_civic_barbaric_despoilers_1 } text = { trigger = { owner = { has_civic = civic_death_cult } } weight = @death_reason_civic_weight localization_key = death_reason_civic_death_cult_1 } text = { trigger = { owner = { has_civic = civic_death_cult } } weight = @death_reason_civic_weight localization_key = death_reason_civic_death_cult_2 } text = { trigger = { owner = { has_civic = civic_memorialist } } weight = @death_reason_civic_weight localization_key = death_reason_civic_memorialist_2 } text = { trigger = { owner = { has_civic = civic_reanimated_armies } can_have_health_issues = yes } weight = @death_reason_civic_weight localization_key = death_reason_civic_reanimated_armies_1 } text = { trigger = { owner = { has_civic = civic_reanimated_armies } can_have_health_issues = yes } weight = @death_reason_civic_weight localization_key = death_reason_civic_reanimated_armies_2 } text = { trigger = { owner = { is_anglers_empire = yes } } weight = @death_reason_civic_weight localization_key = death_reason_civic_anglers_2 } text = { trigger = { owner = { has_civic = civic_toxic_baths } can_have_health_issues = yes } weight = @death_reason_civic_weight localization_key = death_reason_civic_toxic_baths_2 } text = { trigger = { owner = { has_civic = civic_relentless_industrialists } } weight = @death_reason_civic_weight localization_key = death_reason_civic_relentless_industrialists_1 } text = { trigger = { owner = { has_civic = civic_memory_vault } } weight = @death_reason_civic_weight localization_key = death_reason_civic_memory_vault_1 } text = { trigger = { owner = { has_civic = civic_memory_vault } } weight = @death_reason_civic_weight localization_key = death_reason_civic_memory_vault_2 } text = { trigger = { owner = { has_civic = civic_memory_vault } } weight = @death_reason_civic_weight localization_key = death_reason_civic_memory_vault_3 } text = { trigger = { owner = { has_civic = civic_dystopian_society } } weight = @death_reason_civic_weight localization_key = death_reason_civic_dystopian_society_3 } text = { trigger = { owner = { has_civic = civic_dystopian_society } } weight = @death_reason_civic_weight localization_key = death_reason_civic_dystopian_society_4 } text = { trigger = { owner = { has_civic = civic_heroic_tales } } weight = @death_reason_civic_weight localization_key = death_reason_civic_heroic_tales_1 } text = { trigger = { owner = { has_civic = civic_heroic_tales } } weight = @death_reason_civic_weight localization_key = death_reason_civic_heroic_tales_2 } text = { trigger = { owner = { has_civic = civic_crusader_spirit } } weight = @death_reason_civic_weight localization_key = death_reason_civic_crusader_spirit_4 } text = { trigger = { owner = { has_civic = civic_crusader_spirit_corporate } } weight = @death_reason_civic_weight localization_key = death_reason_civic_crusader_spirit_corporate_1 } text = { trigger = { owner = { has_civic = civic_crusader_spirit_corporate } } weight = @death_reason_civic_weight localization_key = death_reason_civic_crusader_spirit_corporate_2 } text = { trigger = { owner = { has_civic = civic_private_healthcare_corporate } can_have_health_issues = yes } weight = @death_reason_civic_weight localization_key = death_reason_civic_private_healthcare_corporate_2 } text = { trigger = { owner = { has_civic = civic_private_healthcare_corporate } can_have_health_issues = yes } weight = @death_reason_civic_weight localization_key = death_reason_civic_private_healthcare_corporate_4 } text = { trigger = { owner = { has_civic = civic_task_delegation_corporate } can_have_health_issues = yes } weight = @death_reason_civic_weight localization_key = death_reason_civic_task_delegation_corporate_2 } text = { trigger = { owner = { has_civic = civic_task_delegation_corporate } } weight = @death_reason_civic_weight localization_key = death_reason_civic_task_delegation_corporate_3 } default = death_reason_generic_21 } defined_text = { name = GetLeaderParagonRetirementReason random = yes # Generic text = { weight = @retirement_reason_generic_weight localization_key = death_reason_generic_1 } text = { trigger = { can_have_health_issues = yes } weight = @retirement_reason_generic_weight localization_key = death_reason_generic_2 } text = { weight = @retirement_reason_generic_weight localization_key = death_reason_generic_3 } text = { weight = @retirement_reason_generic_weight localization_key = death_reason_generic_4 } text = { weight = @retirement_reason_generic_weight localization_key = death_reason_generic_5 } text = { weight = @retirement_reason_generic_weight localization_key = death_reason_generic_6 } text = { weight = { base = @retirement_reason_generic_weight modifier = { factor = 3 has_trait = leader_trait_educator } } localization_key = death_reason_generic_7 } text = { weight = @retirement_reason_generic_weight localization_key = death_reason_generic_8 } text = { weight = { base = @retirement_reason_generic_weight modifier = { factor = 3 has_trait = leader_trait_politician } } localization_key = death_reason_generic_10 } text = { weight = { base = @retirement_reason_generic_weight modifier = { factor = 3 has_trait = leader_trait_adventurous_spirit } } localization_key = death_reason_generic_11 } text = { weight = { base = @retirement_reason_generic_weight modifier = { factor = 3 has_trait = leader_trait_reclusive } } localization_key = death_reason_generic_13 } text = { weight = @retirement_reason_generic_weight localization_key = death_reason_generic_16 } text = { weight = @retirement_reason_generic_weight localization_key = death_reason_generic_17 } text = { weight = @retirement_reason_generic_weight localization_key = death_reason_generic_18 } text = { trigger = { can_have_health_issues = yes } weight = @retirement_reason_generic_weight localization_key = death_reason_generic_19 } # Ethic - Spiritualist text = { trigger = { has_ethic = ethic_spiritualist } weight = @retirement_reason_ethic_weight localization_key = death_reason_ethic_spiritualist_1 } text = { trigger = { has_ethic = ethic_spiritualist } weight = @retirement_reason_ethic_weight localization_key = death_reason_ethic_spiritualist_2 } text = { trigger = { has_ethic = ethic_spiritualist } weight = @retirement_reason_ethic_weight localization_key = death_reason_ethic_spiritualist_3 } text = { trigger = { has_ethic = ethic_spiritualist } weight = @retirement_reason_ethic_weight localization_key = death_reason_ethic_spiritualist_4 } text = { trigger = { has_ethic = ethic_spiritualist } weight = @retirement_reason_ethic_weight localization_key = death_reason_ethic_spiritualist_5 } text = { trigger = { has_ethic = ethic_spiritualist } weight = @retirement_reason_ethic_weight localization_key = death_reason_ethic_spiritualist_6 } text = { trigger = { has_ethic = ethic_spiritualist } weight = @retirement_reason_ethic_weight localization_key = death_reason_ethic_spiritualist_7 } text = { trigger = { has_ethic = ethic_spiritualist } weight = @retirement_reason_ethic_weight localization_key = death_reason_ethic_spiritualist_8 } # Ethic - Materialist text = { trigger = { has_ethic = ethic_materialist } weight = @retirement_reason_ethic_weight localization_key = death_reason_ethic_materialist_1 } text = { trigger = { has_ethic = ethic_materialist } weight = @retirement_reason_ethic_weight localization_key = death_reason_ethic_materialist_3 } text = { trigger = { has_ethic = ethic_materialist } weight = @retirement_reason_ethic_weight localization_key = death_reason_ethic_materialist_4 } text = { trigger = { has_ethic = ethic_materialist } weight = @retirement_reason_ethic_weight localization_key = death_reason_ethic_materialist_5 } text = { trigger = { has_ethic = ethic_materialist } weight = @retirement_reason_ethic_weight localization_key = death_reason_ethic_materialist_6 } text = { trigger = { has_ethic = ethic_materialist can_have_health_issues = yes } weight = @retirement_reason_ethic_weight localization_key = death_reason_ethic_materialist_7 } text = { trigger = { has_ethic = ethic_materialist } weight = @retirement_reason_ethic_weight localization_key = death_reason_ethic_materialist_8 } # Ethic - Militarist text = { trigger = { has_ethic = ethic_militarist } weight = @retirement_reason_ethic_weight localization_key = death_reason_ethic_militarist_1 } text = { trigger = { has_ethic = ethic_militarist } weight = @retirement_reason_ethic_weight localization_key = death_reason_ethic_militarist_2 } text = { trigger = { has_ethic = ethic_militarist } weight = @retirement_reason_ethic_weight localization_key = death_reason_ethic_militarist_3 } text = { trigger = { has_ethic = ethic_militarist leader_class = commander } weight = @retirement_reason_ethic_weight localization_key = death_reason_ethic_militarist_4 } text = { trigger = { has_ethic = ethic_militarist } weight = @retirement_reason_ethic_weight localization_key = death_reason_ethic_militarist_6 } text = { trigger = { has_ethic = ethic_militarist } weight = @retirement_reason_ethic_weight localization_key = death_reason_ethic_militarist_8 } # Ethic - Pacifist text = { trigger = { has_ethic = ethic_pacifist } weight = @retirement_reason_ethic_weight localization_key = death_reason_ethic_pacifist_2 } text = { trigger = { has_ethic = ethic_pacifist } weight = @retirement_reason_ethic_weight localization_key = death_reason_ethic_pacifist_3 } text = { trigger = { has_ethic = ethic_pacifist } weight = @retirement_reason_ethic_weight localization_key = death_reason_ethic_pacifist_4 } text = { trigger = { has_ethic = ethic_pacifist } weight = @retirement_reason_ethic_weight localization_key = death_reason_ethic_pacifist_5 } text = { trigger = { has_ethic = ethic_pacifist } weight = @retirement_reason_ethic_weight localization_key = death_reason_ethic_pacifist_6 } text = { trigger = { has_ethic = ethic_pacifist } weight = @retirement_reason_ethic_weight localization_key = death_reason_ethic_pacifist_7 } # Ethic - Xenophile text = { trigger = { has_ethic = ethic_xenophile } weight = @retirement_reason_ethic_weight localization_key = death_reason_ethic_xenophile_1 } text = { trigger = { has_ethic = ethic_xenophile } weight = @retirement_reason_ethic_weight localization_key = death_reason_ethic_xenophile_2 } text = { trigger = { has_ethic = ethic_xenophile } weight = @retirement_reason_ethic_weight localization_key = death_reason_ethic_xenophile_3 } text = { trigger = { has_ethic = ethic_xenophile } weight = @retirement_reason_ethic_weight localization_key = death_reason_ethic_xenophile_4 } text = { trigger = { has_ethic = ethic_xenophile } weight = @retirement_reason_ethic_weight localization_key = death_reason_ethic_xenophile_5 } text = { trigger = { has_ethic = ethic_xenophile } weight = @retirement_reason_ethic_weight localization_key = death_reason_ethic_xenophile_6 } text = { trigger = { has_ethic = ethic_xenophile } weight = @retirement_reason_ethic_weight localization_key = death_reason_ethic_xenophile_8 } text = { trigger = { has_ethic = ethic_xenophile } weight = @retirement_reason_ethic_weight localization_key = death_reason_ethic_xenophile_9 } # Ethic - Xenophobe text = { trigger = { has_ethic = ethic_xenophobe } weight = @retirement_reason_ethic_weight localization_key = death_reason_ethic_xenophobe_1 } text = { trigger = { has_ethic = ethic_xenophobe } weight = @retirement_reason_ethic_weight localization_key = death_reason_ethic_xenophobe_2 } text = { trigger = { has_ethic = ethic_xenophobe } weight = @retirement_reason_ethic_weight localization_key = death_reason_ethic_xenophobe_3 } text = { trigger = { has_ethic = ethic_xenophobe } weight = @retirement_reason_ethic_weight localization_key = death_reason_ethic_xenophobe_4 } text = { trigger = { has_ethic = ethic_xenophobe } weight = @retirement_reason_ethic_weight localization_key = death_reason_ethic_xenophobe_5 } text = { trigger = { has_ethic = ethic_xenophobe } weight = @retirement_reason_ethic_weight localization_key = death_reason_ethic_xenophobe_6 } text = { trigger = { has_ethic = ethic_xenophobe } weight = @retirement_reason_ethic_weight localization_key = death_reason_ethic_xenophobe_8 } # Ethic - Authoritarian text = { trigger = { has_ethic = ethic_authoritarian } weight = @retirement_reason_ethic_weight localization_key = death_reason_ethic_authoritarian_1 } text = { trigger = { has_ethic = ethic_authoritarian } weight = @retirement_reason_ethic_weight localization_key = death_reason_ethic_authoritarian_2 } text = { trigger = { has_ethic = ethic_authoritarian } weight = @retirement_reason_ethic_weight localization_key = death_reason_ethic_authoritarian_4 } text = { trigger = { has_ethic = ethic_authoritarian } weight = { base = @retirement_reason_ethic_weight modifier = { factor = 3 has_trait_tier1or2 = { TRAIT = leader_trait_lavish_lifestyle } } } localization_key = death_reason_ethic_authoritarian_6 } text = { trigger = { has_ethic = ethic_authoritarian } weight = { base = @retirement_reason_ethic_weight modifier = { factor = 3 has_trait_tier1or2 = { TRAIT = leader_trait_corrupt } } } localization_key = death_reason_ethic_authoritarian_7 } text = { trigger = { has_ethic = ethic_authoritarian } weight = @retirement_reason_ethic_weight localization_key = death_reason_ethic_authoritarian_8 } # Ethic - Egalitarian text = { trigger = { has_ethic = ethic_egalitarian } weight = @retirement_reason_ethic_weight localization_key = death_reason_ethic_egalitarian_1 } text = { trigger = { has_ethic = ethic_egalitarian } weight = @retirement_reason_ethic_weight localization_key = death_reason_ethic_egalitarian_2 } text = { trigger = { has_ethic = ethic_egalitarian } weight = @retirement_reason_ethic_weight localization_key = death_reason_ethic_egalitarian_3 } text = { trigger = { has_ethic = ethic_egalitarian } weight = { base = @retirement_reason_ethic_weight modifier = { factor = 3 has_trait = leader_trait_educator } } localization_key = death_reason_ethic_egalitarian_4 } text = { trigger = { has_ethic = ethic_egalitarian } weight = @retirement_reason_ethic_weight localization_key = death_reason_ethic_egalitarian_5 } text = { trigger = { has_ethic = ethic_egalitarian } weight = @retirement_reason_ethic_weight localization_key = death_reason_ethic_egalitarian_7 } text = { trigger = { has_ethic = ethic_egalitarian } weight = { base = @retirement_reason_ethic_weight modifier = { factor = 3 has_trait = leader_trait_adventurous_spirit } } localization_key = death_reason_ethic_egalitarian_8 } # Civics text = { trigger = { owner = { has_civic = civic_cutthroat_politics } } weight = @retirement_reason_civic_weight localization_key = death_reason_civic_cutthroat_politics_2 } text = { trigger = { owner = { has_civic = civic_efficient_bureaucracy } } weight = @retirement_reason_civic_weight localization_key = death_reason_civic_efficient_bureaucracy_1 } text = { trigger = { owner = { has_civic = civic_efficient_bureaucracy } } weight = @retirement_reason_civic_weight localization_key = death_reason_civic_efficient_bureaucracy_2 } text = { trigger = { owner = { has_civic = civic_environmentalist } } weight = @retirement_reason_civic_weight localization_key = death_reason_civic_environmentalist_2 } text = { trigger = { owner = { has_civic = civic_agrarian_idyll } } weight = @retirement_reason_civic_weight localization_key = death_reason_civic_agrarian_idyll_1 } text = { trigger = { owner = { has_civic = civic_agrarian_idyll } } weight = { base = @retirement_reason_civic_weight modifier = { factor = 3 has_trait = leader_trait_reclusive } } localization_key = death_reason_civic_agrarian_idyll_2 } text = { trigger = { owner = { has_civic = civic_idyllic_bloom } } weight = @retirement_reason_civic_weight localization_key = death_reason_civic_idyllic_bloom_2 } text = { trigger = { owner = { has_civic = civic_idyllic_bloom } } weight = @retirement_reason_civic_weight localization_key = death_reason_civic_idyllic_bloom_3 } text = { trigger = { owner = { has_civic = civic_functional_architecture } } weight = @retirement_reason_civic_weight localization_key = death_reason_civic_functional_architecture_1 } text = { trigger = { owner = { has_civic = civic_functional_architecture } } weight = @retirement_reason_civic_weight localization_key = death_reason_civic_functional_architecture_2 } text = { trigger = { owner = { has_civic = civic_mining_guilds } } weight = @retirement_reason_civic_weight localization_key = death_reason_civic_mining_guilds_1 } text = { trigger = { owner = { has_civic = civic_mining_guilds } } weight = @retirement_reason_civic_weight localization_key = death_reason_civic_mining_guilds_2 } text = { trigger = { owner = { has_civic = civic_aristocratic_elite } } weight = { base = @retirement_reason_civic_weight modifier = { factor = 3 has_trait_tier1or2 = { TRAIT = leader_trait_lavish_lifestyle } } } localization_key = death_reason_civic_aristocratic_elite_1 } text = { trigger = { owner = { has_civic = civic_aristocratic_elite } } weight = @retirement_reason_civic_weight localization_key = death_reason_civic_aristocratic_elite_2 } text = { trigger = { owner = { has_civic = civic_beacon_of_liberty } } weight = @retirement_reason_civic_weight localization_key = death_reason_civic_beacon_of_liberty_1 } text = { trigger = { owner = { has_civic = civic_citizen_service } } weight = @retirement_reason_civic_weight localization_key = death_reason_civic_citizen_service_1 } text = { trigger = { owner = { has_civic = civic_citizen_service } } weight = @retirement_reason_civic_weight localization_key = death_reason_civic_citizen_service_2 } text = { trigger = { owner = { has_civic = civic_corporate_dominion } } weight = @retirement_reason_civic_weight localization_key = death_reason_civic_corporate_dominion_1 } text = { trigger = { owner = { has_civic = civic_corporate_dominion } } weight = @retirement_reason_civic_weight localization_key = death_reason_civic_corporate_dominion_2 } text = { trigger = { owner = { has_civic = civic_corvee_system } } weight = @retirement_reason_civic_weight localization_key = death_reason_civic_corvee_system_1 } text = { trigger = { owner = { has_civic = civic_distinguished_admiralty } } weight = @retirement_reason_civic_weight localization_key = death_reason_civic_distinguished_admiralty_1 } text = { trigger = { owner = { has_civic = civic_distinguished_admiralty } not = { has_trait = leader_trait_righteous } } weight = { base = @retirement_reason_civic_weight modifier = { factor = 3 has_trait = leader_trait_lawless } } localization_key = death_reason_civic_distinguished_admiralty_2 } text = { trigger = { owner = { has_civic = civic_distinguished_admiralty } } weight = @retirement_reason_civic_weight localization_key = death_reason_civic_distinguished_admiralty_3 } text = { trigger = { owner = { has_civic = civic_exalted_priesthood } } weight = @retirement_reason_civic_weight localization_key = death_reason_civic_exalted_priesthood_1 } text = { trigger = { owner = { has_civic = civic_feudal_realm } } weight = @retirement_reason_civic_weight localization_key = death_reason_civic_feudal_realm_1 } text = { trigger = { owner = { has_civic = civic_feudal_realm } } weight = @retirement_reason_civic_weight localization_key = death_reason_civic_feudal_realm_2 } text = { trigger = { owner = { has_civic = civic_free_haven } } weight = @retirement_reason_civic_weight localization_key = death_reason_civic_free_haven_1 } text = { trigger = { owner = { has_civic = civic_idealistic_foundation } } weight = @retirement_reason_civic_weight localization_key = death_reason_civic_idealistic_foundation_1 } text = { trigger = { owner = { has_civic = civic_idealistic_foundation } } weight = @retirement_reason_civic_weight localization_key = death_reason_civic_idealistic_foundation_2 } text = { trigger = { owner = { has_civic = civic_imperial_cult } } weight = @retirement_reason_civic_weight localization_key = death_reason_civic_imperial_cult_1 } text = { trigger = { owner = { has_civic = civic_imperial_cult } } weight = @retirement_reason_civic_weight localization_key = death_reason_civic_imperial_cult_2 } text = { trigger = { owner = { has_civic = civic_inwards_perfection } } weight = { base = @retirement_reason_civic_weight modifier = { factor = 3 has_trait = leader_trait_reclusive } } localization_key = death_reason_civic_inwards_perfection_1 } text = { trigger = { owner = { has_civic = civic_inwards_perfection } } weight = @retirement_reason_civic_weight localization_key = death_reason_civic_inwards_perfection_2 } text = { trigger = { owner = { has_civic = civic_meritocracy } } weight = @retirement_reason_civic_weight localization_key = death_reason_civic_meritocracy_1 } text = { trigger = { owner = { has_civic = civic_meritocracy } } weight = @retirement_reason_civic_weight localization_key = death_reason_civic_meritocracy_2 } text = { trigger = { owner = { has_civic = civic_nationalistic_zeal } } weight = @retirement_reason_civic_weight localization_key = death_reason_civic_nationalistic_zeal_1 } text = { trigger = { owner = { has_civic = civic_nationalistic_zeal } } weight = @retirement_reason_civic_weight localization_key = death_reason_civic_nationalistic_zeal_2 } text = { trigger = { owner = { has_civic = civic_parliamentary_system } } weight = @retirement_reason_civic_weight localization_key = death_reason_civic_parliamentary_system_1 } text = { trigger = { owner = { has_civic = civic_parliamentary_system } } weight = @retirement_reason_civic_weight localization_key = death_reason_civic_parliamentary_system_2 } text = { trigger = { owner = { has_civic = civic_philosopher_king } } weight = @retirement_reason_civic_weight localization_key = death_reason_civic_philosopher_king_1 } text = { trigger = { owner = { has_civic = civic_philosopher_king } } weight = @retirement_reason_civic_weight localization_key = death_reason_civic_philosopher_king_2 } text = { trigger = { owner = { has_civic = civic_police_state } } weight = @retirement_reason_civic_weight localization_key = death_reason_civic_police_state_1 } text = { trigger = { owner = { has_civic = civic_shadow_council } } weight = @retirement_reason_civic_weight localization_key = death_reason_civic_shadow_council_1 } text = { trigger = { owner = { has_civic = civic_shadow_council } } weight = @retirement_reason_civic_weight localization_key = death_reason_civic_shadow_council_2 } text = { trigger = { owner = { has_civic = civic_slaver_guilds } } weight = @retirement_reason_civic_weight localization_key = death_reason_civic_slaver_guilds_1 } text = { trigger = { owner = { has_civic = civic_slaver_guilds } } weight = @retirement_reason_civic_weight localization_key = death_reason_civic_slaver_guilds_2 } text = { trigger = { owner = { has_civic = civic_technocracy } } weight = @retirement_reason_civic_weight localization_key = death_reason_civic_technocracy_1 } text = { trigger = { owner = { has_civic = civic_warrior_culture } } weight = @retirement_reason_civic_weight localization_key = death_reason_civic_warrior_culture_1 } text = { trigger = { owner = { has_civic = civic_catalytic_processing } } weight = @retirement_reason_civic_weight localization_key = death_reason_civic_catalytic_processing_1 } text = { trigger = { owner = { has_civic = civic_catalytic_processing } } weight = @retirement_reason_civic_weight localization_key = death_reason_civic_catalytic_processing_2 } text = { trigger = { owner = { has_civic = civic_ascensionists } } weight = @retirement_reason_civic_weight localization_key = death_reason_civic_ascensionists_1 } text = { trigger = { owner = { has_civic = civic_fanatic_purifiers } } weight = @retirement_reason_civic_weight localization_key = death_reason_civic_fanatic_purifiers_1 } text = { trigger = { owner = { has_civic = civic_fanatic_purifiers } } weight = @retirement_reason_civic_weight localization_key = death_reason_civic_fanatic_purifiers_2 } text = { trigger = { owner = { has_civic = civic_crafters } } weight = @retirement_reason_civic_weight localization_key = death_reason_civic_crafters_1 } text = { trigger = { owner = { has_civic = civic_crafters } } weight = @retirement_reason_civic_weight localization_key = death_reason_civic_crafters_2 } text = { trigger = { owner = { has_civic = civic_pleasure_seekers } } weight = @retirement_reason_civic_weight localization_key = death_reason_civic_pleasure_seekers_1 } text = { trigger = { owner = { has_civic = civic_pleasure_seekers } } weight = @retirement_reason_civic_weight localization_key = death_reason_civic_pleasure_seekers_2 } text = { trigger = { owner = { has_civic = civic_pompous_purists } } weight = @retirement_reason_civic_weight localization_key = death_reason_civic_pompous_purists_1 } text = { trigger = { owner = { has_civic = civic_barbaric_despoilers } } weight = @retirement_reason_civic_weight localization_key = death_reason_civic_barbaric_despoilers_2 } text = { trigger = { owner = { has_civic = civic_byzantine_bureaucracy } } weight = @retirement_reason_civic_weight localization_key = death_reason_civic_byzantine_bureaucracy_1 } text = { trigger = { owner = { has_civic = civic_byzantine_bureaucracy } } weight = @retirement_reason_civic_weight localization_key = death_reason_civic_byzantine_bureaucracy_2 } text = { trigger = { owner = { has_civic = civic_merchant_guilds } } weight = @retirement_reason_civic_weight localization_key = death_reason_civic_merchant_guilds_1 } text = { trigger = { owner = { has_civic = civic_merchant_guilds } } weight = { base = @retirement_reason_civic_weight modifier = { factor = 3 or = { has_trait = leader_trait_trade_focus has_trait = leader_trait_trade_focus_2 } } } localization_key = death_reason_civic_merchant_guilds_2 } text = { trigger = { owner = { has_civic = civic_merchant_guilds } } weight = { base = @retirement_reason_civic_weight modifier = { factor = 3 or = { has_trait = trait_ruler_investor has_trait = trait_ruler_investor_2 has_trait = trait_ruler_investor_3 } } } localization_key = death_reason_civic_merchant_guilds_3 } text = { trigger = { owner = { has_civic = civic_shared_burden } } weight = @retirement_reason_civic_weight localization_key = death_reason_civic_shared_burden_1 } text = { trigger = { owner = { has_civic = civic_shared_burden } } weight = @retirement_reason_civic_weight localization_key = death_reason_civic_shared_burden_2 } text = { trigger = { owner = { has_civic = civic_diplomatic_corps } } weight = @retirement_reason_civic_weight localization_key = death_reason_civic_diplomatic_corps_1 } text = { trigger = { owner = { has_civic = civic_diplomatic_corps } } weight = @retirement_reason_civic_weight localization_key = death_reason_civic_diplomatic_corps_2 } text = { trigger = { owner = { has_civic = civic_death_cult } } weight = @retirement_reason_civic_weight localization_key = death_reason_civic_death_cult_1 } text = { trigger = { owner = { has_civic = civic_memorialist } } weight = @retirement_reason_civic_weight localization_key = death_reason_civic_memorialist_1 } text = { trigger = { owner = { has_civic = civic_reanimated_armies } } weight = @retirement_reason_civic_weight localization_key = death_reason_civic_reanimated_armies_1 } text = { trigger = { owner = { is_anglers_empire = yes } } weight = @retirement_reason_civic_weight localization_key = death_reason_civic_anglers_1 } text = { trigger = { owner = { has_civic = civic_toxic_baths } } weight = @retirement_reason_civic_weight localization_key = death_reason_civic_toxic_baths_1 } text = { trigger = { owner = { has_civic = civic_relentless_industrialists } can_have_health_issues = yes } weight = @retirement_reason_civic_weight localization_key = death_reason_civic_relentless_industrialists_2 } text = { trigger = { owner = { has_civic = civic_scavengers } } weight = { base = @retirement_reason_civic_weight modifier = { factor = 3 has_trait = leader_trait_salvager } } localization_key = death_reason_civic_scavengers_1 } text = { trigger = { owner = { has_civic = civic_scavengers } } weight = { base = @retirement_reason_civic_weight modifier = { factor = 3 has_trait = leader_trait_salvager } } localization_key = death_reason_civic_scavengers_2 } text = { trigger = { owner = { has_civic = civic_memory_vault } } weight = @retirement_reason_civic_weight localization_key = death_reason_civic_memory_vault_3 } text = { trigger = { owner = { has_civic = civic_memory_vault } } weight = @retirement_reason_civic_weight localization_key = death_reason_civic_memory_vault_4 } text = { trigger = { owner = { has_civic = civic_dystopian_society } } weight = @retirement_reason_civic_weight localization_key = death_reason_civic_dystopian_society_1 } text = { trigger = { owner = { has_civic = civic_dystopian_society } } weight = @retirement_reason_civic_weight localization_key = death_reason_civic_dystopian_society_2 } text = { trigger = { owner = { has_civic = civic_heroic_tales } } weight = @retirement_reason_civic_weight localization_key = death_reason_civic_heroic_tales_3 } text = { trigger = { owner = { has_civic = civic_heroic_tales } } weight = @retirement_reason_civic_weight localization_key = death_reason_civic_heroic_tales_4 } text = { trigger = { owner = { has_civic = civic_crusader_spirit } } weight = @retirement_reason_civic_weight localization_key = death_reason_civic_crusader_spirit_1 } text = { trigger = { owner = { has_civic = civic_crusader_spirit } } weight = @retirement_reason_civic_weight localization_key = death_reason_civic_crusader_spirit_2 } text = { trigger = { owner = { has_civic = civic_crusader_spirit } } weight = @retirement_reason_civic_weight localization_key = death_reason_civic_crusader_spirit_3 } text = { trigger = { owner = { has_civic = civic_crusader_spirit_corporate } } weight = @retirement_reason_civic_weight localization_key = death_reason_civic_crusader_spirit_corporate_1 } text = { trigger = { owner = { has_civic = civic_crusader_spirit_corporate } } weight = @retirement_reason_civic_weight localization_key = death_reason_civic_crusader_spirit_corporate_3 } text = { trigger = { owner = { has_civic = civic_crusader_spirit_corporate } } weight = @retirement_reason_civic_weight localization_key = death_reason_civic_crusader_spirit_corporate_4 } text = { trigger = { owner = { has_civic = civic_private_healthcare_corporate } can_have_health_issues = yes } weight = @retirement_reason_civic_weight localization_key = death_reason_civic_private_healthcare_corporate_1 } text = { trigger = { owner = { has_civic = civic_private_healthcare_corporate } can_have_health_issues = yes } weight = @retirement_reason_civic_weight localization_key = death_reason_civic_private_healthcare_corporate_3 } text = { trigger = { owner = { has_civic = civic_task_delegation_corporate } } weight = @retirement_reason_civic_weight localization_key = death_reason_civic_task_delegation_corporate_1 } text = { trigger = { owner = { has_civic = civic_task_delegation_corporate } } weight = @retirement_reason_civic_weight localization_key = death_reason_civic_task_delegation_corporate_3 } text = { trigger = { owner = { has_civic = civic_task_delegation_corporate } } weight = @retirement_reason_civic_weight localization_key = death_reason_civic_task_delegation_corporate_4 } default = death_reason_generic_1 } defined_text = { name = SubtitleDLCCheckCouncilor random = no text = { trigger = { has_paragon_dlc = yes } localization_key = veteran_councilor_trait } default = common_councilor_trait } defined_text = { name = SubtitleDLCCheckLeader random = no text = { trigger = { has_paragon_dlc = yes } localization_key = veteran_leader_trait } default = leader_trait } defined_text = { name = SubtitleDLCCheckCommander random = no text = { trigger = { has_paragon_dlc = yes } localization_key = veteran_commander_trait } default = common_commander_trait } defined_text = { name = SubtitleDLCCheckOfficial random = no text = { trigger = { has_paragon_dlc = yes } localization_key = veteran_official_trait } default = common_official_trait } defined_text = { name = SubtitleDLCCheckScientist random = no text = { trigger = { has_paragon_dlc = yes } localization_key = veteran_scientist_trait } default = common_scientist_trait } defined_text = { name = TutorialElectionViewTypeSpecific random = no text = { trigger = { has_election_type = democratic } localization_key = TUTORIAL_ELECTION_VIEW_DEMOCRACY_YES } default = TUTORIAL_ELECTION_VIEW_DEMOCRACY_NO } defined_text = { name = TutorialCouncilViewDlcSpecific random = no text = { trigger = { has_paragon_dlc = yes } localization_key = TUTORIAL_COUNCIL_VIEW_PARAGON_YES } default = TUTORIAL_COUNCIL_VIEW_PARAGON_NO } defined_text = { name = TutorialLeaderLevelUpDlcSpecific random = no text = { trigger = { has_paragon_dlc = yes } localization_key = TUTORIAL_LEADER_LEVEL_UP_PARAGON_YES } default = TUTORIAL_LEADER_LEVEL_UP_PARAGON_NO } # Scripted Value DEBUGGING #effect = { log = "Value: [This.scriptval__leader_pending_negative_traits_modified]" } defined_text = { name = scriptval__leader_yearly_chance_for_negative_trait value = value:leader_yearly_chance_for_negative_trait } defined_text = { name = scriptval__leader_eligible_for_negative_trait_immortal value = value:leader_eligible_for_negative_trait_immortal } defined_text = { name = scriptval__leader_pending_negative_traits_modified value = value:leader_pending_negative_traits_modified } #effect = { log = "Commander: [scriptval_heir_class_weight_commander], Governor: [scriptval_heir_class_weight_official], Scientist: [scriptval_heir_class_weight_scientist]" } defined_text = { name = scriptval_heir_class_weight_commander value = value:heir_class_weight_commander } defined_text = { name = scriptval_heir_class_weight_official value = value:heir_class_weight_official } defined_text = { name = scriptval_heir_class_weight_scientist value = value:heir_class_weight_scientist } defined_text = { name = GetAdventurousSpiritEffect random = no text = { localization_key = adventurous_spirit_not_on_council trigger = { is_councilor = no } } text = { localization_key = BLANK_STRING trigger = { is_councilor = yes } } default = adventurous_spirit_not_on_council } defined_text = { name = GetRestoreNodeEffectTooltip random = no text = { localization_key = machine_restore_node_effect trigger = { owner = { is_machine_empire = yes } } } text = { localization_key = hive_restore_node_effect trigger = { owner = { is_hive_empire = yes } } } default = machine_restore_node_effect } defined_text = { name = GetRestoredNodeSkill value = value:restored_node_skill } defined_text = { name = triggered_unplugged_leader_name random = no text = { trigger = { has_trait = trait_unplugged_cybernetic_positives_2 } localization_key = leader_trait_unplugged_cybernetic_positives_2 } text = { trigger = { has_trait = trait_unplugged_cybernetic_positives_1 } localization_key = leader_trait_unplugged_cybernetic_positives_1 } default = leader_trait_unplugged_cybernetic_positives_3 } defined_text = { name = triggered_unplugged_leader_desc random = no text = { trigger = { has_trait = trait_unplugged_cybernetic_positives_2 } localization_key = leader_trait_unplugged_cybernetic_positives_2_desc } text = { trigger = { has_trait = trait_unplugged_cybernetic_positives_1 } localization_key = leader_trait_unplugged_cybernetic_positives_1_desc } default = leader_trait_unplugged_cybernetic_positives_3_desc }