ship_section_template = { key = "ancient_mining_drone_section" ship_size = ancient_mining_drone fits_on_slot = mid entity = "ancient_mining_drone_hull_entity" icon = "GFX_ship_part_core_mid" component_slot = { name = "SMALL_GUN_01" template = "small_turret" locatorname = "small_gun_01" } component_slot = { name = "SMALL_GUN_02" template = "small_turret" locatorname = "small_gun_01" } medium_utility_slots = 1 large_utility_slots = 1 } ship_section_template = { key = "ancient_combat_drone_section" ship_size = ancient_corvette fits_on_slot = mid entity = "ancient_corvette_hull_entity" icon = "GFX_ship_part_core_mid" should_draw_components = no component_slot = { name = "MEDIUM_GUN_01" template = "medium_turret" locatorname = "root" } component_slot = { name = "SMALL_GUN_01" template = "small_turret" locatorname = "root" } component_slot = { name = "SMALL_GUN_02" template = "small_turret" locatorname = "root" } medium_utility_slots = 2 large_utility_slots = 1 } ship_section_template = { key = "ancient_drone_destroyer_section" ship_size = ancient_destroyer fits_on_slot = mid entity = "ancient_destroyer_hull_entity" icon = "GFX_ship_part_core_mid" component_slot = { name = "MEDIUM_GUN_01" template = "medium_turret" is_side_slot = yes locatorname = "medium_gun_01" } component_slot = { name = "MEDIUM_GUN_02" template = "medium_turret" is_side_slot = yes locatorname = "medium_gun_02" } component_slot = { name = "SMALL_GUN_01" template = "small_turret" locatorname = "root" } component_slot = { name = "SMALL_GUN_02" template = "small_turret" locatorname = "root" } medium_utility_slots = 3 large_utility_slots = 1 } ship_section_template = { key = "DRONE_HOMEBASE" ship_size = homebase fits_on_slot = mid entity = "drone_homebase_hull_entity" icon = "GFX_ship_part_core_mid" component_slot = { name = "LARGE_GUN_01" template = "large_turret" is_side_slot = yes locatorname = "large_gun_01" } component_slot = { name = "LARGE_GUN_02" template = "large_turret" is_side_slot = yes locatorname = "large_gun_02" } component_slot = { name = "STRIKE_CRAFT_01" template = "large_strike_craft" rotation = 90 position = { x = 5.1 y= 3.7 } locatorname = "strike_craft_locator_01" } component_slot = { name = "STRIKE_CRAFT_02" template = "large_strike_craft" rotation = -90 position = { x = -5.0 y = 1.7 } locatorname = "strike_craft_locator_02" } component_slot = { name = "STRIKE_CRAFT_03" template = "large_strike_craft" rotation = 180 position = { x = 0 y = -10.7 } locatorname = "strike_craft_locator_03" } large_utility_slots = 5 }