# Fallen Empire Massive Ship Section ship_section_template = { key = "fallen_empire_massive_warship_key" ship_size = massive_ship_fallen_empire fits_on_slot = mid entity = "titan_entity" icon = "GFX_ship_part_core_mid" #only one because it uses a titan laser component_slot = { name = "TITANIC_01" template = "invisible_titanic_fixed" locatorname = "titan_gun_01" } component_slot = { name = "TITANIC_02" template = "invisible_titanic_fixed" locatorname = "titan_gun_01" } component_slot = { name = "LARGE_GUN_01" template = "large_turret" locatorname = "medium_gun_01" } component_slot = { name = "LARGE_GUN_02" template = "large_turret" locatorname = "medium_gun_02" } component_slot = { name = "LARGE_GUN_03" template = "large_turret" locatorname = "medium_gun_03" } component_slot = { name = "LARGE_GUN_04" template = "large_turret" locatorname = "medium_gun_04" } component_slot = { name = "LARGE_GUN_05" template = "large_turret" locatorname = "medium_gun_01" } component_slot = { name = "LARGE_GUN_06" template = "large_turret" locatorname = "medium_gun_02" } component_slot = { name = "LARGE_GUN_07" template = "large_turret" locatorname = "medium_gun_03" } component_slot = { name = "LARGE_GUN_08" template = "large_turret" locatorname = "medium_gun_04" } component_slot = { name = "MEDIUM_GUN_01" template = "medium_turret" locatorname = "medium_gun_01" } component_slot = { name = "MEDIUM_GUN_02" template = "medium_turret" locatorname = "medium_gun_02" } component_slot = { name = "MEDIUM_GUN_03" template = "medium_turret" locatorname = "medium_gun_03" } component_slot = { name = "MEDIUM_GUN_04" template = "medium_turret" locatorname = "medium_gun_04" } component_slot = { name = "STRIKE_CRAFT_01" template = "large_strike_craft" rotation = 90 locatorname = "medium_gun_01" } component_slot = { name = "STRIKE_CRAFT_02" template = "large_strike_craft" rotation = 90 locatorname = "medium_gun_02" } component_slot = { name = "STRIKE_CRAFT_03" template = "large_strike_craft" rotation = 90 locatorname = "medium_gun_03" } component_slot = { name = "STRIKE_CRAFT_04" template = "large_strike_craft" rotation = 90 locatorname = "medium_gun_04" } large_utility_slots = 20 aux_utility_slots = 4 } # Fallen Empire Large Ship Section ship_section_template = { key = "fallen_empire_large_warship_key" ship_size = large_ship_fallen_empire fits_on_slot = mid entity = "warship_large_entity" icon = "GFX_ship_part_core_mid" component_slot = { name = "STRIKE_CRAFT_01" template = "large_strike_craft" rotation = 90 locatorname = "medium_gun_01" } component_slot = { name = "STRIKE_CRAFT_02" template = "large_strike_craft" rotation = 90 locatorname = "medium_gun_02" } component_slot = { name = "EXTRA_LARGE_01" template = "invisible_extra_large_fixed" locatorname = "large_gun_01" } component_slot = { name = "EXTRA_LARGE_02" template = "invisible_extra_large_fixed" locatorname = "large_gun_02" } component_slot = { name = "LARGE_GUN_01" template = "large_turret" locatorname = "large_gun_02" is_side_slot = yes } component_slot = { name = "LARGE_GUN_02" template = "large_turret" locatorname = "large_gun_02" is_side_slot = yes } component_slot = { name = "MEDIUM_GUN_01" template = "medium_turret" locatorname = "medium_gun_01" } component_slot = { name = "MEDIUM_GUN_02" template = "medium_turret" locatorname = "medium_gun_02" } component_slot = { name = "MEDIUM_GUN_03" template = "medium_turret" locatorname = "medium_gun_03" } component_slot = { name = "MEDIUM_GUN_04" template = "medium_turret" locatorname = "medium_gun_04" } large_utility_slots = 8 aux_utility_slots = 3 } # Fallen Empire Large Ship Section ship_section_template = { key = "fallen_empire_large_warship_torpedo_key" ship_size = large_ship_fallen_empire fits_on_slot = mid entity = "warship_large_entity" icon = "GFX_ship_part_core_mid" component_slot = { name = "STRIKE_CRAFT_01" template = "large_strike_craft" rotation = 90 locatorname = "medium_gun_01" } component_slot = { name = "STRIKE_CRAFT_02" template = "large_strike_craft" rotation = 90 locatorname = "medium_gun_02" } component_slot = { name = "EXTRA_LARGE_01" template = "invisible_extra_large_fixed" locatorname = "large_gun_01" } component_slot = { name = "EXTRA_LARGE_02" template = "invisible_extra_large_fixed" locatorname = "large_gun_02" } component_slot = { name = "TORPEDO_01" template = "medium_missile_turret" locatorname = "large_gun_02" is_side_slot = yes } component_slot = { name = "TORPEDO_02" template = "medium_missile_turret" locatorname = "large_gun_02" is_side_slot = yes } component_slot = { name = "TORPEDO_03" template = "medium_missile_turret" locatorname = "large_gun_02" is_side_slot = yes } component_slot = { name = "TORPEDO_04" template = "medium_missile_turret" locatorname = "large_gun_02" is_side_slot = yes } component_slot = { name = "MEDIUM_GUN_01" template = "medium_turret" locatorname = "medium_gun_01" } component_slot = { name = "MEDIUM_GUN_02" template = "medium_turret" locatorname = "medium_gun_02" } component_slot = { name = "MEDIUM_GUN_03" template = "medium_turret" locatorname = "medium_gun_03" } component_slot = { name = "MEDIUM_GUN_04" template = "medium_turret" locatorname = "medium_gun_04" } large_utility_slots = 8 aux_utility_slots = 3 } # Fallen Empire Small Ship Section ship_section_template = { key = "fallen_empire_warship_small_key" ship_size = small_ship_fallen_empire fits_on_slot = mid entity = "warship_small_entity" icon = "GFX_ship_part_core_mid" component_slot = { name = "LARGE_GUN_01" template = "large_turret" locatorname = "large_gun_01" } component_slot = { name = "LARGE_GUN_02" template = "large_turret" locatorname = "large_gun_01" } component_slot = { name = "SMALL_GUN_01" template = "small_turret" locatorname = "medium_gun_01" } component_slot = { name = "SMALL_GUN_02" template = "small_turret" locatorname = "medium_gun_02" } component_slot = { name = "SMALL_GUN_03" template = "small_turret" locatorname = "medium_gun_01" } component_slot = { name = "SMALL_GUN_04" template = "small_turret" locatorname = "medium_gun_02" } component_slot = { name = "PD_01" template = "point_defence_turret" locatorname = "medium_gun_01" } component_slot = { name = "PD_02" template = "point_defence_turret" locatorname = "medium_gun_02" } component_slot = { name = "PD_03" template = "point_defence_turret" locatorname = "medium_gun_02" } component_slot = { name = "PD_04" template = "point_defence_turret" locatorname = "medium_gun_02" } medium_utility_slots = 6 aux_utility_slots = 2 } # Fallen Empire Small Ship Section ship_section_template = { key = "fallen_empire_warship_small_torpedo_key" ship_size = small_ship_fallen_empire fits_on_slot = mid entity = "warship_small_entity" icon = "GFX_ship_part_core_mid" component_slot = { name = "TORPEDO_01" template = "medium_missile_turret" locatorname = "large_gun_01" } component_slot = { name = "TORPEDO_02" template = "medium_missile_turret" locatorname = "large_gun_01" } component_slot = { name = "TORPEDO_03" template = "medium_missile_turret" locatorname = "large_gun_01" } component_slot = { name = "SMALL_GUN_01" template = "small_turret" locatorname = "medium_gun_02" } component_slot = { name = "SMALL_GUN_02" template = "small_turret" locatorname = "medium_gun_02" } component_slot = { name = "SMALL_GUN_03" template = "small_turret" locatorname = "medium_gun_01" } component_slot = { name = "SMALL_GUN_04" template = "small_turret" locatorname = "medium_gun_02" } component_slot = { name = "PD_01" template = "point_defence_turret" locatorname = "medium_gun_01" } component_slot = { name = "PD_02" template = "point_defence_turret" locatorname = "medium_gun_02" } component_slot = { name = "PD_03" template = "point_defence_turret" locatorname = "medium_gun_02" } component_slot = { name = "PD_04" template = "point_defence_turret" locatorname = "medium_gun_02" } medium_utility_slots = 6 aux_utility_slots = 2 } # Fallen Empire Defense Station Section ship_section_template = { key = "fallen_empire_station_small_key" ship_size = military_station_small_fallen_empire fits_on_slot = mid entity = "empty_section_entity" icon = "GFX_ship_part_core_mid" component_slot = { name = "LARGE_GUN_01" template = "large_turret" locatorname = "root" } component_slot = { name = "LARGE_GUN_02" template = "large_turret" locatorname = "root" } component_slot = { name = "MEDIUM_GUN_01" template = "medium_turret" locatorname = "root" } component_slot = { name = "MEDIUM_GUN_02" template = "medium_turret" locatorname = "root" } component_slot = { name = "MEDIUM_GUN_03" template = "medium_turret" locatorname = "root" } component_slot = { name = "MEDIUM_GUN_04" template = "medium_turret" locatorname = "root" } component_slot = { name = "MEDIUM_GUN_05" template = "medium_turret" locatorname = "root" } component_slot = { name = "PD_01" template = "point_defence_turret" locatorname = "root" } component_slot = { name = "PD_02" template = "point_defence_turret" locatorname = "root" } large_utility_slots = 6 aux_utility_slots = 2 } # Fallen Empire Large Station Section ship_section_template = { key = "fallen_empire_station_large_key" ship_size = military_station_large_fallen_empire fits_on_slot = mid entity = "empty_section_entity" icon = "GFX_ship_part_core_mid" component_slot = { name = "LARGE_GUN_01" template = "large_turret" locatorname = "root" } component_slot = { name = "LARGE_GUN_02" template = "large_turret" locatorname = "root" } component_slot = { name = "LARGE_GUN_03" template = "large_turret" locatorname = "root" } component_slot = { name = "LARGE_GUN_04" template = "large_turret" locatorname = "root" } component_slot = { name = "LARGE_GUN_05" template = "large_turret" locatorname = "root" } component_slot = { name = "LARGE_GUN_06" template = "large_turret" locatorname = "root" } component_slot = { name = "LARGE_GUN_07" template = "large_turret" locatorname = "root" } component_slot = { name = "LARGE_GUN_08" template = "large_turret" locatorname = "root" } component_slot = { name = "LARGE_GUN_09" template = "large_turret" locatorname = "root" } component_slot = { name = "LARGE_GUN_10" template = "large_turret" locatorname = "root" } component_slot = { name = "MEDIUM_GUN_01" template = "medium_turret" locatorname = "root" } component_slot = { name = "MEDIUM_GUN_02" template = "medium_turret" locatorname = "root" } component_slot = { name = "MEDIUM_GUN_03" template = "medium_turret" locatorname = "root" } component_slot = { name = "MEDIUM_GUN_04" template = "medium_turret" locatorname = "root" } component_slot = { name = "MEDIUM_GUN_05" template = "medium_turret" locatorname = "root" } component_slot = { name = "MEDIUM_GUN_06" template = "medium_turret" locatorname = "root" } component_slot = { name = "MEDIUM_GUN_07" template = "medium_turret" locatorname = "root" } component_slot = { name = "MEDIUM_GUN_08" template = "medium_turret" locatorname = "root" } component_slot = { name = "MEDIUM_GUN_09" template = "medium_turret" locatorname = "root" } component_slot = { name = "MEDIUM_GUN_10" template = "medium_turret" locatorname = "root" } component_slot = { name = "PD_01" template = "point_defence_turret" locatorname = "root" } component_slot = { name = "PD_02" template = "point_defence_turret" locatorname = "root" } component_slot = { name = "PD_03" template = "point_defence_turret" locatorname = "root" } component_slot = { name = "PD_04" template = "point_defence_turret" locatorname = "root" } large_utility_slots = 20 aux_utility_slots = 4 }