# Mindwarden Enclave Station ship_section_template = { key = "station_enclave_mindwarden_01_key" ship_size = enclave_mindwarden_station fits_on_slot = "mid" entity = "enclave_mindwarden_station_entity" icon = "GFX_ship_part_core_mid" component_slot = { name = "EXTRA_LARGE_01" template = "invisible_extra_large_turret" locatorname = "root" } component_slot = { name = "LARGE_GUN_01" template = "large_turret" locatorname = "root" } component_slot = { name = "LARGE_GUN_02" template = "large_turret" locatorname = "root" } component_slot = { name = "LARGE_GUN_03" template = "large_turret" locatorname = "root" } component_slot = { name = "LARGE_GUN_04" template = "large_turret" locatorname = "root" } component_slot = { name = "MEDIUM_GUN_01" template = "medium_turret" locatorname = "root" } component_slot = { name = "MEDIUM_GUN_02" template = "medium_turret" locatorname = "root" } component_slot = { name = "MEDIUM_GUN_03" template = "medium_turret" locatorname = "root" } component_slot = { name = "MEDIUM_GUN_04" template = "medium_turret" locatorname = "root" } component_slot = { name = "SMALL_GUN_01" template = "small_turret" locatorname = "root" } component_slot = { name = "SMALL_GUN_02" template = "small_turret" locatorname = "root" } component_slot = { name = "SMALL_GUN_03" template = "small_turret" locatorname = "root" } component_slot = { name = "SMALL_GUN_04" template = "small_turret" locatorname = "root" } component_slot = { name = "SMALL_GUN_05" template = "small_turret" locatorname = "root" } component_slot = { name = "SMALL_GUN_06" template = "small_turret" locatorname = "root" } component_slot = { name = "SMALL_GUN_07" template = "small_turret" locatorname = "root" } component_slot = { name = "SMALL_GUN_08" template = "small_turret" locatorname = "root" } component_slot = { name = "PD_01" template = "point_defence_turret" locatorname = "root" } component_slot = { name = "PD_02" template = "point_defence_turret" locatorname = "root" } component_slot = { name = "PD_03" template = "point_defence_turret" locatorname = "root" } component_slot = { name = "PD_04" template = "point_defence_turret" locatorname = "root" } component_slot = { name = "STRIKE_CRAFT_01" template = "large_strike_craft" locatorname = "root" } component_slot = { name = "STRIKE_CRAFT_02" template = "large_strike_craft" locatorname = "root" } component_slot = { name = "STRIKE_CRAFT_03" template = "large_strike_craft" locatorname = "root" } component_slot = { name = "STRIKE_CRAFT_04" template = "large_strike_craft" locatorname = "root" } component_slot = { name = "STRIKE_CRAFT_05" template = "large_strike_craft" locatorname = "root" } component_slot = { name = "STRIKE_CRAFT_06" template = "large_strike_craft" locatorname = "root" } large_utility_slots = 20 aux_utility_slots = 0 } # Eater Battleship ship_section_template = { key = "eater_tusk" ship_size = large_ship_ed fits_on_slot = mid entity = "extra_dimensional_03_warship_large_entity" icon = "GFX_ship_part_core_mid" component_slot = { name = "LARGE_GUN_01" template = "large_turret" locatorname = "large_gun_01" is_side_slot = yes } component_slot = { name = "LARGE_GUN_02" template = "large_turret" locatorname = "large_gun_02" is_side_slot = yes } component_slot = { name = "HANGAR_01" template = "large_strike_craft" locatorname = "large_gun_02" is_side_slot = yes } component_slot = { name = "HANGAR_02" template = "large_strike_craft" locatorname = "large_gun_03" is_side_slot = yes } component_slot = { name = "HANGAR_03" template = "large_strike_craft" locatorname = "large_gun_02" is_side_slot = yes } component_slot = { name = "HANGAR_04" template = "large_strike_craft" locatorname = "large_gun_03" is_side_slot = yes } large_utility_slots = 5 aux_utility_slots = 1 } # Eater Cruiser ship_section_template = { key = "eater_fang" ship_size = medium_ship_ed fits_on_slot = mid entity = "extra_dimensional_03_warship_medium_entity" icon = "GFX_ship_part_core_mid" component_slot = { name = "TORPEDO_01" template = "medium_missile_turret" locatorname = "medium_gun_01" } component_slot = { name = "TORPEDO_02" template = "medium_missile_turret" locatorname = "medium_gun_02" } component_slot = { name = "TORPEDO_03" template = "medium_missile_turret" locatorname = "medium_gun_02" } component_slot = { name = "TORPEDO_04" template = "medium_missile_turret" locatorname = "medium_gun_02" } medium_utility_slots = 5 aux_utility_slots = 1 } # Eater Escort ship_section_template = { key = "eater_tooth" ship_size = small_ship_ed fits_on_slot = mid entity = "extra_dimensional_03_warship_small_entity" icon = "GFX_ship_part_core_mid" component_slot = { name = "MEDIUM_GUN_01" template = "medium_turret" locatorname = "medium_gun_01" is_side_slot = yes } component_slot = { name = "MEDIUM_GUN_02" template = "medium_turret" locatorname = "medium_gun_02" is_side_slot = yes } component_slot = { name = "MEDIUM_GUN_03" template = "medium_turret" locatorname = "medium_gun_03" is_side_slot = yes } small_utility_slots = 5 aux_utility_slots = 1 }