# DSC - Stage 1 ship_section_template = { key = "DEEP_SPACE_CITADEL_STAGE_1" ship_size = starbase_deep_space_citadel_1 ai_tags = { citadel } fits_on_slot = "core" should_draw_components = no entity = "deep_space_01_starbase_citadel_section_1_entity" icon = "GFX_ship_part_core_mid" component_slot = { name = "SMALL_GUN_01" template = "citadel_point_defence_turret" locatorname = "point_defence_turret1" } component_slot = { name = "SMALL_GUN_02" template = "citadel_point_defence_turret" locatorname = "point_defence_turret2" } component_slot = { name = "SMALL_GUN_03" template = "citadel_point_defence_turret" locatorname = "point_defence_turret3" } component_slot = { name = "SMALL_GUN_04" template = "citadel_point_defence_turret" locatorname = "point_defence_turret4" } component_slot = { name = "SMALL_GUN_05" template = "citadel_point_defence_turret" locatorname = "point_defence_turret5" } component_slot = { name = "SMALL_GUN_06" template = "citadel_point_defence_turret" locatorname = "point_defence_turret6" } component_slot = { name = "SMALL_GUN_07" template = "citadel_point_defence_turret" locatorname = "point_defence_turret7" } component_slot = { name = "SMALL_GUN_08" template = "citadel_point_defence_turret" locatorname = "point_defence_turret8" } component_slot = { name = "SMALL_GUN_09" template = "citadel_point_defence_turret" locatorname = "point_defence_turret9" } component_slot = { name = "LARGE_GUN_01" template = "citadel_large_turret" locatorname = "large_turret1" } component_slot = { name = "LARGE_GUN_02" template = "citadel_large_turret" locatorname = "large_turret2" } component_slot = { name = "LARGE_GUN_03" template = "citadel_large_turret" locatorname = "large_turret3" } component_slot = { name = "STRIKE_CRAFT_01" template = "large_strike_craft" locatorname = "STRIKE_CRAFT_01" } component_slot = { name = "STRIKE_CRAFT_02" template = "large_strike_craft" locatorname = "STRIKE_CRAFT_02" } component_slot = { name = "STRIKE_CRAFT_03" template = "large_strike_craft" locatorname = "STRIKE_CRAFT_03" } large_utility_slots = 6 aux_utility_slots = 1 } # DSC - Stage 2 ship_section_template = { key = "DEEP_SPACE_CITADEL_STAGE_2" ship_size = starbase_deep_space_citadel_2 ai_tags = { citadel } fits_on_slot = "core" should_draw_components = no entity = "deep_space_02_starbase_citadel_section_entity" icon = "GFX_ship_part_core_mid" component_slot = { name = "SMALL_GUN_01" template = "citadel_point_defence_turret" locatorname = "point_defence_turret_02_01" } component_slot = { name = "SMALL_GUN_02" template = "citadel_point_defence_turret" locatorname = "point_defence_turret_02_02" } component_slot = { name = "SMALL_GUN_03" template = "citadel_point_defence_turret" locatorname = "point_defence_turret_02_03" } component_slot = { name = "SMALL_GUN_04" template = "citadel_point_defence_turret" locatorname = "point_defence_turret_02_04" } component_slot = { name = "SMALL_GUN_05" template = "citadel_point_defence_turret" locatorname = "point_defence_turret_02_05" } component_slot = { name = "SMALL_GUN_06" template = "citadel_point_defence_turret" locatorname = "point_defence_turret_02_06" } component_slot = { name = "SMALL_GUN_07" template = "citadel_point_defence_turret" locatorname = "point_defence_turret_02_07" } component_slot = { name = "SMALL_GUN_08" template = "citadel_point_defence_turret" locatorname = "point_defence_turret_02_08" } component_slot = { name = "SMALL_GUN_09" template = "citadel_point_defence_turret" locatorname = "point_defence_turret_02_09" } component_slot = { name = "LARGE_GUN_01" template = "citadel_large_turret" locatorname = "large_turret_02_01" } component_slot = { name = "LARGE_GUN_02" template = "citadel_large_turret" locatorname = "large_turret_02_02" } component_slot = { name = "LARGE_GUN_03" template = "citadel_large_turret" locatorname = "large_turret_02_03" } component_slot = { name = "LARGE_GUN_04" template = "citadel_large_turret" locatorname = "large_turret_02_04" } component_slot = { name = "LARGE_GUN_05" template = "citadel_large_turret" locatorname = "large_turret_02_05" } component_slot = { name = "LARGE_GUN_06" template = "citadel_large_turret" locatorname = "large_turret_02_06" } component_slot = { name = "STRIKE_CRAFT_01" template = "large_strike_craft" locatorname = "STRIKE_CRAFT_02_01" } component_slot = { name = "STRIKE_CRAFT_02" template = "large_strike_craft" locatorname = "STRIKE_CRAFT_02_02" } component_slot = { name = "STRIKE_CRAFT_03" template = "large_strike_craft" locatorname = "STRIKE_CRAFT_02_03" } component_slot = { name = "STRIKE_CRAFT_04" template = "large_strike_craft" locatorname = "STRIKE_CRAFT_02_04" } component_slot = { name = "STRIKE_CRAFT_05" template = "large_strike_craft" locatorname = "STRIKE_CRAFT_02_05" } component_slot = { name = "STRIKE_CRAFT_06" template = "large_strike_craft" locatorname = "STRIKE_CRAFT_02_06" } large_utility_slots = 12 aux_utility_slots = 2 } # DSC - Stage 3 ship_section_template = { key = "DEEP_SPACE_CITADEL_STAGE_3" ship_size = starbase_deep_space_citadel_3 ai_tags = { citadel } fits_on_slot = "core" should_draw_components = no entity = "deep_space_03_starbase_citadel_section_entity" icon = "GFX_ship_part_core_mid" component_slot = { name = "SMALL_GUN_01" template = "citadel_point_defence_turret" locatorname = "point_defence_turret_02_01" } component_slot = { name = "SMALL_GUN_02" template = "citadel_point_defence_turret" locatorname = "point_defence_turret_02_02" } component_slot = { name = "SMALL_GUN_03" template = "citadel_point_defence_turret" locatorname = "point_defence_turret_02_03" } component_slot = { name = "SMALL_GUN_04" template = "citadel_point_defence_turret" locatorname = "point_defence_turret_02_04" } component_slot = { name = "SMALL_GUN_05" template = "citadel_point_defence_turret" locatorname = "point_defence_turret_02_05" } component_slot = { name = "SMALL_GUN_06" template = "citadel_point_defence_turret" locatorname = "point_defence_turret_02_06" } component_slot = { name = "SMALL_GUN_07" template = "citadel_point_defence_turret" locatorname = "point_defence_turret_02_07" } component_slot = { name = "SMALL_GUN_08" template = "citadel_point_defence_turret" locatorname = "point_defence_turret_02_08" } component_slot = { name = "SMALL_GUN_09" template = "citadel_point_defence_turret" locatorname = "point_defence_turret_02_09" } component_slot = { name = "LARGE_GUN_01" template = "citadel_large_turret" locatorname = "large_turret_03_01" } component_slot = { name = "LARGE_GUN_02" template = "citadel_large_turret" locatorname = "large_turret_03_02" } component_slot = { name = "LARGE_GUN_03" template = "citadel_large_turret" locatorname = "large_turret_03_03" } component_slot = { name = "LARGE_GUN_04" template = "citadel_large_turret" locatorname = "large_turret_03_04" } component_slot = { name = "LARGE_GUN_05" template = "citadel_large_turret" locatorname = "large_turret_03_05" } component_slot = { name = "LARGE_GUN_06" template = "citadel_large_turret" locatorname = "large_turret_03_06" } component_slot = { name = "STRIKE_CRAFT_01" template = "large_strike_craft" locatorname = "STRIKE_CRAFT_03_01" } component_slot = { name = "STRIKE_CRAFT_02" template = "large_strike_craft" locatorname = "STRIKE_CRAFT_03_02" } component_slot = { name = "STRIKE_CRAFT_03" template = "large_strike_craft" locatorname = "STRIKE_CRAFT_03_03" } component_slot = { name = "STRIKE_CRAFT_04" template = "large_strike_craft" locatorname = "STRIKE_CRAFT_03_04" } component_slot = { name = "STRIKE_CRAFT_05" template = "large_strike_craft" locatorname = "STRIKE_CRAFT_03_05" } component_slot = { name = "STRIKE_CRAFT_06" template = "large_strike_craft" locatorname = "STRIKE_CRAFT_03_06" } component_slot = { name = "STRIKE_CRAFT_07" template = "large_strike_craft" locatorname = "STRIKE_CRAFT_03_07" } component_slot = { name = "STRIKE_CRAFT_08" template = "large_strike_craft" locatorname = "STRIKE_CRAFT_03_08" } component_slot = { name = "STRIKE_CRAFT_09" template = "large_strike_craft" locatorname = "STRIKE_CRAFT_03_09" } component_slot = { name = "EXTRA_LARGE_01" template = "citadel_extra_large_turret" locatorname = "extra_large_turret" } large_utility_slots = 18 aux_utility_slots = 3 }