# Opus Sentinel Section (Built from Automated Dreadnought) ship_section_template = { key = "opus_sentinel_key" ship_size = npc_warship_01 fits_on_slot = mid should_draw_components = yes entity = "npc_warship_01_hull_entity" icon = "GFX_ship_part_core_mid" #only one because it uses a titan laser component_slot = { name = "EXTRA_LARGE_01" template = "invisible_extra_large_fixed" locatorname = "large_gun_01" } component_slot = { name = "LARGE_GUN_01" template = "large_turret" locatorname = "large_gun_01" } component_slot = { name = "LARGE_GUN_02" template = "large_turret" locatorname = "large_gun_02" } component_slot = { name = "SMALL_GUN_01" template = "small_turret" locatorname = "small_gun_01" } component_slot = { name = "SMALL_GUN_02" template = "small_turret" locatorname = "small_gun_02" } component_slot = { name = "SMALL_GUN_03" template = "small_turret" locatorname = "small_gun_03" } component_slot = { name = "SMALL_GUN_04" template = "small_turret" is_side_slot = yes locatorname = "small_gun_04" } component_slot = { name = "SMALL_GUN_05" template = "small_turret" is_side_slot = yes locatorname = "small_gun_05" } component_slot = { name = "LARGE_GUN_03" template = "large_turret" is_side_slot = yes locatorname = "large_gun_03" } component_slot = { name = "LARGE_GUN_04" template = "large_turret" is_side_slot = yes locatorname = "large_gun_04" } component_slot = { name = "LARGE_GUN_05" template = "large_turret" is_side_slot = yes locatorname = "large_gun_05" } component_slot = { name = "LARGE_GUN_06" template = "large_turret" locatorname = "large_gun_06" } component_slot = { name = "LARGE_GUN_07" template = "large_turret" is_side_slot = yes locatorname = "large_gun_07" } component_slot = { name = "LARGE_GUN_08" template = "large_turret" locatorname = "large_gun_06" } component_slot = { name = "LARGE_GUN_09" template = "large_turret" locatorname = "large_gun_06" } component_slot = { name = "SMALL_GUN_06" template = "small_turret" locatorname = "small_gun_02" } component_slot = { name = "PD_08" template = "point_defence_turret" locatorname = "small_gun_08" } component_slot = { name = "PD_09" template = "point_defence_turret" locatorname = "small_gun_09" } component_slot = { name = "PD_10" template = "point_defence_turret" locatorname = "small_gun_10" } component_slot = { name = "PD_11" template = "point_defence_turret" locatorname = "small_gun_10" } large_utility_slots = 22 aux_utility_slots = 5 }