#this file ( and all files in this folder ) is reloadable with console command "reload behavior" #filewatcher is enabled for all files in this folder ship_behavior = { name = "colossus" preferred_attack_range = 0 formation_distance = 0 return_to_formation_distance = 0 collision_awareness = 0 collision_strafe = 0 collision_radius = 0 attack_move_pattern = none passive_move_pattern = none ignore_combat_movement = yes desc = "COLOSSUS_BEHAVIOR_DESC" } ship_behavior = { name = "stellarite_default" preferred_attack_range = max #max/min/median/12/412.. #this is the distance to target the ship wants to keep when attacking formation_distance = 75 #when orbing/following ship will try to keep this distance to assigned position return_to_formation_distance = 500 #when attacking the ship will switch to passive mode if distance to assigned position is greater that this collision_awareness = 0.9 #how much we try to avoid other ships attack_move_pattern = flee #stationary/charge/follow/stationary/none passive_move_pattern = charge desc = "STELLARITE_DEFAULT_BEHAVIOR_DESC" }