# Order affects sorting in Hatchery construction list # If ship size doesn't specify it's category explicitly then the default category is used. default_ship = { uses_name_list = no } # I've reused ship categories to be able to filter ship sizes by graphical # cultures. Each culture can specify the category it wants to use, and then # will only have ship sizes from that category (and those sizes marked as # available_to_all) bio_ship = { uses_name_list = no } space_amoeba = { rarity_icons = GFX_ship_category_space_amoeba_rarity namelist = SpaceAmoeba desc = space_amoeba_desc prefers_nebula = yes } tiyanki = { rarity_icons = GFX_ship_category_tiyanki_rarity namelist = Tiyanki desc = tiyanki_desc preferred_planet_class = pc_gas_giant sexual_breeding = yes } voidworm = { rarity_icons = GFX_ship_category_voidworm_rarity namelist = Voidworm desc = voidworm_desc preferred_planet_class = pc_black_hole sexual_breeding = yes growth_tooltip = voidworms_troika_growth_tooltip } cutholoid = { rarity_icons = GFX_ship_category_cutholoid_rarity namelist = Cutholoid desc = cutholoid_desc preferred_planet_class = pc_asteroid } crystalline_entity = { rarity_icons = GFX_ship_category_crystalline_entity_rarity namelist = CrystallineEntity desc = crystalline_entity_desc preferred_planet_class = pc_pulsar }