### GRAND ARCHIVE REANIMATED SHIP SIZES ### ############################ ### VOIDWORMS SHIP SIZES ### ############################ # Voidworms Nymphs reanimated_voidworms_small = { ship_category = voidworm graphical_culture = no can_be_inspected = no entity = reanimated_voidworm_nymph_entity is_space_object = yes max_speed = @speed_slow rotation_speed = 0.02 acceleration = 0.6 modifier = { ship_evasion_add = 70 } max_hitpoints = 400 fleet_slot_size = 1 size_multiplier = 5 map_counter_icon = ship_counter_4 icon = ship_size_voidworm section_slots = { "mid" = { locator = "root" } "mutations" = { locator = "root" } } num_target_locators = 0 class = shipclass_military is_designable = no is_space_fauna_ship = yes is_reanimated = yes resources = { category = ships inline_script = { script = "grand_archive/space_fauna_upkeep" RESOURCE = minerals UPKEEP = @fauna_tiny_upkeep_minerals } inline_script = { script = "grand_archive/space_fauna_upkeep" RESOURCE = food UPKEEP = @fauna_tiny_upkeep_food } inline_script = { script = "grand_archive/space_fauna_upkeep" RESOURCE = energy UPKEEP = @fauna_small_upkeep_energy } } } # Voidworms Juvenile reanimated_voidworms_medium = { ship_category = voidworm graphical_culture = no can_be_inspected = no entity = reanimated_voidworm_juvenile_entity is_space_object = yes max_speed = @speed_slow rotation_speed = 0.02 acceleration = 0.6 modifier = { ship_evasion_add = 35 ship_armor_add = 200 } max_hitpoints = 800 fleet_slot_size = 1 size_multiplier = 5 map_counter_icon = ship_counter_4 icon = ship_size_voidworm section_slots = { "mid" = { locator = "root" } "mutations" = { locator = "root" } } num_target_locators = 0 class = shipclass_military is_designable = no is_space_fauna_ship = yes is_reanimated = yes resources = { category = ships inline_script = { script = "grand_archive/space_fauna_upkeep" RESOURCE = minerals UPKEEP = @fauna_small_upkeep_minerals } inline_script = { script = "grand_archive/space_fauna_upkeep" RESOURCE = food UPKEEP = @fauna_small_upkeep_food } inline_script = { script = "grand_archive/space_fauna_upkeep" RESOURCE = energy UPKEEP = @fauna_medium_upkeep_energy } } } # Voidworms Mature reanimated_voidworms_large = { ship_category = voidworm graphical_culture = no can_be_inspected = no entity = reanimated_voidworm_mature_entity is_space_object = yes max_speed = @speed_slow rotation_speed = 0.02 acceleration = 0.6 modifier = { ship_evasion_add = 10 ship_armor_add = 1000 } max_hitpoints = 4000 size_multiplier = 20 map_counter_icon = ship_counter_16 icon = ship_size_voidworm fleet_slot_size = 4 section_slots = { "mid" = { locator = "root" } "mutations" = { locator = "root" } } num_target_locators = 0 class = shipclass_military is_designable = no is_space_fauna_ship = yes is_reanimated = yes resources = { category = ships inline_script = { script = "grand_archive/space_fauna_upkeep" RESOURCE = minerals UPKEEP = @fauna_big_upkeep_minerals } inline_script = { script = "grand_archive/space_fauna_upkeep" RESOURCE = food UPKEEP = @fauna_big_upkeep_food } inline_script = { script = "grand_archive/space_fauna_upkeep" RESOURCE = energy UPKEEP = @fauna_large_upkeep_energy } } } # Voidworms Troika reanimated_voidworms_titan = { ship_category = voidworm graphical_culture = no can_be_inspected = no entity = reanimated_voidworm_troika_entity is_space_object = yes max_speed = @speed_slow rotation_speed = 0.02 acceleration = 0.6 modifier = { ship_evasion_add = 10 ship_armor_add = 3000 } max_hitpoints = 12000 size_multiplier = 40 map_counter_icon = ship_counter_32 icon = ship_size_voidworm_troika fleet_slot_size = 8 section_slots = { "mid" = { locator = "root" } "mutations" = { locator = "root" } } num_target_locators = 0 class = shipclass_military is_designable = no is_space_fauna_ship = yes is_reanimated = yes resources = { category = ships inline_script = { script = "grand_archive/space_fauna_upkeep" RESOURCE = minerals UPKEEP = @fauna_huge_upkeep_minerals } inline_script = { script = "grand_archive/space_fauna_upkeep" RESOURCE = food UPKEEP = @fauna_huge_upkeep_food } inline_script = { script = "grand_archive/space_fauna_upkeep" RESOURCE = energy UPKEEP = @fauna_huge_upkeep_energy } } } ############################# ### CUTHOLOIDS SHIP SIZES ### ############################# reanimated_cutholoids_hatchling = { ship_category = cutholoid graphical_culture = no can_be_inspected = no entity = reanimated_cutholoid_hatchling_01_entity is_space_object = yes max_speed = @speed_default rotation_speed = 0.02 acceleration = 0.6 modifier = { ship_evasion_add = 15 ship_armor_add = 1000 } collision_radius = @battleship_collision_radius max_hitpoints = 200 fleet_slot_size = 1 size_multiplier = 5 map_counter_icon = ship_counter_4 icon = ship_size_cutholoid section_slots = { "mid" = { locator = "root" } "mutations" = { locator = "root" } } num_target_locators = 4 class = shipclass_military is_space_station = no is_designable = no is_space_fauna_ship = yes is_reanimated = yes resources = { category = ships inline_script = { script = "grand_archive/space_fauna_upkeep" RESOURCE = minerals UPKEEP = @fauna_medium_upkeep_food } inline_script = { script = "grand_archive/space_fauna_upkeep" RESOURCE = energy UPKEEP = @fauna_medium_upkeep_energy } } } reanimated_cutholoids_juvenile = { ship_category = cutholoid graphical_culture = no can_be_inspected = no entity = reanimated_cutholoid_juvenile_01_entity is_space_object = yes max_speed = @speed_slow rotation_speed = 0.02 acceleration = 0.6 modifier = { ship_evasion_add = 10 ship_armor_add = 2600 } collision_radius = @battleship_collision_radius max_hitpoints = 400 fleet_slot_size = 2 size_multiplier = 10 map_counter_icon = ship_counter_8 icon = ship_size_cutholoid section_slots = { "mid" = { locator = "root" } "mutations" = { locator = "root" } } num_target_locators = 4 class = shipclass_military is_space_station = no is_designable = no is_space_fauna_ship = yes is_reanimated = yes resources = { category = ships inline_script = { script = "grand_archive/space_fauna_upkeep" RESOURCE = minerals UPKEEP = @fauna_big_upkeep_minerals } inline_script = { script = "grand_archive/space_fauna_upkeep" RESOURCE = energy UPKEEP = @fauna_big_upkeep_energy } } } reanimated_cutholoids = { ship_category = cutholoid graphical_culture = no can_be_inspected = no entity = reanimated_cutholoid_01_entity is_space_object = yes max_speed = @speed_very_slow rotation_speed = 0.02 acceleration = 0.6 modifier = { ship_evasion_add = 5 ship_armor_add = 4500 } collision_radius = @battleship_collision_radius max_hitpoints = 800 fleet_slot_size = 4 size_multiplier = 20 map_counter_icon = ship_counter_16 icon = ship_size_cutholoid section_slots = { "mid" = { locator = "root" } "mutations" = { locator = "root" } } num_target_locators = 4 class = shipclass_military is_space_station = no is_designable = no is_space_fauna_ship = yes is_reanimated = yes resources = { category = ships inline_script = { script = "grand_archive/space_fauna_upkeep" RESOURCE = minerals UPKEEP = @fauna_large_upkeep_minerals } inline_script = { script = "grand_archive/space_fauna_upkeep" RESOURCE = energy UPKEEP = @fauna_large_upkeep_energy } } }