# Utopia Initializers @base_moon_distance = 10 # Ruined Dyson Sphere dyson_sphere_init_01 = { class = "rl_standard_stars" usage = misc_system_init flags = { ruined_dyson_system } usage_odds = { base = 0 modifier = { host_has_dlc = "Utopia" add = @spawn_system_extreme } } max_instances = 1 scaled_spawn_chance = 2 planet = { class = star orbit_distance = 0 init_effect = { create_ambient_object = { type = "large_debris_object" entity_offset_height = { min = -0 max = -20 } location = this } last_created_ambient_object = { set_location = { target = prev distance = 25 angle = random } } create_ambient_object = { type = "large_debris_object" entity_offset_height = { min = -0 max = -20 } location = this } last_created_ambient_object = { set_location = { target = prev distance = 22 angle = random } } create_ambient_object = { type = "large_debris_object" entity_offset_height = { min = -0 max = -20 } location = this } last_created_ambient_object = { set_location = { target = prev distance = 31 angle = random } } create_ambient_object = { type = "medium_debris_01_object" entity_offset_height = { min = -0 max = -20 } location = this } last_created_ambient_object = { set_location = { target = prev distance = 27 angle = random } } create_ambient_object = { type = "medium_debris_02_object" entity_offset_height = { min = -0 max = -20 } location = this } last_created_ambient_object = { set_location = { target = prev distance = 23 angle = random } } create_ambient_object = { type = "medium_debris_01_object" entity_offset_height = { min = -0 max = -20 } location = this } last_created_ambient_object = { set_location = { target = prev distance = 26 angle = random } } create_ambient_object = { type = "medium_debris_02_object" entity_offset_height = { min = -0 max = -20 } location = this } last_created_ambient_object = { set_location = { target = prev distance = 28 angle = random } } create_ambient_object = { type = "small_debris_object" entity_offset_height = { min = -0 max = -20 } location = this } last_created_ambient_object = { set_location = { target = prev distance = 22 angle = random } } create_ambient_object = { type = "large_debris_object" location = this } last_created_ambient_object = { set_location = { target = prev distance = 35 angle = 70 } } create_ambient_object = { type = "large_debris_object" location = this } last_created_ambient_object = { set_location = { target = prev distance = 50 angle = 100 } } create_ambient_object = { type = "large_debris_object" location = this } last_created_ambient_object = { set_location = { target = prev distance = 65 angle = 125 } } create_ambient_object = { type = "medium_debris_01_object" location = this } last_created_ambient_object = { set_location = { target = prev distance = 47 angle = 100 } } create_ambient_object = { type = "medium_debris_02_object" location = this } last_created_ambient_object = { set_location = { target = prev distance = 51 angle = 80 } } create_ambient_object = { type = "medium_debris_01_object" location = this } last_created_ambient_object = { set_location = { target = prev distance = 40 angle = 127 } } create_ambient_object = { type = "medium_debris_02_object" location = this } last_created_ambient_object = { set_location = { target = prev distance = 55 angle = 76 } } create_ambient_object = { type = "small_debris_object" location = this } last_created_ambient_object = { set_location = { target = prev distance = 50 angle = 120 } } create_ambient_object = { type = "large_debris_object" location = this } last_created_ambient_object = { set_location = { target = prev distance = 35 angle = 270 } } create_ambient_object = { type = "large_debris_object" location = this } last_created_ambient_object = { set_location = { target = prev distance = 50 angle = 300 } } create_ambient_object = { type = "large_debris_object" location = this } last_created_ambient_object = { set_location = { target = prev distance = 65 angle = 325 } } create_ambient_object = { type = "medium_debris_01_object" location = this } last_created_ambient_object = { set_location = { target = prev distance = 47 angle = 300 } } create_ambient_object = { type = "medium_debris_02_object" location = this } last_created_ambient_object = { set_location = { target = prev distance = 51 angle = 280 } } create_ambient_object = { type = "medium_debris_01_object" location = this } last_created_ambient_object = { set_location = { target = prev distance = 40 angle = 327 } } create_ambient_object = { type = "medium_debris_02_object" location = this } last_created_ambient_object = { set_location = { target = prev distance = 55 angle = 276 } } create_ambient_object = { type = "small_debris_object" location = this } last_created_ambient_object = { set_location = { target = prev distance = 50 angle = 320 } } } } change_orbit = 45 planet = { class = rl_unhabitable_planets count = { min = 2 max = 4 } orbit_distance = 25 orbit_angle = { min = 90 max = 270 } } init_effect = { spawn_megastructure = { type = "dyson_sphere_ruined" } create_ambient_object = { type = "large_debris_object" location = solar_system } create_ambient_object = { type = "large_debris_object" location = solar_system } create_ambient_object = { type = "large_debris_object" location = solar_system } create_ambient_object = { type = "medium_debris_01_object" location = solar_system } create_ambient_object = { type = "medium_debris_02_object" location = solar_system } create_ambient_object = { type = "medium_debris_01_object" location = solar_system } create_ambient_object = { type = "medium_debris_02_object" location = solar_system } create_ambient_object = { type = "small_debris_object" location = solar_system } } } # Ruined Science Nexus science_nexus_init_01 = { class = sc_black_hole usage = misc_system_init flags = { ruined_nexus_system } usage_odds = { base = 0 modifier = { host_has_dlc = "Utopia" add = @spawn_system_extreme } } max_instances = 1 scaled_spawn_chance = 4 planet = { class = star orbit_distance = 0 } change_orbit = 90 planet = { class = "pc_broken" size = { min = 10 max = 15 } init_effect = { prevent_anomaly = yes } } change_orbit = 30 planet = { class = "pc_gas_giant" orbit_angle = { min = 90 max = 270 } size = 40 init_effect = { save_event_target_as = nexus_planet } } change_orbit = 40 planet = { class = "pc_barren_cold" orbit_angle = { min = 90 max = 270 } size = { min = 10 max = 15 } } init_effect = { spawn_megastructure = { type = "think_tank_ruined" planet = event_target:nexus_planet init_effect = { create_ambient_object = { type = "large_debris_object" location = this } last_created_ambient_object = { set_location = { target = prev distance = 20 angle = 20 } } create_ambient_object = { type = "large_debris_object" location = this } last_created_ambient_object = { set_location = { target = prev distance = 20 angle = 150 } } create_ambient_object = { type = "medium_debris_01_object" location = this } last_created_ambient_object = { set_location = { target = prev distance = 35 angle = 90 } } create_ambient_object = { type = "medium_debris_02_object" location = this } last_created_ambient_object = { set_location = { target = prev distance = 3 angle = 270 } } } } } } # Ruined Sentry Array sentry_array_init_01 = { class = "rl_standard_stars" usage = misc_system_init flags = { ruined_sentry_system } usage_odds = { base = 0 modifier = { host_has_dlc = "Utopia" add = @spawn_system_extreme } } max_instances = 1 scaled_spawn_chance = 4 planet = { class = star orbit_distance = 0 } change_orbit = 45 planet = { class = "pc_nuked" size = 16 init_effect = { add_deposit = d_metal_boneyard } } change_orbit = 25 planet = { class = "pc_barren" size = { min = 10 max = 15 } init_effect = { create_ambient_object = { type = "abandoned_starbase_01_object" location = this } create_ambient_object = { type = "medium_debris_01_object" location = this } } } change_orbit = 25 planet = { class = "pc_gas_giant" orbit_angle = { min = 90 max = 270 } size = 40 init_effect = { create_ambient_object = { type = "abandoned_starbase_01_object" location = this } last_created_ambient_object = { set_location = { target = prev distance = 10 angle = 270 } } create_ambient_object = { type = "abandoned_starbase_01_object" location = this } last_created_ambient_object = { set_location = { target = prev distance = 10 angle = 180 } } create_ambient_object = { type = "large_debris_object" location = this } } moon = { class = "pc_barren" size = 6 orbit_distance = 20 orbit_angle = { min = 90 max = 270 } has_ring = no init_effect = { create_ambient_object = { type = "abandoned_starbase_01_object" location = this } create_ambient_object = { type = "medium_debris_01_object" location = this } } } } change_orbit = 25 planet = { class = "pc_gas_giant" orbit_angle = { min = 90 max = 270 } size = 30 init_effect = { create_ambient_object = { type = "abandoned_starbase_01_object" location = this } last_created_ambient_object = { set_location = { target = prev distance = 7 angle = 270 } } create_ambient_object = { type = "abandoned_starbase_01_object" location = this } last_created_ambient_object = { set_location = { target = prev distance = 7 angle = 180 } } create_ambient_object = { type = "abandoned_starbase_01_object" location = this } last_created_ambient_object = { set_location = { target = prev distance = 7 angle = 0 } } create_ambient_object = { type = "large_debris_object" location = this } last_created_ambient_object = { set_location = { target = prev distance = 15 angle = 0 } } create_ambient_object = { type = "large_debris_object" location = this } last_created_ambient_object = { set_location = { target = prev distance = 15 angle = 180 } } } moon = { class = "pc_barren_cold" size = 6 orbit_distance = 20 orbit_angle = { min = 90 max = 270 } has_ring = no } moon = { class = "pc_frozen" size = 6 orbit_distance = 6 orbit_angle = { min = 90 max = 270 } has_ring = no } moon = { class = "pc_barren" size = 6 orbit_distance = 6 orbit_angle = { min = 90 max = 270 } has_ring = no init_effect = { save_event_target_as = sentry_planet } } } change_orbit = 25 planet = { class = "pc_gas_giant" orbit_angle = { min = 90 max = 270 } size = 35 init_effect = { create_ambient_object = { type = "abandoned_starbase_01_object" location = this } last_created_ambient_object = { set_location = { target = prev distance = 10 angle = 270 } } create_ambient_object = { type = "abandoned_starbase_01_object" location = this } last_created_ambient_object = { set_location = { target = prev distance = 10 angle = 180 } } create_ambient_object = { type = "abandoned_starbase_01_object" location = this } last_created_ambient_object = { set_location = { target = prev distance = 10 angle = 0 } } create_ambient_object = { type = "abandoned_starbase_01_object" location = this } last_created_ambient_object = { set_location = { target = prev distance = 10 angle = 90 } } create_ambient_object = { type = "large_debris_object" location = this } last_created_ambient_object = { set_location = { target = prev distance = 15 angle = 180 } } create_ambient_object = { type = "large_debris_object" location = this } last_created_ambient_object = { set_location = { target = prev distance = 15 angle = 0 } } create_ambient_object = { type = "large_debris_object" location = this } last_created_ambient_object = { set_location = { target = prev distance = 15 angle = 270 } } } moon = { class = "pc_frozen" size = 6 orbit_distance = 20 orbit_angle = { min = 90 max = 270 } has_ring = no } moon = { class = "pc_frozen" size = 6 orbit_distance = 6 orbit_angle = { min = 90 max = 270 } has_ring = no init_effect = { create_ambient_object = { type = "abandoned_starbase_01_object" location = this } create_ambient_object = { type = "medium_debris_01_object" location = this } } } } change_orbit = 25 planet = { class = "pc_frozen" size = { min = 10 max = 15 } init_effect = { create_ambient_object = { type = "abandoned_starbase_01_object" location = this } create_ambient_object = { type = "medium_debris_02_object" location = this } } } init_effect = { spawn_megastructure = { type = "spy_orb_ruined" planet = event_target:sentry_planet } create_ambient_object = { type = "large_debris_object" location = solar_system } create_ambient_object = { type = "large_debris_object" location = solar_system } create_ambient_object = { type = "large_debris_object" location = solar_system } create_ambient_object = { type = "medium_debris_01_object" location = solar_system } create_ambient_object = { type = "medium_debris_02_object" location = solar_system } create_ambient_object = { type = "medium_debris_01_object" location = solar_system } create_ambient_object = { type = "medium_debris_02_object" location = solar_system } create_ambient_object = { type = "small_debris_object" location = solar_system } } } # Ruined Ring World ring_world_init_01 = { class = "rl_standard_stars" usage = misc_system_init flags = { ruined_ring_system } usage_odds = { base = 0 modifier = { host_has_dlc = "Utopia" add = @spawn_system_extreme } } max_instances = 1 scaled_spawn_chance = 3 planet = { class = star orbit_distance = 0 init_effect = { IF = { limit = { has_distar = yes } random_list = { 50 = { add_anomaly = { category = DISTAR_CLONE_CAT } } 50 = { #nothing } } } create_ambient_object = { type = "large_debris_object" entity_offset_height = { min = -0 max = -25 } location = this } last_created_ambient_object = { set_location = { target = prev distance = 45 angle = random } } create_ambient_object = { type = "large_debris_object" entity_offset_height = { min = -0 max = -25 } location = this } last_created_ambient_object = { set_location = { target = prev distance = 45 angle = random } } create_ambient_object = { type = "large_debris_object" entity_offset_height = { min = -0 max = -25 } location = this } last_created_ambient_object = { set_location = { target = prev distance = 45 angle = random } } create_ambient_object = { type = "large_debris_object" entity_offset_height = { min = -0 max = -25 } location = this } last_created_ambient_object = { set_location = { target = prev distance = 45 angle = random } } create_ambient_object = { type = "medium_debris_01_object" entity_offset_height = { min = -0 max = -25 } location = this } last_created_ambient_object = { set_location = { target = prev distance = 45 angle = random } } create_ambient_object = { type = "medium_debris_02_object" entity_offset_height = { min = -0 max = -25 } location = this } last_created_ambient_object = { set_location = { target = prev distance = 45 angle = random } } create_ambient_object = { type = "medium_debris_01_object" entity_offset_height = { min = -0 max = -25 } location = this } last_created_ambient_object = { set_location = { target = prev distance = 45 angle = random } } create_ambient_object = { type = "medium_debris_02_object" entity_offset_height = { min = -0 max = -25 } location = this } last_created_ambient_object = { set_location = { target = prev distance = 45 angle = random } } create_ambient_object = { type = "small_debris_object" entity_offset_height = { min = -0 max = -25 } location = this } last_created_ambient_object = { set_location = { target = prev distance = 45 angle = random } } } } change_orbit = 45 init_effect = { spawn_megastructure = { type = "ring_world_ruined" orbit_angle = 0 orbit_distance = 45 } spawn_megastructure = { type = "ring_world_ruined" orbit_angle = 90 orbit_distance = 45 } spawn_megastructure = { type = "ring_world_ruined" orbit_angle = 180 orbit_distance = 45 } spawn_megastructure = { type = "ring_world_ruined" orbit_angle = 270 orbit_distance = 45 } create_ambient_object = { type = "large_debris_object" location = solar_system } create_ambient_object = { type = "large_debris_object" location = solar_system } create_ambient_object = { type = "large_debris_object" location = solar_system } create_ambient_object = { type = "medium_debris_01_object" location = solar_system } create_ambient_object = { type = "medium_debris_02_object" location = solar_system } create_ambient_object = { type = "medium_debris_01_object" location = solar_system } create_ambient_object = { type = "medium_debris_02_object" location = solar_system } create_ambient_object = { type = "small_debris_object" location = solar_system } } }