special_project = { key = "DEAL_WITH_FLORA" #cost = 0 days_to_research = 60 tech_department = society_technology picture = GFX_evt_alien_nature icon = "gfx/interface/icons/situation_log/situation_log_quest.dds" event_scope = ship_event requirements = { shipclass_science_ship = 1 leader = scientist #skill = 3 } on_success = { ship_event = { id = anomaly.91 } } } special_project = { key = "HELPFUL_DRONES_1_PROJECT" #cost = 80 days_to_research = 30 tech_department = engineering_technology picture = GFX_evt_satellite_in_orbit icon = "gfx/interface/icons/situation_log/situation_log_quest.dds" event_scope = ship_event requirements = { shipclass_science_ship = 1 leader = scientist #skill = 2 } on_success = { from = { planet_event = { id = colony.1501 } } } } special_project = { key = "POLLEN_1_PROJECT" #cost = 0 days_to_research = 20 tech_department = society_technology timelimit = 1080 picture = GFX_evt_alien_planet icon = "gfx/interface/icons/situation_log/situation_log_quest.dds" event_scope = ship_event requirements = { shipclass_science_ship = 1 leader = scientist #skill = 2 } on_success = { from = { planet_event = { id = colony.1534 } } } } special_project = { key = "POLLEN_2_PROJECT" #cost = 200 days_to_research = 30 tech_department = society_technology timelimit = 1080 picture = GFX_evt_alien_planet icon = "gfx/interface/icons/situation_log/situation_log_quest.dds" event_scope = ship_event requirements = { shipclass_science_ship = 1 leader = scientist #skill = 3 } on_success = { from = { planet_event = { id = colony.1523 } } } } special_project = { key = "POLLEN_3_PROJECT" days_to_research = 10 tech_department = society_technology timelimit = 1080 picture = GFX_evt_alien_planet icon = "gfx/interface/icons/situation_log/situation_log_quest.dds" event_scope = ship_event requirements = { shipclass_science_ship = 1 leader = scientist } on_success = { from = { planet_event = { id = colony.1531 } } } on_fail = { fromfrom = { planet_event = { id = colony.1532 } } } } special_project = { key = "OLD_GODS_BENEFACTRESS_PROJECT" event_chain = old_gods_chain #cost = 30 days_to_research = 90 tech_department = society_technology timelimit = -1 picture = GFX_evt_archaeological_dig icon = "gfx/interface/icons/situation_log/situation_log_quest.dds" event_scope = ship_event requirements = { shipclass_science_ship = 1 leader = scientist #skill = 3 } on_success = { ship_event = { id = anomaly.165 } } } special_project = { key = "OLD_GODS_UNDAUNTED_PROJECT" event_chain = old_gods_chain #cost = 30 days_to_research = 90 tech_department = engineering_technology timelimit = -1 picture = GFX_evt_archaeological_dig icon = "gfx/interface/icons/situation_log/situation_log_quest.dds" event_scope = ship_event requirements = { shipclass_science_ship = 1 leader = scientist #skill = 3 } on_success = { ship_event = { id = anomaly.166 } } } special_project = { key = "OLD_GODS_PERCIPIENT_PROJECT" event_chain = old_gods_chain #cost = 30 days_to_research = 90 tech_department = physics_technology timelimit = -1 picture = GFX_evt_archaeological_dig icon = "gfx/interface/icons/situation_log/situation_log_quest.dds" event_scope = ship_event requirements = { shipclass_science_ship = 1 leader = scientist #skill = 3 } on_success = { ship_event = { id = anomaly.167 } } } special_project = { key = "ROGUE_SCIENTIST_1_PROJECT" #cost = 0 days_to_research = 10 tech_department = physics_technology timelimit = -1 picture = GFX_evt_ship_in_orbit icon = "gfx/interface/icons/situation_log/situation_log_quest.dds" event_scope = ship_event requirements = { shipclass_science_ship = 1 leader = scientist #skill = 2 } on_success = { ship_event = { id = country.1025 } } } # Asteroid special_project = { key = "MASSEX_1_PROJECT" event_chain = "mass_extinction_chain" #cost = 1000 days_to_research = 60 tech_department = society_technology timelimit = -1 picture = GFX_evt_asteroid_field event_scope = ship_event requirements = { shipclass_science_ship = 1 leader = scientist #skill = 2 } on_success = { ship_event = { id = country.1130 } } } # Molten special_project = { key = "MASSEX_2_PROJECT" event_chain = "mass_extinction_chain" #cost = 1000 days_to_research = 60 tech_department = society_technology timelimit = -1 picture = GFX_evt_molten event_scope = ship_event requirements = { shipclass_science_ship = 1 leader = scientist #skill = 2 } on_success = { ship_event = { id = country.1135 } } } # Barren special_project = { key = "MASSEX_3_PROJECT" event_chain = "mass_extinction_chain" #cost = 1000 days_to_research = 60 tech_department = society_technology timelimit = -1 picture = GFX_evt_warm_barren event_scope = ship_event requirements = { shipclass_science_ship = 1 leader = scientist #skill = 2 } on_success = { ship_event = { id = country.1140 scopes = { from = prev fromfrom = from } } } } # Toxic special_project = { key = "MASSEX_4_PROJECT" event_chain = "mass_extinction_chain" #cost = 1000 days_to_research = 60 tech_department = society_technology timelimit = -1 picture = GFX_evt_toxic event_scope = ship_event requirements = { shipclass_science_ship = 1 leader = scientist #skill = 2 } on_success = { ship_event = { id = country.1145 } } } # Frozen special_project = { key = "MASSEX_5_PROJECT" event_chain = "mass_extinction_chain" #cost = 1000 days_to_research = 60 tech_department = society_technology timelimit = -1 picture = GFX_evt_frozen event_scope = ship_event requirements = { shipclass_science_ship = 1 leader = scientist #skill = 2 } on_success = { ship_event = { id = country.1150 } } } special_project = { key = "LIMBO_1_PROJECT" #cost = 1000 days_to_research = 60 tech_department = society_technology timelimit = -1 picture = GFX_evt_sapient_AI event_scope = ship_event requirements = { shipclass_science_ship = 1 leader = scientist #skill = 3 } on_success = { ship_event = { id = anomaly.186 } owner = { set_country_flag = machine_age_virtuality_studied } # Familiarity with virtual entities gained for Machine Ascension } } special_project = { key = "PROJECTING_MOON_PROJECT" #cost = 1000 days_to_research = 60 tech_department = engineering_technology timelimit = -1 picture = GFX_evt_asteroid_approaching_planet event_scope = ship_event requirements = { shipclass_science_ship = 1 leader = scientist #skill = 2 } on_success = { from = { planet_event = { id = anomaly.191 } } } } special_project = { key = "GRIMACING_PLANET_PROJECT" #cost = 1000 days_to_research = 10 tech_department = engineering_technology timelimit = 1080 picture = GFX_evt_satellite_in_orbit event_scope = ship_event requirements = { shipclass_science_ship = 1 leader = scientist #skill = 3 } on_success = { ship_event = { id = anomaly.233 } } } special_project = { key = "OLFACTORY_PROJECT" #cost = 1000 days_to_research = 30 tech_department = society_technology timelimit = -1 picture = GFX_evt_ship_in_orbit event_scope = ship_event requirements = { shipclass_science_ship = 1 leader = scientist #skill = 3 } on_success = { ship_event = { id = anomaly.251 } } } special_project = { key = "ULTIMATE_WEAPON_PROJECT" #cost = 1000 days_to_research = 200 tech_department = engineering_technology timelimit = -1 picture = GFX_evt_alien_city event_scope = ship_event requirements = { shipclass_science_ship = 1 leader = scientist #skill = 3 } on_success = { random_list = { 50 = { ship_event = { id = anomaly.258 } } # fail 40 = { ship_event = { id = anomaly.256 } } # basic 10 = { ship_event = { id = anomaly.257 } } # exotic } } } special_project = { key = "REFINE_ROCK_PROJECT" #cost = 1000 days_to_research = 60 tech_department = physics_technology timelimit = -1 picture = GFX_evt_underground_civilization event_scope = ship_event requirements = { shipclass_science_ship = 1 leader = scientist #skill = 2 } on_success = { ship_event = { id = anomaly.292 } } } special_project = { key = "ALIEN_BARRACKS_PROJECT" #cost = 1000 days_to_research = 60 tech_department = society_technology timelimit = -1 picture = GFX_evt_archaeological_dig icon = "gfx/interface/icons/situation_log/situation_log_quest.dds" event_scope = ship_event requirements = { shipclass_science_ship = 1 leader = scientist #skill = 3 } on_success = { ship_event = { id = anomaly.3017 } } } special_project = { key = "CRYSTAL_CODEX_PROJECT" days_to_research = 60 tech_department = society_technology timelimit = -1 picture = GFX_evt_ship_in_orbit event_scope = ship_event requirements = { shipclass_science_ship = 1 leader = scientist #skill = 3 } on_success = { ship_event = { id = anomaly.3012 } } } special_project = { key = "ROBOT_MINERALS_PROJECT" days_to_research = 60 tech_department = engineering_technology timelimit = -1 picture = GFX_evt_ship_in_orbit event_scope = ship_event requirements = { shipclass_science_ship = 1 leader = scientist #skill = 3 } on_success = { ship_event = { id = anomaly.3027 } } } special_project = { key = "AMOEBAS_PROJECT" cost = 1500 tech_department = society_technology timelimit = -1 picture = GFX_evt_fleet_evil icon = "gfx/interface/icons/situation_log/situation_log_tick.dds" location = no event_scope = planet_event on_success = { prev = { country_event = { id = story.105 } } } } special_project = { key = "AMOEBAS_PACIFICATION_PROJECT" cost = 3000 tech_department = physics_technology timelimit = -1 picture = GFX_evt_fleet_evil icon = "gfx/interface/icons/situation_log/situation_log_tick.dds" location = no event_scope = planet_event on_success = { prev = { country_event = { id = story.107 } } } } special_project = { key = "CRYSTALS_PROJECT" cost = 1500 tech_department = physics_technology timelimit = -1 picture = GFX_evt_fleet_evil icon = "gfx/interface/icons/situation_log/situation_log_tick.dds" location = no event_scope = planet_event on_success = { prev = { country_event = { id = story.205 } } } } special_project = { key = "CRYSTALS_PACIFICATION_PROJECT" cost = 3000 tech_department = physics_technology timelimit = -1 picture = GFX_evt_fleet_evil icon = "gfx/interface/icons/situation_log/situation_log_tick.dds" location = no event_scope = planet_event on_success = { prev = { country_event = { id = story.207 } } } } special_project = { key = "DRONES_PROJECT" cost = 1500 tech_department = engineering_technology timelimit = -1 picture = GFX_evt_mining_station icon = "gfx/interface/icons/situation_log/situation_log_tick.dds" location = no event_scope = planet_event on_success = { prev = { country_event = { id = story.305 } } } } special_project = { key = "CLOUDS_PROJECT" cost = 1500 tech_department = physics_technology timelimit = -1 picture = GFX_evt_wormhole icon = "gfx/interface/icons/situation_log/situation_log_tick.dds" location = no event_scope = planet_event on_success = { prev = { country_event = { id = story.405 } } } } special_project = { key = "BALANCE_ECOSYSTEM_PROJECT" days_to_research = 100 tech_department = society_technology timelimit = -1 picture = GFX_evt_tropical icon = "gfx/interface/icons/situation_log/situation_log_tick.dds" event_scope = ship_event requirements = { shipclass_science_ship = 1 leader = scientist #skill = 3 } on_success = { random_list = { 50 = { ship_event = { id = anomaly.3056 } } 50 = { ship_event = { id = anomaly.3057 } } } } on_fail = {} } special_project = { key = "HEAD_IN_SAND_PROJECT" days_to_research = 100 tech_department = engineering_technology timelimit = -1 picture = GFX_evt_desert icon = "gfx/interface/icons/situation_log/situation_log_tick.dds" event_scope = ship_event requirements = { shipclass_military = 1 } on_success = { random_list = { 33 = { ship_event = { id = anomaly.3061 } } 33 = { ship_event = { id = anomaly.3062 } } 33 = { ship_event = { id = anomaly.3063 } } } } on_fail = {} } special_project = { key = "THE_PRINCE_PROJECT" cost = 1000 tech_department = society_technology timelimit = -1 picture = GFX_evt_star_chart icon = "gfx/interface/icons/situation_log/situation_log_tick.dds" event_scope = planet_event on_success = { owner = { country_event = { id = anomaly.3086 } } } on_fail = {} } # Pirate Captives special_project = { key = "EMERGENCY_BUOY_PROJECT" #event_chain = "ransomeer_chain" #cost = 1000 days_to_research = 30 tech_department = engineering_technology timelimit = -1 picture = GFX_evt_satellite_in_orbit icon = "gfx/interface/icons/situation_log/situation_log_tick.dds" event_scope = ship_event requirements = { shipclass_science_ship = 1 leader = scientist #skill = 3 } on_success = { ship_event = { id = anomaly.3091 } } on_fail = { } } # Ancient Alliance - beacon special_project = { key = WRECKED_FLEET_1 days_to_research = 60 tech_department = society_technology timelimit = -1 picture = GFX_evt_alien_ruins icon = "gfx/interface/icons/situation_log/situation_log_radar.dds" event_scope = ship_event requirements = { shipclass_science_ship = 1 leader = scientist #skill = 3 } on_success = { owner = { country_event = { id = anomaly.3113 } } } on_fail = {} } # Ancient Alliance - fleet special_project = { key = WRECKED_FLEET_2 event_chain = wrecked_fleet_chain days_to_research = 120 tech_department = engineering_technology timelimit = -1 picture = GFX_evt_federation_fleet icon = "gfx/interface/icons/situation_log/situation_log_ship.dds" event_scope = ship_event requirements = { shipclass_military = 6 } on_success = { owner = { #if = { # limit = { has_country_flag = wrecked_fleet } country_event = { id = anomaly.3116 } # break = yes #} #if = { # limit = { has_country_flag = hostile_fleet } # country_event = { id = anomaly.3117 } # break = yes #} } } } # Crystal Manufactory special_project = { key = MANUFACTORY_PROJECT days_to_research = 80 tech_department = engineering_technology timelimit = -1 picture = GFX_evt_mining_station icon = "gfx/interface/icons/situation_log/situation_log_engineering.dds" event_scope = ship_event requirements = { shipclass_military = 2 leader = commander } abort_trigger = { NOT = { fromfrom = { solar_system = { has_access_fleet = root } } } } on_success = { if = { limit = { from.solar_system = { OR = { NOT = { exists = space_owner } AND = { exists = space_owner space_owner = { NOT = { is_same_value = root.owner } } } } } } random_list = { 33 = { ship_event = { id = anomaly.3128 } } 33 = { ship_event = { id = anomaly.3129 } } 33 = { ship_event = { id = anomaly_failure.2670 } } } } else_if = { limit = { owner = { has_country_flag = manufactory4 has_country_flag = manufactory3 has_country_flag = manufactory2 } } ship_event = { id = anomaly.3126 } } else_if = { limit = { owner = { has_country_flag = manufactory4 has_country_flag = manufactory3 NOT = { has_technology = tech_mine_rare_crystals } } } random_list = { 50 = { ship_event = { id = anomaly.3126 } } 50 = { ship_event = { id = anomaly.3131 } } } } else_if = { limit = { owner = { has_country_flag = manufactory4 has_country_flag = manufactory2 } } random_list = { 50 = { ship_event = { id = anomaly.3126 } } 50 = { ship_event = { id = anomaly.3128 } } } } else_if = { limit = { owner = { has_country_flag = manufactory3 has_country_flag = manufactory2 } } random_list = { 50 = { ship_event = { id = anomaly.3126 } } 50 = { ship_event = { id = anomaly.3129 } } } } else_if = { limit = { owner = { has_country_flag = manufactory4 NOT = { has_technology = tech_rare_crystals } } } random_list = { 33 = { ship_event = { id = anomaly.3126 } } 33 = { ship_event = { id = anomaly.3131 } } 33 = { ship_event = { id = anomaly.3128 } } } } else_if = { limit = { owner = { has_country_flag = manufactory3 NOT = { has_technology = tech_rare_crystals } } } random_list = { 33 = { ship_event = { id = anomaly.3126 } } 33 = { ship_event = { id = anomaly.3131 } } 33 = { ship_event = { id = anomaly.3129 } } } } else_if = { limit = { owner = { has_country_flag = manufactory2 } } random_list = { 33 = { ship_event = { id = anomaly.3126 } } 33 = { ship_event = { id = anomaly.3128 } } 33 = { ship_event = { id = anomaly.3129 } } } } else = { random_list = { 33 = { ship_event = { id = anomaly.3126 } } #33 = { ship_event = { id = anomaly.3131 } } 16 = { ship_event = { id = anomaly.3128 } } 16 = { ship_event = { id = anomaly.3129 } } } } } }