happy_with_open_loop_temple = { pop_happiness = 0.05 icon = "gfx/interface/icons/planet_modifiers/pm_factory.dds" icon_frame = 1 } spiritual_happy_with_open_loop_temple = { pop_happiness = 0.1 icon = "gfx/interface/icons/planet_modifiers/pm_factory.dds" icon_frame = 1 } waiting_world_ruins = { pop_happiness = -0.05 icon = "gfx/interface/icons/planet_modifiers/pm_hollow_planet.dds" icon_frame = 2 } worm_quarantined = { icon = "gfx/interface/icons/planet_modifiers/pm_irradiated.dds" icon_frame = 3 pop_environment_tolerance = -2 } worm_manifestation = { ship_armor_mult = -0.8 ship_weapon_damage = -0.8 ship_shield_mult = -0.8 }