#root = system #from = player ice_tooltip = { custom_tooltip = { success_text = has_ice_source exists = from from = { has_ascension_perk = ap_hydrocentric } OR = { has_planet_class = pc_ice_asteroid has_planet_class = pc_frozen } } } terraforming_tooltip = { custom_tooltip = { success_text = has_terraforming_candidate exists = from from = { has_technology = tech_climate_restoration } any_system_planet = { has_modifier = terraforming_candidate } } } frozen_terraforming_tooltip = { custom_tooltip = { success_text = has_frozen_terraforming_candidate exists = from from = { has_ascension_perk = ap_hydrocentric } any_system_planet = { has_modifier = frozen_terraforming_candidate } } } toxic_terraforming_tooltip = { custom_tooltip = { success_text = has_toxic_terraforming_candidate exists = from from = { has_ascension_perk = ap_detox } any_system_planet = { has_modifier = toxic_terraforming_candidate } } } arc_furnace_tooltip = { custom_tooltip = { success_text = arc_furnace_system_tt exists = from from = { has_technology = tech_orbital_arc_furnace check_variable = { which = arc_furnace_counter value < value:arc_furnace_limit } } NOT = { has_star_flag = dyson_sphere_construction any_system_megastructure = { OR = { is_megastructure_type = dyson_sphere_0 is_megastructure_type = dyson_sphere_1 is_megastructure_type = dyson_sphere_2 is_megastructure_type = dyson_sphere_3 is_megastructure_type = dyson_sphere_4 is_megastructure_type = dyson_sphere_5 is_megastructure_type = dyson_sphere_ruined is_megastructure_type = dyson_sphere_restored is_megastructure_type = orbital_arc_furnace_1 is_megastructure_type = orbital_arc_furnace_2 is_megastructure_type = orbital_arc_furnace_3 is_megastructure_type = orbital_arc_furnace_4 is_megastructure_type = orbital_arc_furnace_destroyed is_megastructure_type = orbital_arc_furnace_restored } } } any_system_planet = { NOR = { has_anomaly = yes has_planet_flag = megastructure has_planet_flag = has_megastructure } is_planet_class = pc_molten } } } habitat_tooltip = { custom_tooltip = { success_text = habitat_system_tt exists = from from = { OR = { has_technology = tech_habitat_1 has_civic = civic_diadochi has_civic = civic_great_khans_legacy has_country_flag = democratic_khanate_flag } } NOT = { has_megastructure = habitat_central_complex_ruined has_star_flag = solarpunk_system_02 } } }