###################### # Physics Technology # ###################### # Rift Sphere tech_rift_sphere = { cost = @tier3cost2 area = physics tier = 2 category = { field_manipulation } is_rare = yes weight = 0 feature_flags = { unlock_astral_rift_exploration } potential = { has_astral_planes_dlc = yes } } # Astral Harvesting tech_astral_harvesting = { cost = @tier2cost1 area = physics tier = 2 category = { particles } ai_update_type = all is_rare = no weight = @tier2weight1 feature_flags = { unlock_astral_threads_actions } potential = { has_astral_planes_dlc = yes } weight_modifier = { modifier = { factor = 0 NOR = { has_country_flag = astral_threads_found any_system_within_border = { OR = { exists = astral_rift any_system_planet = { has_resource = { type = astral_threads amount > 0 } } } } any_relation = { AND = { is_country_type = default has_communications = ROOT has_technology = tech_astral_harvesting } } } } modifier = { factor = 2 any_system_within_border = { OR = { exists = astral_rift any_system_planet = { is_astral_scar = yes } } } } } }