tradition_supremacy = { desc = { trigger = { is_regular_empire = yes } text = tradition_supremacy_desc } desc = { trigger = { is_hive_empire = yes } text = tradition_supremacy_hive_desc } desc = { trigger = { is_machine_empire = yes } text = tradition_supremacy_machine_desc } tree_template = "tree_21_11" adoption_bonus = "tr_supremacy_adopt" finish_bonus = "tr_supremacy_finish" traditions = { "tr_supremacy_master_shipwrights" "tr_supremacy_fleet_logistical_corps" "tr_supremacy_overwhelming_force" "tr_supremacy_war_games" "tr_supremacy_great_game" } ai_weight = { factor = 10 modifier = { factor = 10 has_ascension_perk = ap_become_the_crisis } modifier = { factor = 2 has_ethic = ethic_militarist } modifier = { factor = 3 has_ethic = ethic_fanatic_militarist } modifier = { factor = 2 has_ethic = ethic_xenophobe } modifier = { factor = 3 has_ethic = ethic_fanatic_xenophobe } modifier = { factor = 5 is_homicidal = yes } } }