tr_unyielding_adopt = { unlocks_agenda = agenda_impenetrable_border modifier = { country_starbase_capacity_add = 2 starbase_upgrade_speed_mult = 0.50 } } tr_unyielding_finish = { modifier = { starbase_defense_platform_capacity_mult = 0.5 starbases_upkeep_mult = -0.20 ascension_perks_add = 1 } tradition_swap = { name = tr_unyielding_federations_finish inherit_icon = yes inherit_name = yes custom_tooltip = tr_unyielding_federations_finish_desc trigger = { has_federations_dlc = yes } modifier = { starbase_defense_platform_capacity_mult = 0.5 starbases_upkeep_mult = -0.20 ascension_perks_add = 1 } weight = { factor = 1 } } } tr_unyielding_resistance_is_frugal = { modifier = { army_defense_health_mult = 0.25 } custom_tooltip_with_modifiers = tr_unyielding_resistance_is_frugal_desc tradition_swap = { name = tr_unyielding_resistance_is_frugal_hive inherit_effects = yes inherit_icon = yes trigger = { is_hive_empire = yes } weight = { factor = 1 } } tradition_swap = { name = tr_unyielding_resistance_is_frugal_machine inherit_effects = yes inherit_icon = yes trigger = { is_machine_empire = yes } weight = { factor = 1 } } ai_weight = { factor = 1000 } } tr_unyielding_never_surrender = { possible = { has_tradition = tr_unyielding_resistance_is_frugal } modifier = { planet_orbital_bombardment_damage = -0.25 country_war_exhaustion_mult = -0.25 country_hostile_claim_influence_cost_mult = 0.25 } tradition_swap = { name = tr_unyielding_never_surrender_gestalt inherit_effects = yes inherit_icon = yes trigger = { is_gestalt = yes } weight = { factor = 1 } } ai_weight = { factor = 5000 } } tr_unyielding_bulwark_of_harmony = { possible = { has_tradition = tr_unyielding_never_surrender } custom_tooltip = tr_unyielding_bulwark_of_harmony_desc modifier = { starbase_defensive_war_ship_build_speed_mult = 0.33 ship_home_territory_fire_rate_mult = 0.15 } tradition_swap = { name = tr_unyielding_bulwark_of_harmony_hive inherit_effects = yes inherit_icon = yes trigger = { is_hive_empire = yes } weight = { factor = 1 } } tradition_swap = { name = tr_unyielding_bulwark_of_harmony_machine inherit_effects = yes inherit_icon = yes trigger = { is_machine_empire = yes } weight = { factor = 1 } } ai_weight = { factor = 5000 modifier = { factor = 3 any_neighbor_country = { opinion_level = { who = prev level <= poor } relative_power = { who = prev value >= superior } } } } } tr_unyielding_defensive_zeal = { custom_tooltip = tr_unyielding_defensive_zeal_desc modifier = { shipclass_starbase_damage_mult = 0.33 shipclass_starbase_hull_mult = 0.33 shipclass_military_station_damage_mult = 0.33 shipclass_military_station_hull_mult = 0.33 } ai_weight = { factor = 1000 } } tr_unyielding_fortress_doctrine = { possible = { has_tradition = tr_unyielding_defensive_zeal } modifier = { country_starbase_capacity_add = 2 starbase_upgrade_cost_mult = -0.50 } tradition_swap = { name = tr_unyielding_fortress_doctrine_nemesis inherit_icon = yes inherit_name = yes trigger = { has_nemesis = yes is_gestalt = no } modifier = { country_starbase_capacity_add = 2 starbase_upgrade_cost_mult = -0.50 hostile_operation_sabotage_starbase_difficulty_add = 4 } weight = { factor = 1 } } tradition_swap = { name = tr_unyielding_fortress_doctrine_hive inherit_icon = yes trigger = { has_nemesis = no is_hive_empire = yes } modifier = { country_starbase_capacity_add = 2 starbase_upgrade_cost_mult = -0.50 } weight = { factor = 1 } } tradition_swap = { name = tr_unyielding_fortress_doctrine_hive_nemesis inherit_icon = yes trigger = { has_nemesis = yes is_hive_empire = yes } modifier = { country_starbase_capacity_add = 2 starbase_upgrade_cost_mult = -0.50 hostile_operation_sabotage_starbase_difficulty_add = 4 } weight = { factor = 1 } } tradition_swap = { name = tr_unyielding_fortress_doctrine_machine inherit_icon = yes trigger = { has_nemesis = no is_machine_empire = yes } modifier = { country_starbase_capacity_add = 2 starbase_upgrade_cost_mult = -0.50 } weight = { factor = 1 } } tradition_swap = { name = tr_unyielding_fortress_doctrine_machine_nemesis inherit_icon = yes trigger = { has_nemesis = yes is_machine_empire = yes } modifier = { country_starbase_capacity_add = 2 starbase_upgrade_cost_mult = -0.50 hostile_operation_sabotage_starbase_difficulty_add = 4 } weight = { factor = 1 } } ai_weight = { factor = 5000 } }