# ---------------------------------------- # First Contact Leader Traits # ---------------------------------------- leader_trait_fotd_scientist = { cost = 0 inline_script = { script = trait/icon CLASS = scientist ICON = "GFX_leader_trait_cunning" RARITY = common COUNCIL = yes TIER = none } councilor_modifier = { all_technology_research_speed = 0.05 } custom_tooltip_with_modifiers = leader_trait_fotd_scientist_tooltip leader_class = { scientist } initial = no randomized = no } leader_trait_fotd_commander = { cost = 0 inline_script = { script = trait/icon CLASS = commander ICON = "GFX_leader_trait_cunning" RARITY = common COUNCIL = no TIER = none } fleet_modifier = { ship_orbital_bombardment_mult = 0.5 ship_fire_rate_mult = 0.05 ship_cloaking_strength_add = 2 } leader_class = { commander } initial = no randomized = no } leader_trait_preftl_haggler = { cost = 1 inline_script = { script = trait/icon CLASS = official ICON = "GFX_leader_trait_nuumismatic_priest" RARITY = common COUNCIL = no TIER = none } planet_modifier = { planet_jobs_trade_produces_mult = 0.15 planet_pops_consumer_goods_upkeep_mult = -0.05 } sector_modifier = { planet_jobs_trade_produces_mult = 0.075 planet_pops_consumer_goods_upkeep_mult = -0.025 } leader_class = { official } initial = no randomized = no } leader_trait_zealot = { cost = 0 inline_script = { script = trait/icon CLASS = official ICON = "GFX_leader_trait_righteous" RARITY = common COUNCIL = no TIER = none } planet_modifier = { planet_stability_add = 5 planet_crime_add = -10 pop_government_ethic_attraction = 0.20 planet_bureaucrats_unity_produces_mult = 0.10 } sector_modifier = { planet_stability_add = 2 planet_crime_add = -5 pop_government_ethic_attraction = 0.10 planet_bureaucrats_unity_produces_mult = 0.05 } leader_class = { official } randomized = no initial = no } #Traits for a Unique Commander generated by the First Contact Plague Situation leader_trait_plague_hardened = { cost = 0 inline_script = { script = trait/icon CLASS = commander ICON = "GFX_leader_trait_butcher" RARITY = common COUNCIL = no TIER = none } army_modifier = { army_morale = 0.25 army_damage_mult = 0.15 army_disengage_chance_mult = -0.20 } leader_class = { commander } randomized = no initial = no } # ---------------------------------------- # First Contact Species Traits # ---------------------------------------- trait_stargazer = { cost = 0 opposites = { "trait_presapient_earthbound" "trait_presapient_starborn" "trait_sedentary" } sorting_priority = 10 species_potential_add = { always = no } species_possible_remove = { always = no } species_possible_merge_add = { always = no } slave_cost = { energy = 500 } initial = no randomized = no icon = "gfx/interface/icons/traits/trait_stargazer.dds" allowed_archetypes = { BIOLOGICAL LITHOID } tags = { organic positive migration habitability special } modifier = { pop_resettlement_cost_mult = -0.5 pop_environment_tolerance = 0.1 } }