####################################### # Shadows of the Shroud Leader Traits # ####################################### # Patrons traits leader_trait_whispering_mind = { inline_script = { script = trait/icon CLASS = leader ICON = "GFX_leader_trait_whispering_mind" RARITY = common COUNCIL = no TIER = 1 } self_modifier = { species_leader_exp_gain = 0.2 leader_lifespan_add = -10 } triggered_fleet_modifier = { potential = { leader_class = commander } ship_tracking_mult = 0.1 ship_accuracy_mult = 0.05 } triggered_modifier = { potential = { leader_class = scientist } ship_anomaly_generation_chance_mult = 0.1 ship_anomaly_research_speed_mult = 0.1 } triggered_planet_modifier = { potential = { leader_class = official } planet_researchers_produces_mult = 0.05 planet_structures_cost_mult = -0.05 } leader_potential_add = { has_shroud_dlc = yes exists = from from = { has_country_flag = knowledge_accord } } leader_class = { commander scientist official } selectable_weight = { weight = @shared_trait_weight inline_script = paragon/not_council_weight_mult } } leader_trait_whispering_mind_2 = { replace_traits = { "leader_trait_whispering_mind" } inline_script = { script = trait/icon CLASS = leader ICON = "GFX_leader_trait_whispering_mind" RARITY = common COUNCIL = no TIER = 2 } self_modifier = { species_leader_exp_gain = 0.4 leader_lifespan_add = -20 } triggered_fleet_modifier = { potential = { leader_class = commander } ship_tracking_mult = 0.15 ship_accuracy_mult = 0.1 } triggered_modifier = { potential = { leader_class = scientist } ship_anomaly_generation_chance_mult = 0.15 ship_anomaly_research_speed_mult = 0.15 } triggered_planet_modifier = { potential = { leader_class = official } planet_researchers_produces_mult = 0.1 planet_structures_cost_mult = -0.1 } leader_potential_add = { has_shroud_dlc = yes exists = from from = { has_country_flag = knowledge_accord } } leader_class = { commander scientist official } } leader_trait_whispering_mind_3 = { replace_traits = { "leader_trait_whispering_mind_2" } inline_script = { script = trait/icon CLASS = leader ICON = "GFX_leader_trait_whispering_mind" RARITY = common COUNCIL = no TIER = 3 } self_modifier = { species_leader_exp_gain = 0.6 leader_lifespan_add = -30 } triggered_fleet_modifier = { potential = { leader_class = commander } ship_tracking_mult = 0.2 ship_accuracy_mult = 0.15 } triggered_modifier = { potential = { leader_class = scientist } ship_anomaly_generation_chance_mult = 0.2 ship_anomaly_research_speed_mult = 0.2 } triggered_planet_modifier = { potential = { leader_class = official } planet_researchers_produces_mult = 0.15 planet_structures_cost_mult = -0.15 } leader_potential_add = { has_shroud_dlc = yes exists = from from = { has_country_flag = knowledge_accord } } leader_class = { commander scientist official } } leader_trait_shroud_warped = { inline_script = { script = trait/icon CLASS = leader ICON = "GFX_leader_trait_shroud_warped" RARITY = common COUNCIL = no TIER = none } self_modifier = { leader_lifespan_add = 20 } planet_modifier = { planet_pops_psionic_unity_produces_add = 0.5 psionic_pop_bonus_workforce_mult = 0.1 } sector_modifier = { planet_pops_psionic_unity_produces_add = 0.25 psionic_pop_bonus_workforce_mult = 0.05 } triggered_modifier = { potential = { leader_class = scientist } ship_archaeological_site_excavation_speed_mult = 0.25 } triggered_modifier = { potential = { has_astral_planes_dlc = yes leader_class = scientist } ship_astral_rift_speed_mult = 0.25 } triggered_army_modifier = { potential = { leader_class = commander } army_morale_damage_mult = 0.15 custom_tooltip = leader_trait_shroud_warped_invasion_effect show_only_custom_tooltip = no } triggered_galcom_modifier = { potential = { leader_class = official } diplo_weight_mult = 0.1 } triggered_federation_modifier = { potential = { leader_class = official } federation_experience_add = 0.5 } leader_class = { commander scientist official } initial = no randomized = no } leader_trait_shroudshaper = { immortal_leaders = yes inline_script = { script = trait/icon_psionic CLASS = leader ICON = "GFX_leader_trait_shroudshaper" RARITY = common COUNCIL = triggered TIER = none } # Commander - Fleet Modifier triggered_fleet_modifier = { potential = { is_ruler = no leader_class = commander } ship_speed_mult = 0.20 ship_fire_rate_mult = 0.20 ship_sensor_range_add = 2 mult = value:transcended_psionic_multiplier } # Commander - Army Modifier triggered_army_modifier = { potential = { is_ruler = no leader_class = commander } army_morale_damage_mult = 0.20 army_morale = 0.20 army_health = 0.20 army_damage_mult = 0.20 mult = value:transcended_psionic_multiplier } # Official - GalCom Modifier triggered_galcom_modifier = { potential = { is_ruler = no leader_class = official } resolution_category_greatergood_vote_strength_mult = 0.35 resolutions_cost_mult = -0.15 mult = value:transcended_psionic_multiplier } # Official - Federation Modifier triggered_federation_modifier = { potential = { is_ruler = no leader_class = official } federation_experience_add = 1.5 cohesion_ethics_penalty_mult = -0.35 mult = value:transcended_psionic_multiplier } # Scientist - Science Ship Modifier triggered_modifier = { potential = { is_ruler = no leader_class = scientist } science_ship_survey_speed = 0.10 ship_anomaly_generation_chance_mult = 0.05 mult = value:transcended_psionic_multiplier } # Any Class - Planet Modifier triggered_planet_modifier = { potential = { is_ruler = no } planet_jobs_upkeep_mult = -0.10 mult = value:transcended_psionic_multiplier } triggered_planet_modifier = { potential = { is_ruler = no trait_is_gestalt_check = no exists = owner owner = { NOT = { has_valid_civic = civic_dystopian_society } } } job_telepath_add = 20 # This means a level 10 Shroudshaper provides as many Telepaths as a Psi-Corps building mult = trigger:has_total_skill # Bonus jobs are explicitly not increased by transcended authorities, since they scale by leader level } triggered_planet_modifier = { potential = { is_ruler = no trait_is_gestalt_check = no exists = owner owner = { has_valid_civic = civic_dystopian_society } } job_dystopian_telepath_add = 20 # This means a level 10 Shroudshaper provides as many Telepaths as a Psi-Corps building mult = trigger:has_total_skill # Bonus jobs are explicitly not increased by transcended authorities, since they scale by leader level } triggered_planet_modifier = { potential = { is_ruler = no trait_is_gestalt_check = yes } job_telepath_drone_add = 20 mult = trigger:has_total_skill # Bonus jobs are explicitly not increased by transcended authorities, since they scale by leader level } # Any Class - Sector Modifier triggered_sector_modifier = { potential = { is_ruler = no } planet_jobs_upkeep_mult = -0.05 mult = value:transcended_psionic_multiplier } triggered_sector_modifier = { potential = { is_ruler = no trait_is_gestalt_check = no exists = owner owner = { NOT = { has_valid_civic = civic_dystopian_society } } } job_telepath_add = 10 mult = trigger:has_total_skill # Bonus jobs are explicitly not increased by transcended authorities, since they scale by leader level } triggered_sector_modifier = { potential = { is_ruler = no trait_is_gestalt_check = no exists = owner owner = { has_valid_civic = civic_dystopian_society } } job_dystopian_telepath_add = 10 mult = trigger:has_total_skill # Bonus jobs are explicitly not increased by transcended authorities, since they scale by leader level } triggered_sector_modifier = { potential = { is_ruler = no trait_is_gestalt_check = yes } job_telepath_drone_add = 10 mult = trigger:has_total_skill # Bonus jobs are explicitly not increased by transcended authorities, since they scale by leader level } # Any Class - Ruler triggered_councilor_modifier = { potential = { is_ruler = yes } country_ruler_influence_produces_add = 0.5 shroud_delve_cooldown = -0.05 all_technology_research_speed = 0.05 country_naval_cap_mult = 0.05 diplo_weight_mult = 0.05 mult = value:transcended_psionic_multiplier } leader_class = { commander scientist official } initial = no randomized = no } leader_trait_iron_will = { leader_trait_type = veteran inline_script = { script = trait/icon CLASS = commander ICON = "GFX_leader_trait_iron_will" RARITY = free_or_veteran COUNCIL = no TIER = none } fleet_modifier = { psionic_aura_resistance_mult = 0.9 ship_armor_hardening_add = 0.2 ship_tracking_mult = 0.25 } army_modifier = { army_morale = 0.5 army_health = 0.25 } leader_class = { commander } initial = no randomized = no } # Shroud Patrons leader_trait_disciple_of_the_cradle = { leader_trait_type = destiny inline_script = { script = trait/icon CLASS = leader ICON = "GFX_leader_trait_disciple_of_the_cradle" RARITY = paragon COUNCIL = no TIER = none } leader_class = { official } self_modifier = { leader_lifespan_add = 15 } planet_modifier = { planet_stability_add = 10 planet_crime_add = -10 planet_jobs_sr_zro_produces_mult = 0.10 } triggered_councilor_modifier = { custom_tooltip = leader_trait_disciple_of_the_cradle_envoys_zro show_only_custom_tooltip = no envoy_harm_relations_mult = 0.25 envoy_improve_relations_mult = 0.25 country_trust_cap_add = 25 } initial = no randomized = no } leader_trait_disciple_of_the_eater = { leader_trait_type = destiny inline_script = { script = trait/icon CLASS = leader ICON = "GFX_leader_trait_disciple_of_the_eater" RARITY = paragon COUNCIL = no TIER = none } leader_class = { commander } triggered_fleet_modifier = { ship_fire_rate_mult = 0.35 ship_weapon_damage = 0.25 ship_disengage_chance_mult = -1 custom_tooltip = leader_trait_disciple_of_the_eater_attunement_effect custom_tooltip = leader_trait_disciple_of_the_eater_zro_fleet_attack_effect show_only_custom_tooltip = no } triggered_army_modifier = { army_damage_mult = 0.5 custom_tooltip = leader_trait_disciple_of_the_eater_zro_army_attack_effect show_only_custom_tooltip = no } initial = no randomized = no } leader_trait_disciple_of_the_instrument = { leader_trait_type = destiny inline_script = { script = trait/icon CLASS = leader ICON = "GFX_leader_trait_disciple_of_the_instrument" RARITY = paragon COUNCIL = no TIER = none } leader_class = { official } triggered_planet_modifier = { planet_jobs_produces_mult = 0.2 planet_miners_sr_zro_produces_add = 0.5 planet_jobs_trade_produces_mult = 0.2 custom_tooltip = leader_trait_disciple_of_the_instrument_planetary_decision_effect show_only_custom_tooltip = no } triggered_sector_modifier = { planet_jobs_produces_mult = 0.1 planet_miners_sr_zro_produces_add = 0.25 planet_jobs_trade_produces_mult = 0.1 } initial = no randomized = no } leader_trait_disciple_of_the_composer = { leader_trait_type = destiny inline_script = { script = trait/icon CLASS = leader ICON = "GFX_leader_trait_disciple_of_the_composer" RARITY = paragon COUNCIL = no TIER = none } leader_class = { scientist } triggered_planet_modifier = { planet_jobs_physics_research_produces_mult = 0.05 planet_jobs_society_research_produces_mult = 0.05 planet_jobs_engineering_research_produces_mult = 0.05 planet_biologists_sr_zro_produces_add = 0.1 planet_researchers_upkeep_mult = 0.15 planet_pops_upkeep_mult = 0.15 logistic_growth_mult = 0.15 } triggered_sector_modifier = { planet_jobs_physics_research_produces_mult = 0.025 planet_jobs_society_research_produces_mult = 0.025 planet_jobs_engineering_research_produces_mult = 0.025 planet_biologists_sr_zro_produces_add = 0.05 planet_researchers_upkeep_mult = 0.075 planet_pops_upkeep_mult = 0.075 logistic_growth_mult = 0.075 } initial = no randomized = no } leader_trait_disciple_of_the_composer_2 = { leader_trait_type = destiny replace_traits = { "leader_trait_disciple_of_the_composer" } inline_script = { script = trait/icon CLASS = leader ICON = "GFX_leader_trait_disciple_of_the_composer" RARITY = paragon COUNCIL = no TIER = 2 } leader_class = { scientist } self_modifier = { leader_lifespan_mult = -0.35 } triggered_planet_modifier = { planet_jobs_physics_research_produces_mult = 0.1 planet_jobs_society_research_produces_mult = 0.1 planet_jobs_engineering_research_produces_mult = 0.1 planet_biologists_sr_zro_produces_add = 0.25 planet_researchers_upkeep_mult = 0.35 planet_pops_upkeep_mult = 0.35 logistic_growth_mult = 0.35 } triggered_sector_modifier = { planet_jobs_physics_research_produces_mult = 0.05 planet_jobs_society_research_produces_mult = 0.05 planet_jobs_engineering_research_produces_mult = 0.05 planet_biologists_sr_zro_produces_add = 0.125 planet_researchers_upkeep_mult = 0.175 planet_pops_upkeep_mult = 0.175 logistic_growth_mult = 0.175 } initial = no } leader_trait_disciple_of_the_whisperers = { leader_trait_type = destiny inline_script = { script = trait/icon CLASS = leader ICON = "GFX_leader_trait_disciple_of_the_whisperers" RARITY = paragon COUNCIL = no TIER = none } leader_class = { scientist } triggered_councilor_modifier = { rare_tech_draw_chance_mult = 0.25 rare_tech_research_speed_mult = 0.25 } triggered_councilor_modifier = { custom_tooltip = leader_trait_disciple_of_the_whisperers_effects show_only_custom_tooltip = no shroud_delve_cooldown = -0.2 } initial = no randomized = no } leader_trait_disciple_of_the_end = { leader_trait_type = destiny inline_script = { script = trait/icon CLASS = leader ICON = "GFX_leader_trait_disciple_of_the_end" RARITY = paragon COUNCIL = no TIER = none } leader_class = { commander } triggered_fleet_modifier = { custom_tooltip = leader_trait_disciple_of_the_end_effects show_only_custom_tooltip = no ship_jumpdrive_cooldown_mult = -0.50 ship_damage_against_starbases_mult = 0.5 ship_speed_mult = 0.25 ship_fire_rate_mult = 0.25 } initial = no randomized = no } # Endbringers leader_trait_blinded = { leader_trait_type = negative inline_script = { script = trait/icon_negative CLASS = leader ICON = "GFX_leader_trait_blinded" RARITY = common COUNCIL = no TIER = none } triggered_modifier = { potential = { leader_class = scientist } science_ship_survey_speed = -1 ship_archaeological_site_excavation_speed_mult = -1 ship_astral_rift_speed_mult = -1 } councilor_modifier = { country_unity_produces_mult = 1 council_agenda_progress_speed = -0.1 } leader_class = { commander scientist official } initial = no randomized = no }