################################ # # Random Archaeology Site Events # Written by Henrik Thyrwall et al # ############################### namespace = ancrel ######## # TRAPS ######## # Laser Grid - Kills Scientist fleet_event = { id = ancrel.8000 title = "ancrel.8000.name" desc = "ancrel.8000.desc" picture = GFX_evt_laser_grid show_sound = event_energy_field archaeology = yes is_triggered_only = yes immediate = { fromfrom = { set_site_progress_locked = yes } leader = { save_event_target_as = dead_scientist exile_leader_as = dead_scientist } } after = { fromfrom = { set_site_progress_locked = no } event_target:dead_scientist = { kill_leader = { show_notification = no } } } option = { name = site_setback fromfrom = { add_stage_clues = -2 } } } # Laser Grid - Kills Archaeology Team Members fleet_event = { id = ancrel.8001 title = "ancrel.8000.name" desc = "ancrel.8001.desc" picture = GFX_evt_laser_grid show_sound = event_energy_field archaeology = yes is_triggered_only = yes immediate = { fromfrom = { set_site_progress_locked = yes } } after = { fromfrom = { set_site_progress_locked = no } } option = { name = site_delay fromfrom = { add_stage_clues = -1 } } } # Laser Grid - Avoided fleet_event = { id = ancrel.8002 title = "ancrel.8000.name" desc = "ancrel.8002.desc" picture = GFX_evt_laser_grid show_sound = event_energy_field archaeology = yes is_triggered_only = yes immediate = { fromfrom = { set_site_progress_locked = yes } } after = { fromfrom = { set_site_progress_locked = no } } option = { name = site_success fromfrom = { add_stage_clues = 3 } } } # Laser Grid - Pay to Pass fleet_event = { id = ancrel.8003 title = "ancrel.8000.name" desc = "ancrel.8003.desc" picture = GFX_evt_laser_grid show_sound = event_energy_field archaeology = yes is_triggered_only = yes immediate = { fromfrom = { set_site_progress_locked = yes } } after = { fromfrom = { set_site_progress_locked = no } } option = { name = ancrel.8003.a allow = { owner = { resource_stockpile_compare = { resource = energy value >= 100 } } } owner = { add_resource = { energy = -100 } } fromfrom = { add_stage_clues = 3 } } option = { name = ancrel.8003.b fromfrom = { add_stage_clues = -2 } } } # Sentry Guns - Kills Scientist fleet_event = { id = ancrel.8010 title = "ancrel.8010.name" desc = "ancrel.8010.desc" picture = GFX_evt_sentry_guns show_sound = event_trap_laser archaeology = yes is_triggered_only = yes immediate = { fromfrom = { set_site_progress_locked = yes } leader = { save_event_target_as = dead_scientist exile_leader_as = dead_scientist } } after = { fromfrom = { set_site_progress_locked = no } event_target:dead_scientist = { kill_leader = { show_notification = no } } } option = { name = site_setback fromfrom = { add_stage_clues = -2 } } } # Sentry Guns - Kills Archaeology Team Members fleet_event = { id = ancrel.8011 title = "ancrel.8010.name" desc = "ancrel.8011.desc" picture = GFX_evt_sentry_guns show_sound = event_trap_laser archaeology = yes is_triggered_only = yes immediate = { fromfrom = { set_site_progress_locked = yes } } after = { fromfrom = { set_site_progress_locked = no } } option = { name = site_delay fromfrom = { add_stage_clues = -1 } } } # Sentry Guns - Avoided fleet_event = { id = ancrel.8012 title = "ancrel.8010.name" desc = "ancrel.8012.desc" picture = GFX_evt_sentry_guns show_sound = event_trap_laser archaeology = yes is_triggered_only = yes immediate = { fromfrom = { set_site_progress_locked = yes } } after = { fromfrom = { set_site_progress_locked = no } } option = { name = site_success fromfrom = { add_stage_clues = 3 } } } # Sentry Guns - Pay to Pass fleet_event = { id = ancrel.8013 title = "ancrel.8010.name" desc = "ancrel.8013.desc" picture = GFX_evt_sentry_guns show_sound = event_trap_laser archaeology = yes is_triggered_only = yes immediate = { fromfrom = { set_site_progress_locked = yes } } after = { fromfrom = { set_site_progress_locked = no } } option = { name = ancrel.8013.a allow = { owner = { resource_stockpile_compare = { resource = energy value >= 100 } } } owner = { add_resource = { energy = -100 } } fromfrom = { add_stage_clues = 3 } } option = { name = ancrel.8003.b fromfrom = { add_stage_clues = -2 } } } # Crusher-Droid - Kills Scientist fleet_event = { id = ancrel.8020 title = "ancrel.8020.name" desc = "ancrel.8020.desc" picture = GFX_evt_crusher_droid show_sound = event_machinery archaeology = yes is_triggered_only = yes immediate = { fromfrom = { set_site_progress_locked = yes } leader = { save_event_target_as = dead_scientist exile_leader_as = dead_scientist } } after = { fromfrom = { set_site_progress_locked = no } event_target:dead_scientist = { kill_leader = { show_notification = no } } } option = { name = site_setback fromfrom = { add_stage_clues = -2 } } } # Crusher-Droid - Kills Archaeology Team Members fleet_event = { id = ancrel.8021 title = "ancrel.8020.name" desc = "ancrel.8021.desc" picture = GFX_evt_crusher_droid show_sound = event_machinery archaeology = yes is_triggered_only = yes immediate = { fromfrom = { set_site_progress_locked = yes } } after = { fromfrom = { set_site_progress_locked = no } } option = { name = site_delay fromfrom = { add_stage_clues = -1 } } } # Crusher-Droid - Avoided fleet_event = { id = ancrel.8022 title = "ancrel.8020.name" desc = "ancrel.8022.desc" picture = GFX_evt_crusher_droid show_sound = event_machinery archaeology = yes is_triggered_only = yes immediate = { fromfrom = { set_site_progress_locked = yes } } after = { fromfrom = { set_site_progress_locked = no } } option = { name = site_success fromfrom = { add_stage_clues = 3 } } } # Crusher-Droid - Pay to Pass fleet_event = { id = ancrel.8023 title = "ancrel.8020.name" desc = "ancrel.8023.desc" picture = GFX_evt_crusher_droid show_sound = event_machinery archaeology = yes is_triggered_only = yes immediate = { fromfrom = { set_site_progress_locked = yes } } after = { fromfrom = { set_site_progress_locked = no } } option = { name = ancrel.8023.a allow = { owner = { resource_stockpile_compare = { resource = energy value >= 100 } } } owner = { add_resource = { energy = -100 } } fromfrom = { add_stage_clues = 3 } } option = { name = ancrel.8003.b fromfrom = { add_stage_clues = -2 } } } # Guardian Droids - Kills Scientist fleet_event = { id = ancrel.8030 title = "ancrel.8030.name" desc = "ancrel.8030.desc" picture = GFX_evt_guardians show_sound = event_trap_laser archaeology = yes is_triggered_only = yes immediate = { fromfrom = { set_site_progress_locked = yes } leader = { save_event_target_as = dead_scientist exile_leader_as = dead_scientist } } after = { fromfrom = { set_site_progress_locked = no } event_target:dead_scientist = { kill_leader = { show_notification = no } } } option = { name = site_setback fromfrom = { add_stage_clues = -2 } } } # Guardian Droids - Kills Archaeology Team Members fleet_event = { id = ancrel.8031 title = "ancrel.8030.name" desc = "ancrel.8031.desc" picture = GFX_evt_guardians show_sound = event_trap_laser archaeology = yes is_triggered_only = yes immediate = { fromfrom = { set_site_progress_locked = yes } } after = { fromfrom = { set_site_progress_locked = no } } option = { name = site_delay fromfrom = { add_stage_clues = -1 } } } # Guardian Droids - Avoided fleet_event = { id = ancrel.8032 title = "ancrel.8030.name" desc = "ancrel.8032.desc" picture = GFX_evt_guardians show_sound = event_trap_laser archaeology = yes is_triggered_only = yes immediate = { fromfrom = { set_site_progress_locked = yes } } after = { fromfrom = { set_site_progress_locked = no } } option = { name = site_success fromfrom = { add_stage_clues = 3 } } } # Guardian Droids - Pay to Pass fleet_event = { id = ancrel.8033 title = "ancrel.8030.name" desc = "ancrel.8033.desc" picture = GFX_evt_guardians show_sound = event_trap_laser archaeology = yes is_triggered_only = yes immediate = { fromfrom = { set_site_progress_locked = yes } } after = { fromfrom = { set_site_progress_locked = no } } option = { name = ancrel.8033.a allow = { owner = { resource_stockpile_compare = { resource = energy value >= 100 } } } owner = { add_resource = { energy = -100 } } fromfrom = { add_stage_clues = 3 } } option = { name = ancrel.8003.b fromfrom = { add_stage_clues = -2 } } } ####### # MISC ####### # Resource Cache fleet_event = { id = ancrel.8040 title = "ancrel.8040.name" desc = "ancrel.8040.desc" picture = GFX_evt_resource_cache show_sound = event_finding_loot archaeology = yes is_triggered_only = yes immediate = { fromfrom = { set_site_progress_locked = yes } } after = { fromfrom = { set_site_progress_locked = no } } option = { name = EXCELLENT locked_random_list = { 10 = { owner = { add_resource = { minerals = 1500 } } } 10 = { owner = { add_resource = { energy = 1500 } } } 10 = { owner = { add_resource = { alloys = 200 } } } 10 = { owner = { add_resource = { exotic_gases = 100 } } } 10 = { owner = { add_resource = { rare_crystals = 100 } } } 10 = { owner = { add_resource = { volatile_motes = 100 } } } } } } # Hidden Passage fleet_event = { id = ancrel.8045 title = "ancrel.8045.name" desc = "ancrel.8045.desc" picture = GFX_evt_discovered_hidden_door show_sound = event_big_door_opening archaeology = yes is_triggered_only = yes immediate = { fromfrom = { set_site_progress_locked = yes } } after = { fromfrom = { set_site_progress_locked = no } } option = { name = EXCELLENT fromfrom = { add_stage_clues = 3 } } } # Lost Expedition fleet_event = { id = ancrel.8050 title = "ancrel.8050.name" desc = "ancrel.8050.desc" picture = GFX_evt_hidden_door show_sound = event_whispering archaeology = yes is_triggered_only = yes immediate = { fromfrom = { set_site_progress_locked = yes } } after = { fromfrom = { set_site_progress_locked = no } } option = { name = INTERESTING owner = { medium_artifact_reward = yes } } } # Bickering Archaeologists fleet_event = { id = ancrel.8055 title = "ancrel.8055.name" desc = "ancrel.8055.desc" picture = GFX_evt_archaeology_camp show_sound = event_whispering archaeology = yes is_triggered_only = yes immediate = { fromfrom = { set_site_progress_locked = yes } } after = { fromfrom = { set_site_progress_locked = no } } option = { name = UNFORTUNATE fromfrom = { add_stage_clues = -3 } } } # Treasure Chamber fleet_event = { id = ancrel.8060 title = "ancrel.8060.name" desc = "ancrel.8060.desc" picture = GFX_evt_treasure_pile show_sound = event_finding_loot archaeology = yes is_triggered_only = yes immediate = { fromfrom = { set_site_progress_locked = yes } } after = { fromfrom = { set_site_progress_locked = no } } option = { name = EXCELLENT locked_random_list = { 10 = { owner = { add_resource = { energy = 800 } } } 10 = { owner = { add_resource = { energy = 1000 } } } 10 = { owner = { add_resource = { energy = 1200 } } } 10 = { owner = { add_resource = { energy = 1400 } } } 10 = { owner = { add_resource = { energy = 1600 } } } 10 = { owner = { add_resource = { energy = 1800 } } } } } } # Illness fleet_event = { id = ancrel.8065 title = "ancrel.8065.name" desc = "ancrel.8065.desc" picture = GFX_evt_emergency_workers show_sound = event_bad_omen archaeology = yes is_triggered_only = yes immediate = { fromfrom = { set_site_progress_locked = yes } } after = { fromfrom = { set_site_progress_locked = no } } option = { name = UNFORTUNATE fromfrom = { add_stage_clues = -3 } } } # Equipment Malfunction fleet_event = { id = ancrel.8070 title = "ancrel.8070.name" desc = "ancrel.8070.desc" picture = GFX_evt_archaeologists_escaping show_sound = event_power_down archaeology = yes is_triggered_only = yes immediate = { fromfrom = { set_site_progress_locked = yes } } after = { fromfrom = { set_site_progress_locked = no } } option = { name = UNFORTUNATE fromfrom = { add_stage_clues = -3 } } option = { name = ancrel.kick_it trigger = { leader = { has_trait = leader_trait_percussive_maintainer } } fromfrom = { random_list = { 1 = { add_stage_clues = 1 } 1 = { add_stage_clues = -4 } } } ai_chance = { factor = 5 } } } # Vanished fleet_event = { id = ancrel.8075 title = "ancrel.8075.name" desc = "ancrel.8075.desc" picture = GFX_evt_excavation_team show_sound = event_bad_omen archaeology = yes is_triggered_only = yes immediate = { fromfrom = { set_site_progress_locked = yes } leader = { save_event_target_as = dead_scientist exile_leader_as = dead_scientist } } after = { fromfrom = { set_site_progress_locked = no } event_target:dead_scientist = { kill_leader = { show_notification = no } } } option = { name = UNFORTUNATE } } # Minor Artifacts Discovered ("Ancient Relics" only) fleet_event = { id = ancrel.8080 title = "ancrel.8080.name" desc = "ancrel.8080.1.desc" desc = "ancrel.8080.2.desc" desc = "ancrel.8080.3.desc" picture = GFX_evt_ancient_artifact show_sound = event_finding_loot archaeology = yes is_triggered_only = yes immediate = { fromfrom = { set_site_progress_locked = yes } } after = { fromfrom = { set_site_progress_locked = no } } option = { name = EXCELLENT small_artifact_reward = yes } } # Hostile Wildlife - Kills Scientist fleet_event = { id = ancrel.8090 title = "ancrel.8090.name" desc = "ancrel.8090.desc" picture = GFX_evt_animal_wildlife show_sound = event_dangerous_animals archaeology = yes is_triggered_only = yes immediate = { fromfrom = { set_site_progress_locked = yes } leader = { save_event_target_as = dead_scientist exile_leader_as = dead_scientist } } after = { fromfrom = { set_site_progress_locked = no } event_target:dead_scientist = { kill_leader = { show_notification = no } } } option = { name = site_setback fromfrom = { add_stage_clues = -2 } } } # Hostile Wildlife - Kills Archaeology Team Members fleet_event = { id = ancrel.8091 title = "ancrel.8090.name" desc = "ancrel.8091.desc" picture = GFX_evt_animal_wildlife show_sound = event_dangerous_animals archaeology = yes is_triggered_only = yes immediate = { fromfrom = { set_site_progress_locked = yes } } after = { fromfrom = { set_site_progress_locked = no } } option = { name = site_delay fromfrom = { add_stage_clues = -1 } } } # Hostile Wildlife - Avoided fleet_event = { id = ancrel.8092 title = "ancrel.8090.name" desc = "ancrel.8092.desc" picture = GFX_evt_animal_wildlife show_sound = event_dangerous_animals archaeology = yes is_triggered_only = yes immediate = { fromfrom = { set_site_progress_locked = yes } } after = { fromfrom = { set_site_progress_locked = no } } option = { name = site_success fromfrom = { add_stage_clues = 3 } } } # Hostile Wildlife - Pay to Pass fleet_event = { id = ancrel.8093 title = "ancrel.8090.name" desc = "ancrel.8093.desc" picture = GFX_evt_animal_wildlife show_sound = event_dangerous_animals archaeology = yes is_triggered_only = yes immediate = { fromfrom = { set_site_progress_locked = yes } } after = { fromfrom = { set_site_progress_locked = no } } option = { name = ancrel.8093.a allow = { owner = { resource_stockpile_compare = { resource = energy value >= 100 } } } owner = { add_resource = { energy = -100 } } fromfrom = { add_stage_clues = 3 } } option = { name = ancrel.8093.b fromfrom = { add_stage_clues = -2 } } } # Collapsed Roof - Kills Scientist fleet_event = { id = ancrel.8100 title = "ancrel.8100.name" desc = "ancrel.8100.desc" picture = GFX_evt_collapsing_roof show_sound = event_collapsing_ruins archaeology = yes is_triggered_only = yes immediate = { fromfrom = { set_site_progress_locked = yes } leader = { save_event_target_as = dead_scientist exile_leader_as = dead_scientist } } after = { fromfrom = { set_site_progress_locked = no } event_target:dead_scientist = { kill_leader = { show_notification = no } } } option = { name = site_setback fromfrom = { add_stage_clues = -2 } } } # Collapsed Roof - Kills Archaeology Team Members fleet_event = { id = ancrel.8101 title = "ancrel.8100.name" desc = "ancrel.8101.desc" picture = GFX_evt_collapsing_roof show_sound = event_collapsing_ruins archaeology = yes is_triggered_only = yes immediate = { fromfrom = { set_site_progress_locked = yes } } after = { fromfrom = { set_site_progress_locked = no } } option = { name = site_delay fromfrom = { add_stage_clues = -1 } } } # Collapsed Roof - Avoided fleet_event = { id = ancrel.8102 title = "ancrel.8100.name" desc = "ancrel.8102.desc" picture = GFX_evt_collapsing_roof show_sound = event_collapsing_ruins archaeology = yes is_triggered_only = yes immediate = { fromfrom = { set_site_progress_locked = yes } } after = { fromfrom = { set_site_progress_locked = no } } option = { name = site_success fromfrom = { add_stage_clues = 3 } } } # Collapsed Roof - Pay to Pass fleet_event = { id = ancrel.8103 title = "ancrel.8100.name" desc = "ancrel.8103.desc" picture = GFX_evt_collapsing_roof show_sound = event_collapsing_ruins archaeology = yes is_triggered_only = yes immediate = { fromfrom = { set_site_progress_locked = yes } } after = { fromfrom = { set_site_progress_locked = no } } option = { name = ancrel.8103.a allow = { owner = { resource_stockpile_compare = { resource = energy value >= 100 } } } owner = { add_resource = { energy = -100 } } fromfrom = { add_stage_clues = 3 } } option = { name = ancrel.8103.b fromfrom = { add_stage_clues = -2 } } } # Ancient Records fleet_event = { id = ancrel.8110 title = "ancrel.8110.name" desc = "ancrel.8110.desc" picture = GFX_evt_ancient_records show_sound = event_finding_loot archaeology = yes is_triggered_only = yes immediate = { fromfrom = { set_site_progress_locked = yes } } after = { fromfrom = { set_site_progress_locked = no } } option = { name = EXCELLENT owner = { locked_random_list = { 10 = { add_monthly_resource_mult = { resource = engineering_research value = @tier3researchreward min = @tier3researchmin max = @tier3researchmax } } 10 = { add_monthly_resource_mult = { resource = physics_research value = @tier3researchreward min = @tier3researchmin max = @tier3researchmax } } 10 = { add_monthly_resource_mult = { resource = society_research value = @tier3researchreward min = @tier3researchmin max = @tier3researchmax } } } } } } #Disturbing Visions fleet_event = { id = ancrel.13030 title = ancrel.13030.name desc = ancrel.13030.desc picture = GFX_evt_zro_3 show_sound = event_bad_omen archaeology = yes is_triggered_only = yes immediate = { fromfrom = { set_site_progress_locked = yes } } after = { fromfrom = { set_site_progress_locked = no } } option = { trigger = { leader = { has_trait = leader_trait_substance_abuser } } name = ancrel.13030.a fromfrom = { add_stage_clues = -2 } leader = { remove_trait = leader_trait_substance_abuser } } option = { trigger = { leader = { NOT = { has_trait = leader_trait_substance_abuser } } } name = ancrel.13030.a fromfrom = { add_stage_clues = -2 } } } # Fungal Zombies - Kills Scientist fleet_event = { id = ancrel.8300 title = "ancrel.8300.name" desc = "ancrel.8300.desc" picture = GFX_evt_alien_nature show_sound = event_dangerous_animals archaeology = yes is_triggered_only = yes #Make it organic only trigger = { NOR = { owner_species = { is_robotic = yes } owner_species = { is_lithoid = yes } } } immediate = { fromfrom = { set_site_progress_locked = yes } leader = { save_event_target_as = dead_scientist exile_leader_as = dead_scientist } } after = { fromfrom = { set_site_progress_locked = no } event_target:dead_scientist = { kill_leader = { show_notification = no } } } option = { name = site_setback fromfrom = { add_stage_clues = -2 } } } # Fungal Zombies - Kills Archaeology Team Members fleet_event = { id = ancrel.8305 title = "ancrel.8300.name" desc = "ancrel.8305.desc" picture = GFX_evt_alien_nature show_sound = event_dangerous_animals archaeology = yes is_triggered_only = yes #Make it organic only trigger = { NOR = { owner_species = { is_robotic = yes } owner_species = { is_lithoid = yes } } } immediate = { fromfrom = { set_site_progress_locked = yes } } after = { fromfrom = { set_site_progress_locked = no } } option = { name = site_delay fromfrom = { add_stage_clues = -1 } } } # Fungal Zombies - Avoided fleet_event = { id = ancrel.8310 title = "ancrel.8300.name" desc = "ancrel.8310.desc" picture = GFX_evt_alien_nature show_sound = event_dangerous_animals archaeology = yes is_triggered_only = yes #Make it organic only trigger = { NOR = { owner_species = { is_robotic = yes } owner_species = { is_lithoid = yes } } } immediate = { fromfrom = { set_site_progress_locked = yes } } after = { fromfrom = { set_site_progress_locked = no } } option = { name = site_success fromfrom = { add_stage_clues = 3 } } } # Fungal Zombies - Pay to Pass fleet_event = { id = ancrel.8315 title = "ancrel.8300.name" desc = "ancrel.8315.desc" picture = GFX_evt_alien_nature show_sound = event_dangerous_animals archaeology = yes is_triggered_only = yes #Make it organic only trigger = { NOR = { owner_species = { is_robotic = yes } owner_species = { is_lithoid = yes } } } immediate = { fromfrom = { set_site_progress_locked = yes } } after = { fromfrom = { set_site_progress_locked = no } } option = { name = ancrel.8315.a allow = { owner = { resource_stockpile_compare = { resource = food value >= 100 } } } owner = { add_resource = { food = -100 } } fromfrom = { add_stage_clues = 3 } } option = { name = ancrel.8315.b fromfrom = { add_stage_clues = -2 } } } # The Mask of Transformation - Bushwhacked! fleet_event = { id = ancrel.15006 title = "ancrel.15006.name" desc = "ancrel.15006.desc" picture = GFX_evt_alien_cavemen show_sound = event_screams archaeology = yes is_triggered_only = yes trigger = { owner_species = { is_robotic = no is_lithoid = no } } immediate = { fromfrom = { set_site_progress_locked = yes } } after = { fromfrom = { set_site_progress_locked = no } } option = { name = ancrel.15006.a leader = { add_experience = 100 add_trait = { trait = leader_trait_stubborn } } fromfrom = { add_stage_clues = -2 } } } # The Mask of Transformation - Lost and Found fleet_event = { id = ancrel.15007 title = "ancrel.15007.name" desc = "ancrel.15007.desc" picture = GFX_evt_alien_cavemen show_sound = event_alien_nature archaeology = yes is_triggered_only = yes immediate = { fromfrom = { set_site_progress_locked = yes } } after = { fromfrom = { set_site_progress_locked = no } } option = { name = ancrel.15007.a leader = { add_experience = 100 } fromfrom = { add_stage_clues = 2 } } } # The Mask of Transformation - Bush Party fleet_event = { id = ancrel.15008 title = "ancrel.15008.name" desc = { trigger = { owner_species = { is_robotic = no is_lithoid = no } } text = "ancrel.15008a.desc" } desc = { trigger = { owner_species = { is_robotic = yes is_lithoid = yes } } text = "ancrel.15008b.desc" } picture = GFX_evt_alien_cavemen show_sound = event_alien_nature archaeology = yes is_triggered_only = yes immediate = { fromfrom = { set_site_progress_locked = yes } } after = { fromfrom = { set_site_progress_locked = no } } option = { name = ancrel.15008.a leader = { add_experience = 100 } fromfrom = { add_stage_clues = -1 } } } #################### # ORBITAL DIG SITES #################### # Explosive Decompression - Kills Scientist fleet_event = { id = ancrel.8200 title = "ancrel.8200.name" desc = "ancrel.8200.desc" picture = GFX_evt_sabotaged_ship show_sound = event_airlock archaeology = yes is_triggered_only = yes immediate = { fromfrom = { set_site_progress_locked = yes } leader = { save_event_target_as = dead_scientist exile_leader_as = dead_scientist } } after = { fromfrom = { set_site_progress_locked = no } event_target:dead_scientist = { kill_leader = { show_notification = no } } } option = { name = site_setback fromfrom = { add_stage_clues = -2 } } } # Explosive Decompression - Kills Archaeology Team Members fleet_event = { id = ancrel.8201 title = "ancrel.8200.name" desc = "ancrel.8201.desc" picture = GFX_evt_sabotaged_ship show_sound = event_airlock archaeology = yes is_triggered_only = yes immediate = { fromfrom = { set_site_progress_locked = yes } } after = { fromfrom = { set_site_progress_locked = no } } option = { name = site_delay fromfrom = { add_stage_clues = -1 } } } # Explosive Decompression - Avoided fleet_event = { id = ancrel.8202 title = "ancrel.8200.name" desc = { trigger = { owner_species = { is_robotic = no } } text = ancrel.8202.desc } desc = { trigger = { owner_species = { is_robotic = yes } } text = ancrel.8202.desc.robot } picture = GFX_evt_sabotaged_ship show_sound = event_airlock archaeology = yes is_triggered_only = yes immediate = { fromfrom = { set_site_progress_locked = yes } } after = { fromfrom = { set_site_progress_locked = no } } option = { name = site_success fromfrom = { add_stage_clues = 3 } } } # Explosive Decompression - Pay to Pass fleet_event = { id = ancrel.8203 title = "ancrel.8200.name" desc = { trigger = { owner_species = { is_robotic = no } } text = ancrel.8203.desc } desc = { trigger = { owner_species = { is_robotic = yes } } text = ancrel.8203.desc.robot } picture = GFX_evt_sabotaged_ship show_sound = event_airlock archaeology = yes is_triggered_only = yes immediate = { fromfrom = { set_site_progress_locked = yes } } after = { fromfrom = { set_site_progress_locked = no } } option = { name = ancrel.8203.A allow = { owner = { resource_stockpile_compare = { resource = energy value >= 100 } } } owner = { add_resource = { energy = -100 } } fromfrom = { add_stage_clues = 3 } } option = { name = ancrel.8203.B fromfrom = { add_stage_clues = -2 } } } # Minor Artifacts Discovered ("Ancient Relics" only) fleet_event = { id = ancrel.8210 title = "ancrel.8080.name" desc = "ancrel.8210.1.desc" desc = "ancrel.8210.2.desc" picture = GFX_evt_ancient_artifact show_sound = event_finding_loot archaeology = yes is_triggered_only = yes immediate = { fromfrom = { set_site_progress_locked = yes } } after = { fromfrom = { set_site_progress_locked = no } } option = { name = EXCELLENT small_artifact_reward = yes } } # Unexpected Lockout fleet_event = { id = ancrel.8215 title = "ancrel.8215.name" desc = "ancrel.8215.desc" picture = GFX_evt_synth_sabotage show_sound = event_power_down archaeology = yes is_triggered_only = yes immediate = { fromfrom = { set_site_progress_locked = yes } } after = { fromfrom = { set_site_progress_locked = no } } option = { name = UNFORTUNATE fromfrom = { add_stage_clues = -3 } } option = { name = ancrel.kick_it trigger = { leader = { has_trait = leader_trait_percussive_maintainer } } fromfrom = { random_list = { 1 = { add_stage_clues = 1 } 1 = { add_stage_clues = -4 } } } ai_chance = { factor = 5 } } }