# This is a template which multiple species can use. humanoid_02_male_01_hair = { default = "gfx/models/portraits/humanoid/humanoid_02_male_hair_style_02.dds" game_setup = {#will run with a limited country scope. species and government is set but the country does not actually exist default = "gfx/models/portraits/humanoid/humanoid_02_male_hair_style_02.dds" } #species scope species = { #generic portrait for a species default = "gfx/models/portraits/humanoid/humanoid_02_male_hair_style_02.dds" } #pop scope pop = { #for a specific pop default = "gfx/models/portraits/humanoid/humanoid_02_male_hair_style_02.dds" random = { list = { "gfx/models/portraits/human/human_male_hair_black_style_02.dds" "gfx/models/portraits/human/human_male_hair_black_style_02_and_beard_dark_style_02.dds" "gfx/models/portraits/humanoid/humanoid_02_male_hair_style_01.dds" "gfx/models/portraits/humanoid/humanoid_02_male_hair_style_01_and_beard.dds" "gfx/models/portraits/humanoid/humanoid_02_male_hair_style_02.dds" "gfx/models/portraits/humanoid/humanoid_02_male_hair_style_02_and_beard.dds" "gfx/models/portraits/humanoid/humanoid_02_male_hair_style_03.dds" "gfx/models/portraits/humanoid/humanoid_02_male_hair_style_05.dds" "gfx/models/portraits/humanoid/humanoid_02_hair_update/humanoid_02_male_hair_style_06.dds" "gfx/models/portraits/humanoid/humanoid_02_hair_update/humanoid_02_male_hair_style_07.dds" "gfx/models/portraits/humanoid/humanoid_02_hair_update/humanoid_02_male_hair_style_08.dds" "gfx/models/portraits/humanoid/humanoid_02_hair_update/humanoid_02_male_hair_style_09.dds" } } } #leader scope leader = { #scientists, generals, admirals, governor random = { trigger = { always = no } list = { "gfx/models/portraits/human/human_male_hair_black_style_02.dds" "gfx/models/portraits/human/human_male_hair_black_style_02_and_beard_dark_style_02.dds" "gfx/models/portraits/humanoid/humanoid_02_male_hair_style_01.dds" "gfx/models/portraits/humanoid/humanoid_02_male_hair_style_01_and_beard.dds" "gfx/models/portraits/humanoid/humanoid_02_male_hair_style_02.dds" "gfx/models/portraits/humanoid/humanoid_02_male_hair_style_02_and_beard.dds" "gfx/models/portraits/humanoid/humanoid_02_male_hair_style_03.dds" "gfx/models/portraits/humanoid/humanoid_02_male_hair_style_05.dds" "gfx/models/portraits/humanoid/humanoid_02_hair_update/humanoid_02_male_hair_style_06.dds" "gfx/models/portraits/humanoid/humanoid_02_hair_update/humanoid_02_male_hair_style_07.dds" "gfx/models/portraits/humanoid/humanoid_02_hair_update/humanoid_02_male_hair_style_08.dds" "gfx/models/portraits/humanoid/humanoid_02_hair_update/humanoid_02_male_hair_style_09.dds" } } random = { trigger = { leader_class = commander } list = { "gfx/models/portraits/human/human_male_hair_black_style_02.dds" "gfx/models/portraits/human/human_male_hair_black_style_02_and_beard_dark_style_02.dds" "gfx/models/portraits/humanoid/humanoid_02_male_hair_style_01.dds" "gfx/models/portraits/humanoid/humanoid_02_male_hair_style_01_and_beard.dds" "gfx/models/portraits/humanoid/humanoid_02_male_hair_style_02.dds" "gfx/models/portraits/humanoid/humanoid_02_male_hair_style_02_and_beard.dds" "gfx/models/portraits/humanoid/humanoid_02_male_hair_style_03.dds" "gfx/models/portraits/humanoid/humanoid_02_male_hair_style_05.dds" "gfx/models/portraits/humanoid/humanoid_02_hair_update/humanoid_02_male_hair_style_06.dds" "gfx/models/portraits/humanoid/humanoid_02_hair_update/humanoid_02_male_hair_style_07.dds" "gfx/models/portraits/humanoid/humanoid_02_hair_update/humanoid_02_male_hair_style_08.dds" "gfx/models/portraits/humanoid/humanoid_02_hair_update/humanoid_02_male_hair_style_09.dds" } } random = { trigger = { leader_class = scientist } list = { "gfx/models/portraits/human/human_male_hair_black_style_02.dds" "gfx/models/portraits/human/human_male_hair_black_style_02_and_beard_dark_style_02.dds" "gfx/models/portraits/humanoid/humanoid_02_male_hair_style_01.dds" "gfx/models/portraits/humanoid/humanoid_02_male_hair_style_01_and_beard.dds" "gfx/models/portraits/humanoid/humanoid_02_male_hair_style_02.dds" "gfx/models/portraits/humanoid/humanoid_02_male_hair_style_02_and_beard.dds" "gfx/models/portraits/humanoid/humanoid_02_male_hair_style_03.dds" "gfx/models/portraits/humanoid/humanoid_02_male_hair_style_04.dds" "gfx/models/portraits/humanoid/humanoid_02_male_hair_style_05.dds" "gfx/models/portraits/humanoid/humanoid_02_hair_update/humanoid_02_male_hair_style_06.dds" "gfx/models/portraits/humanoid/humanoid_02_hair_update/humanoid_02_male_hair_style_07.dds" "gfx/models/portraits/humanoid/humanoid_02_hair_update/humanoid_02_male_hair_style_08.dds" "gfx/models/portraits/humanoid/humanoid_02_hair_update/humanoid_02_male_hair_style_09.dds" } } random = { trigger = { leader_class = official } list = { "gfx/models/portraits/human/human_male_hair_black_style_02.dds" "gfx/models/portraits/human/human_male_hair_black_style_02_and_beard_dark_style_02.dds" "gfx/models/portraits/humanoid/humanoid_02_male_hair_style_01.dds" "gfx/models/portraits/humanoid/humanoid_02_male_hair_style_01_and_beard.dds" "gfx/models/portraits/humanoid/humanoid_02_male_hair_style_02.dds" "gfx/models/portraits/humanoid/humanoid_02_male_hair_style_02_and_beard.dds" "gfx/models/portraits/humanoid/humanoid_02_male_hair_style_03.dds" "gfx/models/portraits/humanoid/humanoid_02_male_hair_style_05.dds" "gfx/models/portraits/humanoid/humanoid_02_hair_update/humanoid_02_male_hair_style_06.dds" "gfx/models/portraits/humanoid/humanoid_02_hair_update/humanoid_02_male_hair_style_07.dds" "gfx/models/portraits/humanoid/humanoid_02_hair_update/humanoid_02_male_hair_style_08.dds" "gfx/models/portraits/humanoid/humanoid_02_hair_update/humanoid_02_male_hair_style_09.dds" } } } #leader scope ruler = { #for rulers random = { trigger = { owner = { has_militarist_government = yes } } list = { "gfx/models/portraits/human/human_male_hair_black_style_02.dds" "gfx/models/portraits/human/human_male_hair_black_style_02_and_beard_dark_style_02.dds" "gfx/models/portraits/humanoid/humanoid_02_male_hair_style_01.dds" "gfx/models/portraits/humanoid/humanoid_02_male_hair_style_01_and_beard.dds" "gfx/models/portraits/humanoid/humanoid_02_male_hair_style_02.dds" "gfx/models/portraits/humanoid/humanoid_02_male_hair_style_02_and_beard.dds" "gfx/models/portraits/humanoid/humanoid_02_male_hair_style_03.dds" "gfx/models/portraits/humanoid/humanoid_02_male_hair_style_04.dds" "gfx/models/portraits/humanoid/humanoid_02_male_hair_style_05.dds" "gfx/models/portraits/humanoid/humanoid_02_hair_update/humanoid_02_male_hair_style_06.dds" "gfx/models/portraits/humanoid/humanoid_02_hair_update/humanoid_02_male_hair_style_07.dds" "gfx/models/portraits/humanoid/humanoid_02_hair_update/humanoid_02_male_hair_style_08.dds" "gfx/models/portraits/humanoid/humanoid_02_hair_update/humanoid_02_male_hair_style_09.dds" } } random = { trigger = { owner = { has_spiritualist_government = yes } } list = { "gfx/models/portraits/human/human_male_hair_black_style_02.dds" "gfx/models/portraits/human/human_male_hair_black_style_02_and_beard_dark_style_02.dds" "gfx/models/portraits/humanoid/humanoid_02_male_hair_style_01.dds" "gfx/models/portraits/humanoid/humanoid_02_male_hair_style_01_and_beard.dds" "gfx/models/portraits/humanoid/humanoid_02_male_hair_style_02.dds" "gfx/models/portraits/humanoid/humanoid_02_male_hair_style_02_and_beard.dds" "gfx/models/portraits/humanoid/humanoid_02_male_hair_style_03.dds" "gfx/models/portraits/humanoid/humanoid_02_male_hair_style_05.dds" "gfx/models/portraits/humanoid/humanoid_02_hair_update/humanoid_02_male_hair_style_06.dds" "gfx/models/portraits/humanoid/humanoid_02_hair_update/humanoid_02_male_hair_style_07.dds" "gfx/models/portraits/humanoid/humanoid_02_hair_update/humanoid_02_male_hair_style_08.dds" "gfx/models/portraits/humanoid/humanoid_02_hair_update/humanoid_02_male_hair_style_09.dds" } } random = { trigger = { owner = { OR = { has_government = gov_stagnant_ascendancy has_primitive_government = yes has_materialist_government = yes has_pacifist_government = yes } } } list = { "gfx/models/portraits/human/human_male_hair_black_style_02.dds" "gfx/models/portraits/human/human_male_hair_black_style_02_and_beard_dark_style_02.dds" "gfx/models/portraits/humanoid/humanoid_02_male_hair_style_01.dds" "gfx/models/portraits/humanoid/humanoid_02_male_hair_style_01_and_beard.dds" "gfx/models/portraits/humanoid/humanoid_02_male_hair_style_02.dds" "gfx/models/portraits/humanoid/humanoid_02_male_hair_style_02_and_beard.dds" "gfx/models/portraits/humanoid/humanoid_02_male_hair_style_03.dds" "gfx/models/portraits/humanoid/humanoid_02_male_hair_style_05.dds" "gfx/models/portraits/humanoid/humanoid_02_hair_update/humanoid_02_male_hair_style_06.dds" "gfx/models/portraits/humanoid/humanoid_02_hair_update/humanoid_02_male_hair_style_07.dds" "gfx/models/portraits/humanoid/humanoid_02_hair_update/humanoid_02_male_hair_style_08.dds" "gfx/models/portraits/humanoid/humanoid_02_hair_update/humanoid_02_male_hair_style_09.dds" } } } }