# Ship designer main view ship_3d_view = { camera_position = { -150.0 -65.0 0.0 } camera_look_at = { 0.0 0.0 0.0 } fov = 40 # Field of view near = 1.0 # Z Near far = 6000 # Z Far # Scaled to the ship's display size min_zoom = 3.0 max_zoom = 10.0 zoom_speed = 0.1 # Scaled to max zoom position = { 0.0 -10.0 -6.0 } world = "ship_designer" # World gfx used for post render effects }