setup_scenario = { name = "huge" priority = 4 #priority decides in which order the scenarios are listed num_stars = 1000 radius = 450 #should be less than 500, preferably less than ~460 num_empires = { min = 0 max = 30 } #limits player customization num_empire_default = 15 fallen_empire_default = 4 fallen_empire_max = 6 marauder_empire_default = 3 marauder_empire_max = 3 advanced_empire_default = 4 colonizable_planet_odds = 1.0 primitive_odds = 1.0 crisis_strength = 1.5 extra_crisis_strength = { 10 25 } cluster_count = { method = one_every_x_empire #method = constant value = 1 max = 6 } cluster_radius = 150 cluster_distance_from_core = 300 max_hyperlane_distance = 50 home_system_partitions = { max_systems = 15 min_systems= 8 min_bridges = 2 max_bridges = 4 method = breadth_first } open_space_partitions = { max_systems = 10 min_systems= 4 min_bridges = 2 max_bridges = 4 method = depth_first } num_nebulas = 10 nebula_size = 60 nebula_min_dist = 200 num_wormhole_pairs = { min = 0 max = 5 } num_wormhole_pairs_default = 1 num_gateways = { min = 0 max = 5 } num_gateways_default = 1 num_hyperlanes = { min=0.5 max= 3 } num_hyperlanes_default = 1 supports_shape = elliptical supports_shape = spiral_2 supports_shape = spiral_3 supports_shape = spiral_4 supports_shape = spiral_6 supports_shape = ring supports_shape = bar supports_shape = starburst supports_shape = cartwheel supports_shape = spoked }