####################################### # Grand Archive - Prescripted Empires # ####################################### # Oviron Lodge oviron_lodge = { name = EMPIRE_DESIGN_oviron_lodge adjective = PRESCRIPTED_adjective_oviron_lodge spawn_enabled = yes ignore_portrait_duplication = no playable = has_grand_archive_dlc species = { class = AVI portrait = avi5 species_name = PRESCRIPTED_species_name_oviron_lodge species_plural = PRESCRIPTED_species_plural_oviron_lodge species_adjective = PRESCRIPTED_species_adjective_oviron_lodge name_list = AVI2 gender = indeterminable trait = trait_organic trait = trait_industrious trait = trait_quick_learners trait = trait_traditional trait = trait_slow_breeders } ship_prefix = PRESCRIPTED_ship_prefix_oviron_lodge planet_name = PRESCRIPTED_planet_name_oviron_lodge system_name = PRESCRIPTED_system_name_oviron_lodge planet_class = pc_alpine room = personality_ruthless_capitalists_room authority = auth_oligarchic civics = { "civic_galactic_curators" "civic_mining_guilds" } government = gov_executive_committee origin = origin_treasure_hunters ethic = ethic_authoritarian ethic = ethic_fanatic_materialist graphical_culture = avian_01 city_graphical_culture = avian_01 empire_flag = { icon = { category = "spherical" file = "flag_spherical_16.dds" } background = { category = "backgrounds" file = "flag_BG_50.dds" } colors = { "black" "shadow_green" "black" "null" } } ruler = { gender = indeterminable name = PRESCRIPTED_ruler_name_oviron_lodge portrait = avi5 texture = 3 attachment = 0 clothes = 1 trait = "leader_trait_treasure_hoarder" leader_class = official } advisor_voice_type = l_materialist } # Graparx Trophy Hunters graparx_trophy_hunters = { name = EMPIRE_DESIGN_graparx_trophy_hunters adjective = PRESCRIPTED_adjective_graparx_trophy_hunters spawn_enabled = yes ignore_portrait_duplication = no playable = has_grand_archive_dlc species = { class = MAM portrait = mam12 species_name = PRESCRIPTED_species_name_graparx_trophy_hunters species_plural = PRESCRIPTED_species_plural_graparx_trophy_hunters species_adjective = PRESCRIPTED_species_adjective_graparx_trophy_hunters name_list = MAM3 gender = not_set trait = trait_organic trait = trait_rapid_breeders trait = trait_strong trait = trait_resilient trait = trait_nonadaptive } ship_prefix = PRESCRIPTED_ship_prefix_graparx_trophy_hunters planet_name = PRESCRIPTED_planet_name_graparx_trophy_hunters system_name = PRESCRIPTED_system_name_graparx_trophy_hunters planet_class = pc_tropical room = personality_democratic_crusaders_room authority = auth_oligarchic civics = { "civic_beastmasters" "civic_citizen_service" } government = gov_citizen_stratocracy origin = origin_primal_calling ethic = ethic_xenophobe ethic = ethic_fanatic_militarist graphical_culture = mammalian_01 city_graphical_culture = mammalian_01 empire_flag = { icon = { category = "zoological" file = "flag_zoological_11.dds" } background = { category = "backgrounds" file = "flag_BG_10.dds" } colors = { "dark_red" "light_grey" "black" "null" } } ruler = { gender = male name = PRESCRIPTED_ruler_name_graparx_trophy_hunters portrait = mam12 texture = 4 attachment = 0 clothes = 5 trait = "trait_ruler_warlike" leader_class = commander } advisor_voice_type = l_militarist }