# Roccan resistance = { name = "EMPIRE_DESIGN_resistance" adjective = "PRESCRIPTED_adjective_resistance" spawn_enabled = no ignore_portrait_duplication = yes playable = has_first_contact_dlc # scripted_triggers species={ class="AVI" portrait = "avi6" name = "PRESCRIPTED_species_name_resistance" plural = "PRESCRIPTED_species_plural_resistance" adjective = "PRESCRIPTED_species_adjective_resistance" name_list = "AVI3" gender = not_set trait = "trait_organic" trait="trait_ingenious" trait="trait_quick_learners" trait="trait_unruly" trait="trait_natural_engineers" } ship_prefix = "PRESCRIPTED_ship_prefix_resistance" planet_name = "PRESCRIPTED_planet_name_resistance" system_name = "PRESCRIPTED_system_name_resistance" planet_class = "pc_arid" room = "pre_ftl_modern_room" authority="auth_democratic" civics = { "civic_nationalistic_zeal" "civic_citizen_service" } government="gov_military_commissariat" origin = "origin_payback" ethic="ethic_fanatic_egalitarian" ethic="ethic_militarist" graphical_culture = "avian_01" city_graphical_culture = "avian_01" empire_flag={ icon={ category="domination" file="domination_17.dds" } background={ category="backgrounds" file="flag_BG_20.dds" } colors={ "indigo" "red" "black" "null" } } ruler = { gender = male name = "PRESCRIPTED_ruler_name_resistance" portrait = "avi6_m" texture = 2 attachment = 0 clothes = 0 ruler_title = "PRESCRIPTED_ruler_title_resistance" leader_class = commander trait = "leader_trait_fleet_organizer" } } # Free Peoples of the Fall broken_shackles = { name = "EMPIRE_DESIGN_broken_shackles" adjective = "PRESCRIPTED_adjective_broken_shackles" spawn_enabled = no ignore_portrait_duplication = yes playable = has_first_contact_dlc # scripted_triggers species = { class = "REP" portrait = "rep3" name = "PRESCRIPTED_species_name_broken_shackles" plural = "PRESCRIPTED_species_plural_broken_shackles" adjective = "PRESCRIPTED_species_adjective_broken_shackles" name_list = "REP1" gender = not_set trait = "trait_organic" trait = "trait_ingenious" trait = "trait_quick_learners" trait = "trait_unruly" trait = "trait_natural_engineers" } ship_prefix = "PRESCRIPTED_ship_prefix_broken_shackles" planet_name = "PRESCRIPTED_planet_name_broken_shackles" system_name = "PRESCRIPTED_system_name_broken_shackles" planet_class = "pc_continental" room = "personality_erudite_explorers_room" authority = "auth_democratic" civics = { "civic_beacon_of_liberty" "civic_free_haven" } government = "gov_moral_democracy" origin = "origin_broken_shackles" ethic = "ethic_egalitarian" ethic = "ethic_fanatic_xenophile" graphical_culture = "reptilian_01" city_graphical_culture = "mammalian_01" empire_flag = { icon = { category = "ornate" file = "flag_ornate_7.dds" } background = { category = "backgrounds" file = "flag_BG_42.dds" } colors = { "black" "shadow_teal" "green" "null" } } ruler = { gender = female name = "PRESCRIPTED_ruler_name_broken_shackles" portrait = "rep3_f" texture = 1 attachment = 0 clothes = 1 leader_class = official trait = "leader_trait_principled" } }