# This deliberately DOES NOT include Human variants. voor = { name = "EMPIRE_DESIGN_VOOR" adjective = "PRESCRIPTED_adjective_voor" spawn_enabled = yes # yes / no / always ignore_portrait_duplication = yes playable = has_humanoids # Note: a 'host_has_dlc' check is redundant as the 'humanoid_hp_06' Humanoid portrait is local only ship_prefix = "PRESCRIPTED_ship_prefix_voor" species = { class = "HUM" portrait= "humanoid_hp_06" name = "PRESCRIPTED_species_name_voor" plural = "PRESCRIPTED_species_plural_voor" adjective = "PRESCRIPTED_species_adjective_voor" name_list = "HUM2" trait = "trait_organic" trait = "trait_quick_learners" trait = "trait_talented" trait = "trait_adaptive" trait = "trait_repugnant" } room = "personality_erudite_explorers_room" ethic = ethic_authoritarian ethic = ethic_fanatic_materialist flag = empire_the_voor authority = "auth_dictatorial" government = gov_technocratic_dictatorship civics = { "civic_technocracy" "civic_environmentalist" } origin = "origin_default" planet_name = PRESCRIPTED_planet_name_voor planet_class = "pc_arctic" system_name = PRESCRIPTED_system_name_voor initializer = "" graphical_culture = "humanoid_01" city_graphical_culture = "humanoid_01" empire_flag = { icon = { category = "spherical" file= "flag_spherical_6.dds" } background = { category = "backgrounds" file = "circle.dds" } colors = { "dark_teal" "dark_teal" "null" "null" } } ruler = { name = "PRESCRIPTED_ruler_name_voor" gender = male portrait = "humanoid_hp_06" texture = 0 attachment = 0 clothes = 3 ruler_title = "PRESCRIPTED_ruler_title_voor" trait = "leader_trait_spark_of_genius" leader_class = scientist } }