# Tzynn tzynn = { name = "EMPIRE_DESIGN_tzynn" adjective = "PRESCRIPTED_adjective_tzynn" spawn_enabled = yes # yes / no / always ship_prefix = "PRESCRIPTED_ship_prefix_tzynn" species = { class = "REP" portrait = "rep9" name = "PRESCRIPTED_species_name_tzynn" plural = "PRESCRIPTED_species_plural_tzynn" adjective = "PRESCRIPTED_species_adjective_tzynn" name_list = "REP1" trait = "trait_organic" trait = "trait_strong" trait = "trait_resilient" trait = "trait_rapid_breeders" trait = "trait_decadent" trait = "trait_quarrelsome" } room = "personality_slaving_despots_room" authority = "auth_imperial" civics = { "civic_police_state" "civic_slaver_guilds" } government = gov_star_empire origin = "origin_default" ethic = "ethic_authoritarian" ethic = "ethic_fanatic_militarist" planet_name = "PRESCRIPTED_planet_name_tzynn" planet_class = "pc_desert" system_name = "PRESCRIPTED_system_name_tzynn" graphical_culture = "reptilian_01" city_graphical_culture = "reptilian_01" empire_flag = { icon= { category = "pointy" file = "flag_pointy_2.dds" } background= { category = "backgrounds" file = "v.dds" } colors={ "red" "black" "null" "null" } } ruler = { name = "PRESCRIPTED_ruler_name_tzynn" gender = male portrait = "rep9" texture = 1 clothes = 4 trait = "trait_ruler_logistic_understanding" leader_class = commander } } # Yondar yondar = { name = "EMPIRE_DESIGN_yondar" adjective = "PRESCRIPTED_adjective_yondar" spawn_enabled = yes # yes / no / always species = { class = "AVI" portrait = "avi10" name = "PRESCRIPTED_species_name_yondar" plural = "PRESCRIPTED_species_plural_yondar" adjective = "PRESCRIPTED_species_adjective_yondar" name_list = "AVI1" trait = "trait_organic" trait = "trait_conformists" trait = "trait_natural_physicists" trait = "trait_slow_learners" } ship_prefix = "PRESCRIPTED_ship_prefix_yondar" planet_name = "PRESCRIPTED_planet_name_yondar" planet_class = "pc_alpine" system_name = "PRESCRIPTED_system_name_yondar" room = "personality_evangelizing_zealots_room" authority = "auth_imperial" civics = { "civic_imperial_cult" "civic_aristocratic_elite" } government = gov_divine_empire origin = "origin_default" ethic = "ethic_authoritarian" ethic = "ethic_fanatic_spiritualist" graphical_culture = "avian_01" city_graphical_culture = "avian_01" empire_flag = { icon= { category = "zoological" file = "flag_zoological_6.dds" } background= { category = "backgrounds" file = "stripes.dds" } colors={ "blue" "dark_blue" "null" "null" } } ruler = { name = "PRESCRIPTED_ruler_name_yondar" gender = male portrait = "avi10" texture = 1 clothes = 3 trait = "trait_ruler_eye_for_talent" leader_class = official } } # Iferyx iferyx = { name = "EMPIRE_DESIGN_iferyx" adjective = "PRESCRIPTED_adjective_iferyx" spawn_enabled = yes # yes / no / always playable = has_not_megacorp species = { class = "MAM" portrait = "mam16" name = "PRESCRIPTED_species_name_iferyx" plural = "PRESCRIPTED_species_plural_iferyx" adjective = "PRESCRIPTED_species_adjective_iferyx" name_list = "MAM3" trait = "trait_organic" trait = "trait_thrifty" trait = "trait_communal" trait = "trait_deviants" } ship_prefix = "PRESCRIPTED_ship_prefix_iferyx" planet_name = "PRESCRIPTED_planet_name_iferyx" planet_class = "pc_tundra" system_name = "PRESCRIPTED_system_name_iferyx" room = "personality_peaceful_traders_room" authority = "auth_oligarchic" civics = { "civic_corporate_dominion" "civic_shadow_council" } government = gov_trade_league origin = "origin_default" ethic = "ethic_egalitarian" ethic = "ethic_spiritualist" ethic = "ethic_pacifist" graphical_culture = "mammalian_01" city_graphical_culture = "mammalian_01" empire_flag = { icon= { category = "pointy" file = "flag_pointy_14.dds" } background= { category = "backgrounds" file = "stripe.dds" } colors={ "black" "yellow" "null" "null" } } ruler = { name = "PRESCRIPTED_ruler_name_iferyx" gender = male portrait = "mam16" texture = 1 clothes = 3 trait = "leader_trait_principled" leader_class = official } } # Glebsig Foundation glebsig = { name = "EMPIRE_DESIGN_glebsig" adjective = "PRESCRIPTED_adjective_glebsig" spawn_enabled = yes # yes / no / always spawn_as_fallen = yes # overrides spawn_enabled for fallen empires ship_prefix = "PRESCRIPTED_ship_prefix_glebsig" species = { class = "MOL" portrait = "mol7" name = "PRESCRIPTED_species_name_glebsig" plural = "PRESCRIPTED_species_plural_glebsig" adjective = "PRESCRIPTED_species_adjective_glebsig" name_list = "MOL2" trait = "trait_organic" trait = "trait_sedentary" trait = "trait_enduring" trait = "trait_conservational" trait = "trait_resilient" } room = "personality_migrating_flock_room" authority = "auth_oligarchic" civics = { "civic_exalted_priesthood" "civic_efficient_bureaucracy" } government = "gov_holy_tribunal" origin = "origin_default" planet_name = "PRESCRIPTED_planet_name_glebsig" planet_class ="pc_alpine" system_name = "PRESCRIPTED_system_name_glebsig" initializer = "" graphical_culture = "molluscoid_01" city_graphical_culture = "molluscoid_01" empire_flag = { icon = { category = "pointy" file = "flag_pointy_6.dds" } background = { category = "backgrounds" file = "diagonal.dds" } colors = { "turquoise" "dark_purple" "null" "null" } } ruler = { gender = male name = "PRESCRIPTED_ruler_name_glebsig" portrait = "mol7" texture = 0 trait = "trait_ruler_charismatic" leader_class = scientist } ethic = "ethic_fanatic_xenophile" ethic = "ethic_spiritualist" } # Jehetma jehetma = { name = "EMPIRE_DESIGN_jehetma" adjective = "PRESCRIPTED_adjective_jehetma" spawn_enabled = yes # yes / no / always species = { class = "FUN" portrait = "fun13" name = "PRESCRIPTED_species_name_jehetma" plural = "PRESCRIPTED_species_plural_jehetma" adjective = "PRESCRIPTED_species_adjective_jehetma" name_list = "FUN1" gender = indeterminable trait = "trait_organic" trait = "trait_slow_breeders" trait = "trait_ingenious" trait = "trait_communal" trait = "trait_strong" } ship_prefix = "PRESCRIPTED_ship_prefix_jehetma" planet_name = "PRESCRIPTED_planet_name_jehetma" planet_class = "pc_tundra" system_name = "PRESCRIPTED_system_name_jehetma" room = "personality_harmonious_hierarchy_room" authority = "auth_dictatorial" civics = { "civic_environmentalist" "civic_philosopher_king" } government = gov_elective_monarchy origin = "origin_default" ethic = "ethic_authoritarian" ethic = "ethic_fanatic_pacifist" graphical_culture = "fungoid_01" city_graphical_culture = "fungoid_01" empire_flag = { icon= { category = "ornate" file = "flag_ornate_7.dds" } background= { category = "backgrounds" file = "00_solid.dds" } colors={ "dark_brown" "black" "null" "null" } } ruler = { name = "PRESCRIPTED_ruler_name_jehetma" gender = female portrait = "fun13" texture = -1 #attachment = 0 clothes = 2 trait = "leader_trait_fleet_organizer" leader_class = commander } } # Scyldari scyldari = { name = "EMPIRE_DESIGN_scyldari" adjective = "PRESCRIPTED_adjective_scyldari" spawn_enabled = yes # yes / no / always species = { class = "MAM" portrait = "mam6" name = "PRESCRIPTED_species_name_scyldari" plural = "PRESCRIPTED_species_plural_scyldari" adjective = "PRESCRIPTED_species_adjective_scyldari" name_list = "MAM1" trait = "trait_organic" trait = "trait_charismatic" trait = "trait_natural_sociologists" trait = "trait_weak" } ship_prefix = "PRESCRIPTED_ship_prefix_scyldari" planet_name = "PRESCRIPTED_planet_name_scyldari" planet_class = "pc_ocean" system_name = "PRESCRIPTED_system_name_scyldari" room = "personality_spiritual_seekers_room" authority = "auth_democratic" civics = { "civic_environmentalist" "civic_free_haven" } government = gov_theocratic_republic origin = "origin_default" ethic = "ethic_spiritualist" ethic = "ethic_pacifist" ethic = "ethic_xenophile" graphical_culture = "mammalian_01" city_graphical_culture = "mammalian_01" empire_flag = { icon= { category = "spherical" file = "flag_spherical_15.dds" } background= { category = "backgrounds" file = "00_solid.dds" } colors={ "burgundy" "orange" "null" "null" } } ruler = { name = "PRESCRIPTED_ruler_name_scyldari" gender = female portrait = "mam6" texture = 3 #attachment = 0 clothes = 3 trait = "trait_ruler_charismatic" leader_class = official } } ## Kel-Azaan kel_azaan = { name = "EMPIRE_DESIGN_kel_azaan" adjective = "PRESCRIPTED_adjective_kel_azaan" spawn_enabled = yes species = { class = "ART" portrait = "art8" name = "PRESCRIPTED_species_name_kel_azaan" plural = "PRESCRIPTED_species_plural_kel_azaan" adjective = "PRESCRIPTED_species_adjective_kel_azaan" name_list = "ART3" trait = "trait_organic" trait = "trait_very_strong" trait = "trait_traditional" trait = "trait_deviants" trait = "trait_solitary" } ship_prefix = "PRESCRIPTED_ship_prefix_kel_azaan" planet_name = "PRESCRIPTED_planet_name_kel_azaan" system_name = "PRESCRIPTED_system_name_kel_azaan" planet_class = "pc_savannah" room = "personality_honorbound_warriors_room" authority = "auth_oligarchic" civics = { "civic_warrior_culture" "civic_citizen_service" } government = gov_citizen_stratocracy origin = "origin_default" ethic = "ethic_egalitarian" ethic = "ethic_fanatic_militarist" graphical_culture = "arthropoid_01" city_graphical_culture = "arthropoid_01" empire_flag = { icon={ category="ornate" file="flag_ornate_20.dds" } background= { category = "backgrounds" file="stripe.dds" } colors={ "purple" "dark_purple" "null" "null" } } ruler = { name = "PRESCRIPTED_ruler_name_kel_azaan" gender = male portrait = "art8" texture = 1 #attachment = 0 clothes = 2 trait = "trait_ruler_logistic_understanding" leader_class = commander } } # Blorg Commonality blorg={ name = "EMPIRE_DESIGN_blorg" adjective = "PRESCRIPTED_adjective_blorg" spawn_enabled = no # yes / no / always spawn_as_fallen = yes # overrides spawn_enabled for fallen empires ship_prefix="PRESCRIPTED_ship_prefix_blorg" species = { class = "FUN" portrait = "fun12" name = "PRESCRIPTED_species_name_blorg" plural = "PRESCRIPTED_species_plural_blorg" adjective = "PRESCRIPTED_species_adjective_blorg" name_list = "HUMAN2" gender = indeterminable trait = "trait_organic" trait = "trait_repugnant" trait = "trait_solitary" trait = "trait_venerable" trait = "trait_nomadic" } room = "personality_fanatic_befrienders_room" authority = "auth_oligarchic" civics = { "civic_free_haven" "civic_distinguished_admiralty" } government = gov_military_junta origin = "origin_default" flag = empire_blorg planet_name="PRESCRIPTED_planet_name_blorg" planet_class="pc_tropical" system_name="PRESCRIPTED_system_name_blorg" initializer="" graphical_culture="fungoid_01" city_graphical_culture="fungoid_01" empire_flag={ icon={ category="blocky" file="flag_blocky_11.dds" } background={ category="backgrounds" file="stripe.dds" } colors={ "green" "red_orange" "null" "null" } } ruler={ gender=female name="PRESCRIPTED_ruler_name_blorg" portrait="fun12" texture=0 trait = "trait_ruler_charismatic" leader_class = commander } ethic="ethic_fanatic_xenophile" ethic="ethic_militarist" }